Tara 8 bundle

1246

Comments

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
    I said it sounds like a good deal to me. I am not speaking for anyone else. $50 store credit is still $50 to me
  • SevrinSevrin Posts: 6,310
    Barubary said:

    Is it just me or is that Tara Outfit not dForce ready?

    It was not designed to be dForced.

  • Charlie JudgeCharlie Judge Posts: 12,911
    Mega bundle $66 minus $50 store credit and Stonemason's wild west city for $12 sounds like a good deal to me

    As someone said above, the Store Credit does no reduce the price. It gives you extra to spend later and some discount to spend more on. It does not make you save any money on the bundle. You still spend the same amount of money. That is the problem for many people - the upfront cost is the same.

    That depends on how you are paying for the bundle (and on your point of view). For me I'd be buying the bundle with already existing store credit and the $50 rebate would simply be replenishing it and the net result is exactly the same as if I got the bundle for $50 less directly.

  • HylasHylas Posts: 5,073

    It's confusing whether Tara is a core character or not... but then again the distinction between core character regular character is entirely artificial anyway, so it really doesn't matter. Just get any character - core or otherwise - when you think the actual net price is fair, not based on how much % you're getting.

    Tara looks nice enough but I won't be getting her. She reminds me of Aria, who's on my wishlist and whom I prefere. The outfit looks cool though, it's going on my wishlist!

  • EllessarrEllessarr Posts: 1,395

    since some peoples already have bought the new outfit then here's the "common question i normally make

    what is the poly count of the outfit?

    https://www.daz3d.com/tara-outfit-for-genesis-8-females

     

    the weapons and sheath sepparated from the outfit count if possible

     

    also for the other too if possible since we are here

    https://www.daz3d.com/soul-keeper-outfit-for-genesis-8-females

    https://www.daz3d.com/dforce-immortals-outfit-for-genesis-8-females

    https://www.daz3d.com/delta-outfit-for-genesis-8-females

    https://www.daz3d.com/hounds-guard-outfit-for-genesis-8-females

    https://www.daz3d.com/asteris-outfit-for-genesis-8-females

     

    as aways the "base value not the high resolution one.

  • 3Diva3Diva Posts: 11,749
    Ellessarr said:

    since some peoples already have bought the new outfit then here's the "common question i normally make

    what is the poly count of the outfit?

    https://www.daz3d.com/tara-outfit-for-genesis-8-females

     

    the weapons and sheath sepparated from the outfit count if possible

     

    also for the other too if possible since we are here

    https://www.daz3d.com/soul-keeper-outfit-for-genesis-8-females

    https://www.daz3d.com/dforce-immortals-outfit-for-genesis-8-females

    https://www.daz3d.com/delta-outfit-for-genesis-8-females

    https://www.daz3d.com/hounds-guard-outfit-for-genesis-8-females

    https://www.daz3d.com/asteris-outfit-for-genesis-8-females

     

    as aways the "base value not the high resolution one.

    If you're that worried about polycount, perhaps this might be of use to you? https://www.daz3d.com/decimator-for-daz-studio

  • davesodaveso Posts: 7,182
    I guess um lucky in that I have none of the old items in these bundles. But, the price is too lofty to me. Dont like the content here.
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,614
    3Diva said:
    Ellessarr said:

    since some peoples already have bought the new outfit then here's the "common question i normally make

    what is the poly count of the outfit?

    https://www.daz3d.com/tara-outfit-for-genesis-8-females

     

    the weapons and sheath sepparated from the outfit count if possible

     

    also for the other too if possible since we are here

    https://www.daz3d.com/soul-keeper-outfit-for-genesis-8-females

    https://www.daz3d.com/dforce-immortals-outfit-for-genesis-8-females

    https://www.daz3d.com/delta-outfit-for-genesis-8-females

    https://www.daz3d.com/hounds-guard-outfit-for-genesis-8-females

    https://www.daz3d.com/asteris-outfit-for-genesis-8-females

     

    as aways the "base value not the high resolution one.

    If you're that worried about polycount, perhaps this might be of use to you? https://www.daz3d.com/decimator-for-daz-studio

    it is still something useful to know and should be listed IMO other professional  sites do such as Turbosquid.

  • Hard pass. One purple banner at 16% for the World bundle = $103 up front. The Tara Outfit's kitbash potential looks to be hampered by multiple pieces being lumped into one garment (there aren't separate armor pieces listed for the forearms and legs, just "gloves" and "boots"). Tara "8" herself comes with a core character's hefty price tag but none of their versatility. I've got no use for a waif masquerading as a fighter, and can't justify buying her for the materials as I've done many times before because those are so minimal. Even with the release discount she's more expensive and far less complete than lots of top shelf PA characters.

