The Kracken ate my Lunch Complaint Thread

1282931333450

Comments

  • kyoto kidkyoto kid Posts: 41,260
    edited December 1969

    ...the Grass and Rock Shaders should still work in 3DL. (which renders much faster than previous versions as long as you aren't using UE and motion blur).

  • MistaraMistara Posts: 38,675
    edited December 1969

    TroutFace said:
    AMR isn't supported by my version of So9und Forge, but you can use the free Audacity sound editor with the free FFMPEG library to enable *some* AMR support:

    http://manual.audacityteam.org/o/man/importing_audio.html

    Hope this helps! :cheese:


    thanks :)
    recorded lawn sprinklers, sounds kewl sci-fi-ish weapons
    finally installed mimic pro yesterday.

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    DanaTA said:
    ps1borg said:
    DanaTA said:
    ps1borg said:
    complaiiint - used my smartypants phone to record ambient sounds for my carrara ani project, recorded files are .amr file type whisky tango foxtrot


    daydreams horsies with flutterby wings :)

    adaptive multi rate something, real easy to convert if you have apple or adobe s/w otherwise there might be an online converter that isn't spam of some kind ?


    What's going on there? Is that a film crew?

    Dana

    AMR == audiofile format for mobile phones :)

    I was asking about the image you posted. I don't know what this AMR stuff was about, I didn't ask.

    Dana

    uh haz sorry, brainfade ! Yes no idea what anyone is doing but really like the old railway station & chunky steam train by Sugatek :)

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.

  • MistaraMistara Posts: 38,675
    edited December 1969

    ps1borg said:
    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.


    was windy eh? {{hugs}}

  • MistaraMistara Posts: 38,675
    edited December 1969

    playing wid my real deals :lol:

    meet Zomdusa tee hee. iz V3 Jartnia

    114.png
    1600 x 1066 - 2M
  • ps1borgps1borg Posts: 12,776
    edited December 1969

    ps1borg said:
    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.


    was windy eh? {{hugs}}

    Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    playing wid my real deals :lol:

    meet Zomdusa tee hee. iz V3 Jartnia

    Medusa's cousin ? :lol:

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    This is coming up better than expected I thought, is a whole lotta 3D junk from sales over the years :lol: Iz a composite frame so can't lose the timecode without cropping too much. Dunno what to put on the monitors but have plenty more junk to choose from. Haven't worried about skin shaders too much so far :lol:

    s.jpg
    1500 x 628 - 64K
  • DanaTADanaTA Posts: 13,265
    edited December 1969

    ps1borg said:
    This is coming up better than expected I thought, is a whole lotta 3D junk from sales over the years :lol: Iz a composite frame so can't lose the timecode without cropping too much. Dunno what to put on the monitors but have plenty more junk to choose from. Haven't worried about skin shaders too much so far :lol:

    Cool. Looks representative of real life, with all the junk around. A lot of 3D indoor scenes look rather Spartan, if you know what I mean.

    Dana

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    DanaTA said:
    ps1borg said:
    This is coming up better than expected I thought, is a whole lotta 3D junk from sales over the years :lol: Iz a composite frame so can't lose the timecode without cropping too much. Dunno what to put on the monitors but have plenty more junk to choose from. Haven't worried about skin shaders too much so far :lol:

    Cool. Looks representative of real life, with all the junk around. A lot of 3D indoor scenes look rather Spartan, if you know what I mean.

    Dana

    surfacing is a lot of work tho, even optimising surfaces to make stuff easier is a lot of work so I guess you need the time to do it all, been at this scene a while now :lol:

  • kyoto kidkyoto kid Posts: 41,260
    edited May 2015

    ps1borg said:
    ps1borg said:
    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.


    was windy eh? {{hugs}}

    Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)
    ...giant fruit bat? Low flying Airbus A-380? Mothra?

    Post edited by kyoto kid on
  • kyoto kidkyoto kid Posts: 41,260
    edited December 1969

    DanaTA said:
    ps1borg said:
    This is coming up better than expected I thought, is a whole lotta 3D junk from sales over the years :lol: Iz a composite frame so can't lose the timecode without cropping too much. Dunno what to put on the monitors but have plenty more junk to choose from. Haven't worried about skin shaders too much so far :lol:

    Cool. Looks representative of real life, with all the junk around. A lot of 3D indoor scenes look rather Spartan, if you know what I mean.

