"Freeing" the content? What's this now?

in The Commons
We've heard you about "freeing" the content — exciting product enhancements coming soon....
So what's this all about? This isn't some 7-up Free thing is it?
Comments
I'm expecting the be underwhelmed. I feel I was bamboozled with dforce hair and their "something big is coming" release. Maybe I'll be pleasenlty surprised.
Can't believe I didn't pick up on that, given how much of my time I spend in C4D.
My Guess is that there may be a big clue here (look at compatible software): https://www.daz3d.com/spuggles-special-edition-inactive-test-content
ok I'm a little intruiged now
Almost certainly new software bridges, which is great.
I spotted a DAZ representative comment on the Youtube channel of a developer who'd created a Daz to Blender bridge asking him to contact them to open discussions.
Although, maybe they should just snatch up Diffeomorphic?
Daz to Blender bridge? I just perked up. Now, if HD is preserved, I'll be SOOOOOO excited! :D
They already tried, and Thomas Larsson (creator of that addon) turned them down. Kind of too bad, since his addon seems far more robust than Mitchy's (I'm assuming that's the dev you were referring to). Still, it'll be nice to have an official option included with Daz in the future.
Maybe this is another clue ...
https://github.com/daz3d
How on Earth do you guys find this stuff? I'm impressed
It's probably a bit of a "crystal ball" question but, if there is going to be a DaztoBlender bridge or plugin, where does that leave the free plugins that are already available?
Thinking the same. From a customer perspective, I would be thrilled to see this. From the perspective of how that will make it easier for DAZ to lose even more of their assets to piracy, not to thrilled. Guess we'll see.
I guess those who want to continue using them can - I don't see any reason why they couldn't. Personally, I don't mind paying for a bridge IF I'm not an unwilling beta tester. If I'm paying, I expect it to work right out of the box ;).
Laurie
I'm hoping that "bridge" means we'll be able to export figures from Daz *and* bring them back in (with, for example, animation, modified textures, new morph targets, etc.). Existing options seem to focus solely on export.
Lower calorie software?... Fat Free, Gluten Free, Sodium Free, Sugar Free, GMO Free and 100% organic polygons grown in the Peruvian highlands and ethically harvested with cruelty free bulldozers.
That's what I'm hearing.
Man... I don't remember Spuggles being that expensive back when I got him... And he's on sale too.
He's had work done.
I prefer not to speculate...and I hate being teased....
Well at least I finally updated my avatar!
the only question now is how "soon".
I wonder how they'll handle material conversion....
I saw it on FaceBook and was hoping it meant they were going to free the vaulted items.
Yeah, I'm just sitting here thinking of all the ways in which something can be a Daz to Blender Bridge, without being a Daz to Blender Bridge. It's probably a 3D model of a bridge.
And as we already have a few more choices just due to the inspiration and perspiration of others, it had really better blow my socks off, or else I'll just stay with Mr. Larsson and Co who have been extremely responsive to users' needs and have a tremendous amount of good will earned.
or they are releasing Blender versions of content
I still dearly wish they would fix compatibility with Carrara though but that is a bridge the don't want to repair,
Poser? think they blew that one up both ends.
typos and autocorrect fixed