Unreal Engine 4 Now FREE -updated

DigiDotzDigiDotz Posts: 515
edited June 2016 in Freebies

-YAY-

subscribed not long ago but now its Freeee fun

https://www.unrealengine.com/blog

worth it for some dynamic grass etc, free scenes etc

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Post edited by DigiDotz on
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Comments

  • MilosGulanMilosGulan Posts: 1,955
    edited December 1969

    Very interesting, I haven't yet started to work with Unity. Looks good though. I really want to make some games lately, card games or similar RPG or even Shooter.

  • MilosGulanMilosGulan Posts: 1,955
    edited December 1969

    And I have to say it is a good deal 5% is not much, however my computer is outdated but who knows maybe one day I will be working on my own game.

  • ToyenToyen Posts: 1,878
    edited December 1969

    Exciting! I downloaded Unity but unfortunately, I have no time to play with it so I don´t think I will have time to play with Unreal as well but when I hear my favorite word free, I download it anyways : D : )

  • Richard HaseltineRichard Haseltine Posts: 99,305
    edited December 1969

    Don't forget that the use of DAZ 3D store content embedded in a game you are going to distribute requires a Game Developer License or Licenses.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    edited December 1969

    You can however render movies using Matinee
    I shall be grabbing this.

  • DigiDotzDigiDotz Posts: 515
    edited December 1969

    yes! Maybe Karate Girl in Unreal?

  • DigiDotzDigiDotz Posts: 515
    edited December 1969

    Don't forget that the use of DAZ 3D store content embedded in a game you are going to distribute requires a Game Developer License or Licenses.

    Just to be sure, we can import daz content and "render" in Unreal without a game license?

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    edited March 2015

    martClut said:
    yes! Maybe Karate Girl in Unreal?

    you are thinking of Ivy Summers

    and to you second question even a game if it never leaves your computer is OK
    a render is a render, 2D regardless of software so the video or images are ok to redistribute

    Post edited by WendyLuvsCatz on
  • Richard HaseltineRichard Haseltine Posts: 99,305
    edited December 1969

    martClut said:
    Don't forget that the use of DAZ 3D store content embedded in a game you are going to distribute requires a Game Developer License or Licenses.

    Just to be sure, we can import daz content and "render" in Unreal without a game license?

    Yes, or use it as sprites in a game (if Unity supports 2D sprites). It's only if you are distributing something with derivative 3D content (the original DAZ content or something made from it) that you need a gamer developer license.

  • mCasualmCasual Posts: 4,605
    edited March 2015

    i think i may use it as a hardware renderer for daz scenes
    shadows, transparencies, bump/displacement maps?, particles, fast ambient occlusion? fog ...

    Post edited by mCasual on
  • MilosGulanMilosGulan Posts: 1,955
    edited December 1969

    Ok I will try using it too. Sounds like a nice thing. I have 2gb ram and core 2 duo lets hope it will work. I will also try to see if I can do something with Unity. Thanks again for info. I am guessing that I could amke some 2d things at least.

  • MilosGulanMilosGulan Posts: 1,955
    edited December 1969

    It looks good, and with good documentation, I am hoping that I will be able to do something simple. I will try Unity a bit later when they release Version 5 :)

  • ioyo2000-vpioyo2000-vp Posts: 10
    edited March 2015

    Casual said:
    i think i may use it as a hardware renderer for daz scenes
    shadows, transparencies, bump/displacement maps?, particles, fast ambient occlusion? fog ...

    Will this work? Isn't a game engine designed to just do a quick approximation (in some fraction of a second) and not an artistic quality render?

    I suppose I should check out their documentation.

    Do you have any insight on it that you could share?

    Post edited by ioyo2000-vp on
  • SpitSpit Posts: 2,342
    edited December 1969

    Wow. This is terrific. Before I download and dig in can anybody tell me how much space it takes up on the harddrive? I may have to wait until I do some more housekeeping. A perpetual task.

  • DigiDotzDigiDotz Posts: 515
    edited March 2015

    Just downloading latest version, its about 4GB but you need quite a bit more space for projects and demo blueprints

    It does take a while to import stuff and build lightmaps but after that, printing a hi-res screenshot is pretty fast, just use the multiplier option to fix jaggies

    ....make that 9.5 GB i had 4 remaining

    Post edited by DigiDotz on
  • ArtiniArtini Posts: 9,306
    edited March 2015

    That is just great - will have to try Unreal Engine 4 for myself.
    In the meantime I have installed Unity 5 personal edition and the free Viking Village
    https://www.assetstore.unity3d.com/en/#!/content/29140
    Below are some sample screenshots.

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    Post edited by Artini on
  • Midnight_storiesMidnight_stories Posts: 4,112
    edited December 1969

    Well I'm downloading now thanks for the heads up. This will work great with the new Poser game Dev 5 gigs of content free to export !!!
    Be good if DAZ could match it !

  • ioyo2000-vpioyo2000-vp Posts: 10
    edited March 2015

    Spit said:
    Wow. This is terrific. Before I download and dig in can anybody tell me how much space it takes up on the harddrive? I may have to wait until I do some more housekeeping. A perpetual task.