    Dana
    ...part of the reason rendering takes so long for me. I usually like giving scenes a more "lived in" look. Been nice that a lot of the weekly freebies have been useful props. Also go onto Share CG and Rendo a lot (occasionally even Turbosquid where I've found a few decent .obj freebies).

  • ps1borgps1borg Posts: 12,776
    edited May 2015

    Kyoto Kid said:
    ps1borg said:
    ps1borg said:
    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.


    was windy eh? {{hugs}}

    Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)
    ...giant fruit bat? Low flying Airbus A-380? Mothra?

    Hehe Mothra would be cool :lol:

    a.png
    176 x 171 - 48K
    Post edited by ps1borg on
  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Kyoto Kid said:
    DanaTA said:
    ps1borg said:
    This is coming up better than expected I thought, is a whole lotta 3D junk from sales over the years :lol: Iz a composite frame so can't lose the timecode without cropping too much. Dunno what to put on the monitors but have plenty more junk to choose from. Haven't worried about skin shaders too much so far :lol:

    Cool. Looks representative of real life, with all the junk around. A lot of 3D indoor scenes look rather Spartan, if you know what I mean.

    Dana


    ...part of the reason rendering takes so long for me. I usually like giving scenes a more "lived in" look. Been nice that a lot of the weekly freebies have been useful props. Also go onto Share CG and Rendo a lot (occasionally even Turbosquid where I've found a few decent .obj freebies).

    Is very worthwhile, your pictures are teh awesome :)

  • ps1borgps1borg Posts: 12,776
    edited December 1969

    Speaking of BG clutter thanks for this as well http://www.daz3d.com/entertainment-center

  • Sfariah DSfariah D Posts: 26,567
    edited December 1969

    I hope this afternoon will be sunny!

  • edited December 1969

    Kyoto Kid said:
    DanaTA said:
    Question for those who played with the Daz 4.8 beta. My story is using AoA's camera's and grass. Did Daz 4.8 break either of those?

    I, too, would like to know if it broke anything. :blank:

    Dana


    ...the basic Fog, EZ Volume, and Depth cameras work OK, It is the Colour and Vignette effects that don't.. Something to do with changed to the Shader mixer/builder since ver 4.7 AFAIK.

    You may have to uninstall and reinstall the Atmospheric Cameras after installing the .0.55 General Release if they do not work (same for the Advanced Lights).

    Not sure if the flagging on the Advanced Lights (when using SSS) has been fixed or not.

    Note, the Grass/Rock shaders will not work with Iray.

    Thank you. I think I'll wait a few weeks before upgrading to 4.8. I think(hope) I'll be done with the story by then. Not entirely sure I could even use the Iray stuff. I have a ATI card.

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Kyoto Kid said:
    DanaTA said:
    Question for those who played with the Daz 4.8 beta. My story is using AoA's camera's and grass. Did Daz 4.8 break either of those?

    I, too, would like to know if it broke anything. :blank:

    Dana


    ...the basic Fog, EZ Volume, and Depth cameras work OK, It is the Colour and Vignette effects that don't.. Something to do with changed to the Shader mixer/builder since ver 4.7 AFAIK.

    You may have to uninstall and reinstall the Atmospheric Cameras after installing the .0.55 General Release if they do not work (same for the Advanced Lights).

    Not sure if the flagging on the Advanced Lights (when using SSS) has been fixed or not.

    Note, the Grass/Rock shaders will not work with Iray.

    Thank you. I think I'll wait a few weeks before upgrading to 4.8. I think(hope) I'll be done with the story by then. Not entirely sure I could even use the Iray stuff. I have a ATI card.

    You can use Iray but not as a GPU render, you can render with the CPU but it will be Slower, I gather, than if you render with the GPU.

    It seems there are options for GPU, GPU+CPU and CPU on it's own.

    Plus 4.8 still has the 3deligjht render engine as well

  • MistaraMistara Posts: 38,675
    edited December 1969

    Kyoto Kid said:
    ps1borg said:
    ps1borg said:
    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.


    was windy eh? {{hugs}}

    Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)
    ...giant fruit bat? Low flying Airbus A-380? Mothra?


    Mossurraaaaa :)


    do flutterbys remember their time as a caterpillar?

