Natural Eyes for Genesis 8 [Commercial]

245678

Comments

  • chevybabe25chevybabe25 Posts: 1,274

    Thanks guys :)

  • SorelSorel Posts: 1,407
    How soon is this releasing?
  • chevybabe25chevybabe25 Posts: 1,274

    Sorel I dunno how much I am allowed to say - but I did wait much, much longer than I normally do to make an announcement if that helps at all.  

  • Carola OCarola O Posts: 3,823

    I suspect it will release before I am able to buy it, so I will be sitting here staring and dreaming about it while others get to play ^^ Still looking forward to it!

  • TynkereTynkere Posts: 834

    I've been trying to figure out how to eliminate white circle around iris and sclera in G8.  This looks like just what doctor ordered.  : )  When you have the time, can you explain a little about how Natural Eyes works? 

    I'm just not that familiar with add-ons.  

    Looks terrific so following this one for release date. : )

    Thank for reading

    --Bruce

     

     

  • GoggerGogger Posts: 2,416

    I can see myself buying this.  (Nyuck nyuck!)

  • barbultbarbult Posts: 24,839
    Tynkere said:

    I've been trying to figure out how to eliminate white circle around iris and sclera in G8.  This looks like just what doctor ordered.  : )  When you have the time, can you explain a little about how Natural Eyes works? 

    I'm just not that familiar with add-ons.  

    Looks terrific so following this one for release date. : )

    Thank for reading

    --Bruce

     

     

    There shouldn't be a white circle, unless you are applying G3 materials.

  • TynkereTynkere Posts: 834
    barbult said:

    There shouldn't be a white circle, unless you are applying G3 materials.

    Ah.  G3 iris on g8 the culprint then?  Learned something today. ; )

    thx 

  • barbultbarbult Posts: 24,839
    If you want to use G3 skins, the easiest thing to do is load some G8 eyes materials afterwards.
  • chevybabe25chevybabe25 Posts: 1,274
    Tynkere said:

    I've been trying to figure out how to eliminate white circle around iris and sclera in G8.  This looks like just what doctor ordered.  : )  When you have the time, can you explain a little about how Natural Eyes works? 

    I'm just not that familiar with add-ons.  

    Looks terrific so following this one for release date. : )

    Thank for reading

    --Bruce

     

    This set is so simple to use.  Create your character and add your skin set of choice.  Then just open up the natural eyes folder under the materials for the corresponding figure ( as Ive done seperate folders for each male and female) then click on the options.  The morphs for the eyes will have a dial under the eyes - and you can dial in however much effect you want.

    Barbult is right about the white ring.. however sometimes if your settings are not perfect ( like having a gloss on the iris when it shouldnt)  can also give you that horrible white ring too.

  • TynkereTynkere Posts: 834
    edited October 2018

    Thanks.  

    Reason I asked was I’d tried a product that used its own UV set & required changing SSS to mono.  Also added a layer in the LIE every time tweaked something.  Don’t remember it having a ‘zero out’ script though.  Start over, or manually remove layers.  Not bashing the product-- probably just wasn’t using it correctly... :)

    Yours might offer more efficient workflow and of course better eyes.  :)

    @Barbult

    Will look into that.  More tools in the tool box so to speak.

    Thank you both for your patience.  Back to lurking... : )

    Best wishes

    --Bruce

    Post edited by Tynkere on
  • chevybabe25chevybabe25 Posts: 1,274

    They are here! 

  • 3Diva3Diva Posts: 11,746

    I saw this just got released tonight. It's in my cart - but I want to verify that it is indeed a merchant resource? I see on the sales page and Read Me that it said it was a "resource" but didn't say it was a merchant resource, so I thought I'd better check to verify before getting it.

  • chevybabe25chevybabe25 Posts: 1,274

    Yes it is a merchant resource :)  

  • 3Diva3Diva Posts: 11,746

    Yes it is a merchant resource :)  

    I thought so, but wanted to check in case you changed your mind since I didn't see "merchant resource". lol :) This product looks great and I'm very much looking forward to using it for both personal renders and future products! :D

  • chevybabe25chevybabe25 Posts: 1,274

    Thanks Diva!  Please enjoy :)  Now I'll sit back and wait for pretty pictures!

