Star Trek Builders Unite 4 : In a Runtime Darkly!
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Wait...WHAT?
"Dan" was our very own FretSlayer?!
G*d d*mn it!!!
I corresponded with him privately (so as to avoid derailing whatever thread we were tangently discussing) on several occasions. One of the nicer people I've "met' on-line, always upbeat, never a harsh word.
This is certainly a kick in the teeth with s steel toed boot. I think I actually feel "ill".
Sincerely,
Bill
OKay, need some advice. I'm trying to add a more klingon-like hazy atmosphere to Rduda's Klingon Bridge. In these pics, I'm trying to use a fog prop from RDNA tinged red. The problem with this, is you can see every cloth plain that the fog prop is made of.
Short of adding the haze in photoshop, Anyone have any other ideas?
If your using Daz Studio 4.5 or higher you can get http://www.daz3d.com/atmospheric-effects-cameras-for-daz-studio
I will try this AGAIN.
I thought everyone knew by now, that I don't use Daz. I use Poser.
sorry, i don't recall which program anyone but me use :)
I have no clue what might be similar for poser
maybe instead of using fog you could use several smaller lights for the scene that aren't as intense?
maybe instead of using fog you could use several smaller lights for the scene that aren't as intense?
Okay, I'm listening. How would small lights produce a hazy look?
This looks like a good place to start...
http://poser.smithmicro.com/tutorials/lighting_underwater_atmosphere.html
This looks like a good place to start...
http://poser.smithmicro.com/tutorials/lighting_underwater_atmosphere.html
Thanks! I book marked it. Will definately give it a try.
appears to be no interest so okay nm, I'll work up my own little tribute my way over here. thanks anyway for the sets.
Thanks! I book marked it. Will definately give it a try.
This first product is not for Poser but there could be some useful ideas in the readme guide which is online:
http://www.ageofarmour.com/3d/tutorials/AoA_atmospheric_cameras_help.html
http://www.daz3d.com/atmospheric-effects-cameras-for-daz-studio
Jepe has several possibilities sold in individual sets and bundles: http://www.daz3d.com/jepe
Okay, I'm listening. How would small lights produce a hazy look?
If you use shadows and play with the softness, you might get that dim moody look that would resemble hazy
Okay, I'm listening. How would small lights produce a hazy look?
If you use shadows and play with the softness, you might get that dim moody look that would resemble hazy
That's true. Thanks.
does Poser have cameras with a depth of field option?
This is true. I've tried it before and it didn't work out too well.
This is true. I've tried it before and it didn't work out too well.
I have found that it depends a lot on your cameras distance from the subject and the distance from the subject and the background. It can be hit and miss but if you take your time with it, it works really well.
First, I'm really sorry to heard about Fretslayer. He was just visiting my DA gallery a few weeks ago. I'd posted his TMP Transporter Room conversion to share with his permission and he'd come to thank everyone for enjoying it and downloading it.
As for the Klingon Bridge models, The Foundation3D one had to be converted- used Pose Ray. I don't think the areas I've marked with the blue "x" are supposed to be a different shade. These areas show up a light grey bgefore being rendered. As for the one from 3D Gladiator, I have a little problem seeing Klingons using pinks and purples....
he was very giving suggestions and time.
the color schemes there where for convenience, to help identify a surface for texturing later... that is easy to fix.
Wait...WHAT?
"Dan" was our very own FretSlayer?!
G*d d*mn it!!!
I corresponded with him privately (so as to avoid derailing whatever thread we were tangently discussing) on several occasions. One of the nicer people I've "met' on-line, always upbeat, never a harsh word.
This is certainly a kick in the teeth with s steel toed boot. I think I actually feel "ill".
Sincerely,
Bill
Sadly yes .. he loved working on animations and sharing model converted .... He pushed and kick me into doing sets....Klingon first and later Romulan which I never finished due to real life commitments.
He was a big fan of Daz3d and found it very user friendly.
anyway there is benefit for him on Sunday, if you live in that part of the world, alas I don´t, so I cannot go. 121 E. Tarpon Ave., Tarpon Springs, Florida 34689
hope this is not against the rules to post an outside link.
THE ZONE LOUNGE
https://www.facebook.com/events/182682175240529/?context=create
So, with the captain's chair gone, where does the base commander sit?
madd, I think I found what you are looking for
http://www.nerd3d.com/modules.php?name=Content&pa=showpage&pid=7
Thank you, Bluto!! Got it bookmarked. Looks like what I needed. I'll give a try first chance I get.
Well, what I want to do is add the Chair base where the Main screen is. My thought is to remove the main screen, along with the 2 side panels, and structure a command alcove with the Captain's chair and a command panel centered in it. So far, Hexagon isn't cooperating with me, but that is the plan.
Sounds like your best bet then is to build your own version of the base- especially if you intend to have a turbo lift. BUt if you take the main screen out, what are your characters going to use to see "outside"?
Well, what I want to do is add the Chair base where the Main screen is. My thought is to remove the main screen, along with the 2 side panels, and structure a command alcove with the Captain's chair and a command panel centered in it. So far, Hexagon isn't cooperating with me, but that is the plan.
Haven't been trying to edit that set ... but deleting in Hexagon ... if it's a 'group', the selection must be for the 'solid' [not lines/faces/dots]. If it's a group ... must not also "be" grouped. Have to ungroup the collection, then delete the part and regroup the rest if so desired.
Sounds like your best bet then is to build your own version of the base- especially if you intend to have a turbo lift. BUt if you take the main screen out, what are your characters going to use to see "outside"?
13 screens along the walls and the Astrologator to set up a "real-time" 3d representation of the area surrounding the station means that the characters don't need to see "outside".
As far as the turbolift.........
Okay... :)
This is why I haven't been able to get back to the Klingons yet. They're definately on my list for tomorrow:
http://mdbruffy.deviantart.com/art/Romulan-hallway-and-Senate-Chambers-388804974
And these can be added to the freebie list:
http://mdbruffy.deviantart.com/art/Romulan-Work-Station-388809954
http://mdbruffy.deviantart.com/art/TMP-Backgrounds-388823943
I have posted a link in the ship section passed on to me by our most talented Catherine. It has a Trek section full of ships as well as ships from almost every Sci-Fi series and movies. I will not link it here but please look at the top of the ships list for the link.