The Kracken ate my Lunch Complaint Thread
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...the Grass and Rock Shaders should still work in 3DL. (which renders much faster than previous versions as long as you aren't using UE and motion blur).
thanks :)
recorded lawn sprinklers, sounds kewl sci-fi-ish weapons
finally installed mimic pro yesterday.
AMR == audiofile format for mobile phones :)
I was asking about the image you posted. I don't know what this AMR stuff was about, I didn't ask.
Dana
uh haz sorry, brainfade ! Yes no idea what anyone is doing but really like the old railway station & chunky steam train by Sugatek :)
Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.
was windy eh? {{hugs}}
playing wid my real deals :lol:
meet Zomdusa tee hee. iz V3 Jartnia
was windy eh? {{hugs}}
Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)
Medusa's cousin ? :lol:
This is coming up better than expected I thought, is a whole lotta 3D junk from sales over the years :lol: Iz a composite frame so can't lose the timecode without cropping too much. Dunno what to put on the monitors but have plenty more junk to choose from. Haven't worried about skin shaders too much so far :lol:
Cool. Looks representative of real life, with all the junk around. A lot of 3D indoor scenes look rather Spartan, if you know what I mean.
Dana
Cool. Looks representative of real life, with all the junk around. A lot of 3D indoor scenes look rather Spartan, if you know what I mean.
Dana
surfacing is a lot of work tho, even optimising surfaces to make stuff easier is a lot of work so I guess you need the time to do it all, been at this scene a while now :lol:
Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)
...giant fruit bat? Low flying Airbus A-380? Mothra?
Cool. Looks representative of real life, with all the junk around. A lot of 3D indoor scenes look rather Spartan, if you know what I mean.
Dana
...part of the reason rendering takes so long for me. I usually like giving scenes a more "lived in" look. Been nice that a lot of the weekly freebies have been useful props. Also go onto Share CG and Rendo a lot (occasionally even Turbosquid where I've found a few decent .obj freebies).
Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)
...giant fruit bat? Low flying Airbus A-380? Mothra?
Hehe Mothra would be cool :lol:
...part of the reason rendering takes so long for me. I usually like giving scenes a more "lived in" look. Been nice that a lot of the weekly freebies have been useful props. Also go onto Share CG and Rendo a lot (occasionally even Turbosquid where I've found a few decent .obj freebies).
Is very worthwhile, your pictures are teh awesome :)
Speaking of BG clutter thanks for this as well http://www.daz3d.com/entertainment-center
I hope this afternoon will be sunny!
...the basic Fog, EZ Volume, and Depth cameras work OK, It is the Colour and Vignette effects that don't.. Something to do with changed to the Shader mixer/builder since ver 4.7 AFAIK.
You may have to uninstall and reinstall the Atmospheric Cameras after installing the .0.55 General Release if they do not work (same for the Advanced Lights).
Not sure if the flagging on the Advanced Lights (when using SSS) has been fixed or not.
Note, the Grass/Rock shaders will not work with Iray.
Thank you. I think I'll wait a few weeks before upgrading to 4.8. I think(hope) I'll be done with the story by then. Not entirely sure I could even use the Iray stuff. I have a ATI card.
...the basic Fog, EZ Volume, and Depth cameras work OK, It is the Colour and Vignette effects that don't.. Something to do with changed to the Shader mixer/builder since ver 4.7 AFAIK.
You may have to uninstall and reinstall the Atmospheric Cameras after installing the .0.55 General Release if they do not work (same for the Advanced Lights).
Not sure if the flagging on the Advanced Lights (when using SSS) has been fixed or not.
Note, the Grass/Rock shaders will not work with Iray.
Thank you. I think I'll wait a few weeks before upgrading to 4.8. I think(hope) I'll be done with the story by then. Not entirely sure I could even use the Iray stuff. I have a ATI card.
You can use Iray but not as a GPU render, you can render with the CPU but it will be Slower, I gather, than if you render with the GPU.
It seems there are options for GPU, GPU+CPU and CPU on it's own.
Plus 4.8 still has the 3deligjht render engine as well
Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)
...giant fruit bat? Low flying Airbus A-380? Mothra?
Mossurraaaaa :)
do flutterbys remember their time as a caterpillar?
:bug: Ninive is so like yesterday?
lookin at all the stuff yoo haz to buy for iray. :bug: :bug:
special coffee brewing Ahab's Revenge :ebil: harrrrr
...giant fruit bat? Low flying Airbus A-380? Mothra?
Mossurraaaaa :)
do flutterbys remember their time as a caterpillar?
..not sure, I'll have to ask Leela.. ;-)
Hump Day complaints!
- Hot and humid outside
- Sore back/neck again
- Stayed up too late watching Dr. Who
- Got up too early to have enough sleep
- Super-boring low-level graphics coding to enable fancy user interface
- Out of fun money until Friday
- Tea not keeping me awake
Non-complaints:
- Loving Carmageddon on my PC, DIE PEDESTRIANS DIEEEEEE :snake:
- Loving Neverwinter Nights 2, so much RPG fun
- Should be a PHAT paycheck Friday
- Sold 10 albums so far, 3 times what I expected :bug:
- Picked up a new soundset PERFECT for my next album :cheese:
- GYRO FOR LUNCH!!! :cheese:
Oh well, back to boring work on low-level graphics stuff.. plot a pixel here, plot a pixel there, here a pixel, there a pixel, EVERYWHERE A PIXEL PIXEL!! :ahhh:
...save for creating HDRIs (don't have a digital camera or the software to do so) been doing a lot of work "under the hood" since 4.8 was released. Most of the Iray products are presets that don't require a lot of adjustment to use.
Actually I don't mind having spent the time working things up on my own as it gives me more insight into Iray and how it works. All of us pretty much were on the same playing field . Even got me into looking into the more techie stuff like the Shader Mixer as well as Iray MDL (Material Definition Language).
What I would like to see is a set of HDRIs created along the line of LDP2's Azure Skies which had multiple sun elevations for each sphere.
...giant fruit bat? Low flying Airbus A-380? Mothra?
Hehe Mothra would be cool :lol:
"Mosura ya Mosura!"
:cheese:
Kraken sightings :lol:
woot my LLama upgraded to albino LLama
:lol: :lol: :lol: :lol:
Old MacDonal had a server farm...
Dana
I'm still debating whether to buy Ninive 6. Maybe I'll buy an HD character for Genesis 2 instead.