  • SotoSoto Posts: 1,440

    Looks like a great product and love the iris textures, but there are a couple of things that confuse me. When did concave irises become a thing? I noticed a few vendors lately that have these also and a real iris isn't concave, just the opposite. Also on the 5 realistic reflections, the main point of using Iray/unbiased rendering is so you don't have to fake reflections, shadows, etc since these are supposed to come from the environment. Is there a no reflection option for those that don't want to fake it? Don't mean to be a pain, but if going for realism, these 2 things seem counter to that and since this is also a MR, it might be something that a new (or existing) PA might should be aware of .

    I am also including optional fake reflections on my characters, because sometimes, the angle of the lighting won´t show flattering reflections, or things that you don´t want reflected are there, or sometimes there is just nothing to reflect (maybe you don´t want to use a photographic HDRI, or environments or real shaped indoor lights all the time.)

    I like to concentrate on an overall good lighting for the whole character instead of working around on what is reflected in the eyes. Sometimes fake reflections look more realistic or better, than the real deal.

  • I guess that i am doing something wrong, because the eyes are always black as soon as i render the image. I select Genesis 8 Female first and apply the eye colour after that.

  • nemesis10nemesis10 Posts: 3,500

    I seem to be getting loads of duplicate script errors... any clues?

     

  • chevybabe25chevybabe25 Posts: 1,274

    Hmm.. I just donwloaded the files so I could make sure there wasnt any errors, and Im not seeing anything.  Nemesis can you be more specific? 

    Wizard I am also unsure why yours are rendering black.  Can you be more specific about what exactly you are doing?

  • wizard1200wizard1200 Posts: 239
    edited October 2018

    Thank you very much for your fast reply.

    I selected the complete Genisis 8 Female figure first, because i guess that it is not possible to select the eyes directly. After selecting the figure i click on the eye colour of your product and on the render button. As soon as the render starts the complete eyes are black. After rendering the image for some time the eyes look better, but they look still very strange in my opinion.

    Example.png
    667 x 1080 - 2M
    Post edited by wizard1200 on
  • chevybabe25chevybabe25 Posts: 1,274

    Wizard are the eyes changing color in the viewport? Are you using Iray as your rendering engine?

  • chevybabe25chevybabe25 Posts: 1,274

    Hmm I didnt see the attached picture when I replied the first time.  I think you may very well need to adjust your render settings.  Under render settings: Progressive rendering:  Set the min samples and max samples up more and see if that clears it up.  

  • wizard1200wizard1200 Posts: 239
    edited October 2018

    Yes, the eyes change the colour in the viewport, but they look a little strange, too. I use Iray as rendering engine.

    Example 2.png
    720 x 1044 - 760K
    Post edited by wizard1200 on
  • chevybabe25chevybabe25 Posts: 1,274

    The eyes look a little strange because they have refraction added to them.  Sent you a pm Wizard :)

  •  

    Excellent! Is there a way to use this with G3 as well? At least the textures should work.

    I just checked and amazingly ...the shader presets actually worked on g3 but need some definite tweaking/ and will probably require a trans map for the iris...they also don't look nearly as nice as they do on g8.  Obviously the iris morphs wont work and these make the eyes look so much better in my opinion.

    Just got it! It may take till end of October to play with them, but I'm really looking forward.

  • The eyes look very good if you wait until the render is finished, but the product requires a lot of ressources, because finishing the render took about three times longer.

  • chevybabe25chevybabe25 Posts: 1,274
     

    Excellent! Is there a way to use this with G3 as well? At least the textures should work.

    I just checked and amazingly ...the shader presets actually worked on g3 but need some definite tweaking/ and will probably require a trans map for the iris...they also don't look nearly as nice as they do on g8.  Obviously the iris morphs wont work and these make the eyes look so much better in my opinion.

    Just got it! It may take till end of October to play with them, but I'm really looking forward.

    Glad to hear it!! I hope it works well for your needs :)

     

     

    The eyes look very good if you wait until the render is finished, but the product requires a lot of ressources, because finishing the render took about three times longer.

    Im glad we got that sorted wizard :)

  • scorpioscorpio Posts: 8,479
    nemesis10 said:

    I seem to be getting loads of duplicate script errors... any clues?

     

    Installed Natural eyes - loading G8M gives a duplicate error message, unistall Natural eyes message no longer occurs when loadin G8M.

    Could this please be sorted.

  • chevybabe25chevybabe25 Posts: 1,274

    Scorpio - I will send a message to qc about this, but it probably won't be sorted till Tuesday because of the holiday. 

Sign In or Register to comment.