    The landscape elements I do want are far cheaper to buy individually, and the top tier category discount buy-in is ludicrous even though I've got lots of high priority wishlist items in there.

    "It's not a pro/core bundle" doesn't hold water as an excuse for using old products after Honni, and the underhanded "Tara 8" marketing to imply that she's worth core character pricing when she clearly isn't really rubs me the wrong way. She's a lot more disappointing for me than Honni was, because I love fantasy and landscapes and actually wanted to find some sort of Daz math that would make the bundle worthwhile.

  • TriCounterTriCounter Posts: 567
    edited August 2020
    3Diva said:
    Ellessarr said:

    it is still something useful to know and should be listed IMO other professional  sites do such as Turbosquid.

    I agree... The store can't even get the textures included correct.  Lots of items say they have normal maps but don't.

     

     

    Ellessarr said:

    since some peoples already have bought the new outfit then here's the "common question i normally make

    what is the poly count of the outfit?

    https://www.daz3d.com/tara-outfit-for-genesis-8-females

     

    the weapons and sheath sepparated from the outfit count if possible

     

    also for the other too if possible since we are here

    https://www.daz3d.com/soul-keeper-outfit-for-genesis-8-females

    https://www.daz3d.com/dforce-immortals-outfit-for-genesis-8-females

    https://www.daz3d.com/delta-outfit-for-genesis-8-females

    https://www.daz3d.com/hounds-guard-outfit-for-genesis-8-females

    https://www.daz3d.com/asteris-outfit-for-genesis-8-females

     

    as aways the "base value not the high resolution one.

    I can tell you the ones I have already.  I can also tell you that I downloaded one of the items from the artist who created the Tara outfit from Artstation and a simple Jacket had 600k polys, that mixed with posts of slowdown with the outfit tell me it's pretty heavy!!!!

    I've added my export for Immortals and Delta (I have them from the Darcy and Tasha pro bundles)

    I would imagine Hounds and Asteris outfits will be similar to the values I've posted (based on other outfits by those PA's) Boots, Belts and Hair are generally very heavy.

     

    delta-immo.png
    850 x 287 - 39K
    Post edited by TriCounter on
  • EllessarrEllessarr Posts: 1,395
    edited August 2020
    3Diva said:
    Ellessarr said:

    since some peoples already have bought the new outfit then here's the "common question i normally make

    what is the poly count of the outfit?

    https://www.daz3d.com/tara-outfit-for-genesis-8-females

     

    the weapons and sheath sepparated from the outfit count if possible

     

    also for the other too if possible since we are here

    https://www.daz3d.com/soul-keeper-outfit-for-genesis-8-females

    https://www.daz3d.com/dforce-immortals-outfit-for-genesis-8-females

    https://www.daz3d.com/delta-outfit-for-genesis-8-females

    https://www.daz3d.com/hounds-guard-outfit-for-genesis-8-females

    https://www.daz3d.com/asteris-outfit-for-genesis-8-females

     

    as aways the "base value not the high resolution one.

    If you're that worried about polycount, perhaps this might be of use to you? https://www.daz3d.com/decimator-for-daz-studio

    decimator is horrible for my type of work, if the outfit is "too high" and you use it, it can easy "break the outfit weight influence and also morphs, i've tried it few times and while maybe for "daz" it could work outside daz it is pretty bad if you are trying to animate, maybe for some "poses" it can work, but overal it in my experience was pretty pointless to use and a waste of time, maybe if they make some updates and improviments like the reallusion CC3 version then maybe it could be good but it in his current state its pretty bad, and would only help if you have to reduce something like at best 15%( in some cases already get messed), anything above it and you start to get really messed results.

     

    and it have a limite on "how much it can reduce from a outfit or hair, stuffs which are like let's say "above" 300k or 400k + decimator will be limited to reduce at best to like 100k and it will be a really messed stuff, full of influence and morphs broken all over the outfit.

    Post edited by Ellessarr on
  • Nothing fancy. Took out her scar, blended with Honni 8, added on top of Centaur, used a few older pieces (plus the really old MP Cyclorama).

  • SevrinSevrin Posts: 6,310

    Render in progress.  Kayo dialed in 100% and Lanuola's skin.

  • Peter WadePeter Wade Posts: 1,642

    Does anyone know if you get the store credit if you use store cdredit to buy the bundle? The rule has always been that you can't buy store credit with store credit.

     

  • SevrinSevrin Posts: 6,310

    Does anyone know if you get the store credit if you use store cdredit to buy the bundle? The rule has always been that you can't buy store credit with store credit.