    9 Gig binaries + 4 Gig content + Microsoft Visual Studio if you do dev work

    Post edited by ioyo2000-vp on
  • edited December 1969

    @Richard Haseltine: Can you call your bosses to bring back the game dev forum?

    Now is the time. UE4 free and Unity 5 free, that means tons of new wannabe developers looking for models. And those engines have no problems rendering DAZ stuff in full without decimation.

    But without a custom forum here I don't know how welcome they will feel ;-)

    Thanks

  • SpitSpit Posts: 2,342
    edited December 1969

    martClut said:
    Just downloading latest version, its about 4GB but you need quite a bit more space for projects and demo blueprints

    It does take a while to import stuff and build lightmaps but after that, printing a hi-res screenshot is pretty fast, just use the multiplier option to fix jaggies

    ....make that 9.5 GB i had 4 remaining

    .

    Wow. This is terrific. Before I download and dig in can anybody tell me how much space it takes up on the harddrive? I may have to wait until I do some more housekeeping. A perpetual task.

    9 Gig binaries + 4 Gig content + Microsoft Visual Studio if you do dev work

    Many thanks for the info!

    This is so exciting!

  • MilosGulanMilosGulan Posts: 1,955
    edited December 1969

    Cool, Unity 5 :) Thanks for info, I will have to try it. Downloading now.

  • Midnight_storiesMidnight_stories Posts: 4,112
    edited December 1969

    gulan7 said:
    Cool, Unity 5 :) Thanks for info, I will have to try it. Downloading now.

    Yes I didn't know about Unity 5 being free, got it today !
  • ArtiniArtini Posts: 9,306
    edited March 2015

    Besides that, the Unity 5 is now free, do not forget to check Unity Asset Store.
    https://www.assetstore.unity3d.com/en/#!/home
    There are a lot free items in it.
    Just do not look at the paid content there, or you could get distracted from shoping at Daz ;)

    Post edited by Artini on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    edited March 2015

    that Viking village looks so awesome but I cannot download it
    I get an error, looked on their forum, not alone
    other assets download ok

    is a shame as it is close enough to Faverals to use that for 2D rendered cut scenes

    Post edited by WendyLuvsCatz on
  • ToyenToyen Posts: 1,878
    edited December 1969

    Just started some Unreal Engine tutorials and loving it! I have tried Unity as well but I found that Unreal suits me better so that´s the one I am going to focus on : )

    It will take a while before I create anything decent in it but it´s a start : )

    Both engines look great! Can´t wait to see what everyone creates with it! My game would probably be called Lilith´s adventures since she´s my favorite Daz figure! : D

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    edited December 1969

    I am re-installing Unity 3 too
    (had removed it a while back)
    I must seriously start looking at this gaming stuff

    oh nice try Wendy, that village tells me it needs upgrade to 5 and will not even give a download :lol:

  • MilosGulanMilosGulan Posts: 1,955
    edited December 1969

    Me too and also can't download Viking village. It looks complicated but i am sure i can learn it :)

  • mtl1mtl1 Posts: 1,506
    edited December 1969

    martClut said:
    Don't forget that the use of DAZ 3D store content embedded in a game you are going to distribute requires a Game Developer License or Licenses.

    Just to be sure, we can import daz content and "render" in Unreal without a game license?

    Yes, or use it as sprites in a game (if Unity supports 2D sprites). It's only if you are distributing something with derivative 3D content (the original DAZ content or something made from it) that you need a gamer developer license.

    So now I'm confused about game usage. So 2D renders are okay?

    What's the difference between importing DAZ content and rendering in Unreal versus derivative 3D content?

  • fixmypcmikefixmypcmike Posts: 19,579
    edited December 1969

    mtl1 said:
    martClut said:
    Don't forget that the use of DAZ 3D store content embedded in a game you are going to distribute requires a Game Developer License or Licenses.

    Just to be sure, we can import daz content and "render" in Unreal without a game license?

    Yes, or use it as sprites in a game (if Unity supports 2D sprites). It's only if you are distributing something with derivative 3D content (the original DAZ content or something made from it) that you need a gamer developer license.

    So now I'm confused about game usage. So 2D renders are okay?

    What's the difference between importing DAZ content and rendering in Unreal versus derivative 3D content?

    You can import it into Unreal and make renders with it, but you can't distribute a game which includes the 3d mesh. You can distribute 2d renders such as sprites,

  • mtl1mtl1 Posts: 1,506
    edited December 1969

    mtl1 said:
    martClut said:
    Don't forget that the use of DAZ 3D store content embedded in a game you are going to distribute requires a Game Developer License or Licenses.

    Just to be sure, we can import daz content and "render" in Unreal without a game license?

    Yes, or use it as sprites in a game (if Unity supports 2D sprites). It's only if you are distributing something with derivative 3D content (the original DAZ content or something made from it) that you need a gamer developer license.

    So now I'm confused about game usage. So 2D renders are okay?

    What's the difference between importing DAZ content and rendering in Unreal versus derivative 3D content?

    You can import it into Unreal and make renders with it, but you can't distribute a game which includes the 3d mesh. You can distribute 2d renders such as sprites,

    Oh that makes sense then! In other words, use Unreal as a renderer...

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