  • MistaraMistara Posts: 38,675
    edited December 1969

    :bug: Ninive is so like yesterday?

    lookin at all the stuff yoo haz to buy for iray. :bug: :bug:

  • MistaraMistara Posts: 38,675
    edited May 2015

    special coffee brewing Ahab's Revenge :ebil: harrrrr

    Post edited by Mistara on
  • kyoto kidkyoto kid Posts: 41,260
    edited December 1969

    Kyoto Kid said:
    ps1borg said:
    ps1borg said:
    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.


    was windy eh? {{hugs}}

    Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)


    ...giant fruit bat? Low flying Airbus A-380? Mothra?


    Mossurraaaaa :)


    do flutterbys remember their time as a caterpillar?

    ..not sure, I'll have to ask Leela.. ;-)

  • SerpentSerpent Posts: 4,075
    edited December 1969

    Hump Day complaints!

    - Hot and humid outside
    - Sore back/neck again
    - Stayed up too late watching Dr. Who
    - Got up too early to have enough sleep
    - Super-boring low-level graphics coding to enable fancy user interface
    - Out of fun money until Friday
    - Tea not keeping me awake

    Non-complaints:

    - Loving Carmageddon on my PC, DIE PEDESTRIANS DIEEEEEE :snake:
    - Loving Neverwinter Nights 2, so much RPG fun
    - Should be a PHAT paycheck Friday
    - Sold 10 albums so far, 3 times what I expected :bug:
    - Picked up a new soundset PERFECT for my next album :cheese:
    - GYRO FOR LUNCH!!! :cheese:

    Oh well, back to boring work on low-level graphics stuff.. plot a pixel here, plot a pixel there, here a pixel, there a pixel, EVERYWHERE A PIXEL PIXEL!! :ahhh:

  • kyoto kidkyoto kid Posts: 41,260
    edited May 2015

    :bug: Ninive is so like yesterday?

    lookin at all the stuff yoo haz to buy for iray. :bug: :bug:


    ...save for creating HDRIs (don't have a digital camera or the software to do so) been doing a lot of work "under the hood" since 4.8 was released. Most of the Iray products are presets that don't require a lot of adjustment to use.

    Actually I don't mind having spent the time working things up on my own as it gives me more insight into Iray and how it works. All of us pretty much were on the same playing field . Even got me into looking into the more techie stuff like the Shader Mixer as well as Iray MDL (Material Definition Language).

    What I would like to see is a set of HDRIs created along the line of LDP2's Azure Skies which had multiple sun elevations for each sphere.

    Post edited by kyoto kid on
  • TJohnTJohn Posts: 11,228
    edited December 1969

    ps1borg said:
    Kyoto Kid said:
    ps1borg said:
    ps1borg said:
    Ridgecap blew off our roof last night *facpalm* men are drilling and banging it back on now. That is my complaint.


    was windy eh? {{hugs}}

    Must have been, didn't really hear anything tho - iz lucky I"m at home otherwise might have got ugly if there was a rainstorm :)


    ...giant fruit bat? Low flying Airbus A-380? Mothra?

    Hehe Mothra would be cool :lol:
    "Mosura ya Mosura!"
    :cheese:

  • MistaraMistara Posts: 38,675
    edited May 2015

    Kraken sightings :lol:


    woot my LLama upgraded to albino LLama

    alginoLLama.JPG
    119 x 73 - 9K
    relkraken1.jpg
    300 x 224 - 8K
    relkraken2.jpg
    248 x 186 - 12K
    relkraken3.jpg
    250 x 250 - 10K
    relkraken4.jpg
    217 x 300 - 11K
    Post edited by Mistara on
  • SerpentSerpent Posts: 4,075
    edited December 1969

    Kraken sightings :lol:

    :lol: :lol: :lol: :lol:

  • DanaTADanaTA Posts: 13,265
    edited December 1969

    TroutFace said:

    Oh well, back to boring work on low-level graphics stuff.. plot a pixel here, plot a pixel there, here a pixel, there a pixel, EVERYWHERE A PIXEL PIXEL!! :ahhh:

    Old MacDonal had a server farm...


    Dana

  • starionwolfstarionwolf Posts: 3,670
    edited December 1969

    I'm still debating whether to buy Ninive 6. Maybe I'll buy an HD character for Genesis 2 instead.

This discussion has been closed.