     

    You can't buy gift cards, but the fiat store credit granted for special offers is added to your accounts differently.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,614
    edited August 2020

    https://www.facebook.com/DAZ3D.FanPage/posts/10158536268265540?hc_location=ufi

    for those interested it is an Artstation collaboration

    I now bought the outfit too yes 

    Post edited by WendyLuvsCatz on
  • EllessarrEllessarr Posts: 1,395

    well i'm still interested in know the poly count of the main outfit from the peoples which had bought it.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,614
    edited August 2020
    Ellessarr said:

    well i'm still interested in know the poly count of the main outfit from the peoples which had bought it.

    Scene Items :

    Nodes :

    282

    Lights :

    0

    Cameras :

    0

    World-Space Modifiers :

    0



    Scene Geometry : Active / Base

    Total Vertices :

    1,676,063 / 799,771

    Total Triangles :

    1,218 / 1,864

    Total Quads :

    1,399,018 / 655,321

    Total Faces :

    1,400,236 / 657,185

    Total Lines :

    0 / 0

     

    Primary Selection : None

     hang on thats not base

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,614

    Scene Items :

    Nodes :

    282

    Lights :

    0

    Cameras :

    0

    World-Space Modifiers :

    0



    Scene Geometry : Active / Base

    Total Vertices :

    799,771 / 799,771

    Total Triangles :

    1,864 / 1,864

    Total Quads :

    655,321 / 655,321

    Total Faces :

    657,185 / 657,185

    Total Lines :

    0 / 0

     

    Primary Selection : None

  • EllessarrEllessarr Posts: 1,395

    Scene Items :

    Nodes :

    282

    Lights :

    0

    Cameras :

    0

    World-Space Modifiers :

    0



    Scene Geometry : Active / Base

    Total Vertices :

    799,771 / 799,771

    Total Triangles :

    1,864 / 1,864

    Total Quads :

    655,321 / 655,321

    Total Faces :

    657,185 / 657,185

    Total Lines :

    0 / 0

     

    Primary Selection : None

    lol, ty it's really lot high it would not work use like the decimator on that, it reduce even more the mega bundle usage for me, reducing a one character and maybe 3 outfits.

  • NathNath Posts: 2,856

    Weird, I just loaded Tara and her hair, and looked at them with ManFriday's dForce Companion. Why are her eyebrows dForceable? That has to be another mistake LOL

  • vwranglervwrangler Posts: 4,903
    edited August 2020
    Nath said:

    Weird, I just loaded Tara and her hair, and looked at them with ManFriday's dForce Companion. Why are her eyebrows dForceable? That has to be another mistake LOL

    This is only a guess, but they're probably strand-based rather than fibermesh, and that's the simplest way to make them workable for more than one character, I expect.

    Post edited by vwrangler on
  • Moving Tara into the American West. (A number of dial spins as well.)

  • James_HJames_H Posts: 1,046

    If it is of interest, the issue with the Interactive License is now resolved. All the bundles can now be bought at $5 rather than the two bigger ones at $50. I didn't notice before purchase, but that was the case after purchase.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,614
    edited August 2020

    blush

    Post edited by WendyLuvsCatz on
  • isidornisidorn Posts: 1,601
    edited August 2020

    Not sure I'll ever use the Tara character, but I really like how the almost practical Tara outfit looks. Here I have Mousso's Chanel modelling it (and the Tara hair), using one of the poses from the bundle.

    After posing, I got some poke throughs and not all were easily fixed. The gloves kind of disappeared around the fingers and there's no way to adjust just that part of the gloves, so I added another short fingerless glove from another product to make it look better.

    I also wonder why the two sword sheaths are of different lengths when the swords are just two copies of the same sword?

    ChanelInTara (2).jpg
    3840 x 2160 - 661K
    Post edited by isidorn on
  • doubledeviantdoubledeviant Posts: 1,189
    Gordig said:
    I don't get it - we ask for Rune, but Daz gives us a slim gal with no visible muscle tone and a goofy face instead. She looks more like a clumsy alchemist that tripped and fell on her own sword than a battle-scarred warrior. 

    You're making a dizzying number of faulty assumptions here.

    edit: ...wait, aren't you that guy?

    Probably not "that guy" you're thinking of - I share my opinions, but I'm usually pretty mild about it and move on afterwards.

    Re: comment, it was an off-the-cuff reaction to the content being offered rather than a formal argument - for example, "we" wasn't intended to be a universal - it simply refers to myself and others that have expressed a desire for a female warrior in the style of Scar and Ashan (which Tara is most definitely not).

    I did assume (due to the initial presentation of the character as Tara 8) that we probably wouldn't be seeing Rune in the immediate future - that Tara was being offered as a counterpart to Scar, filling that "slot" in the Daz roster. Obviously Daz could surprise and release Rune 8 next week even if that were the case - it's not outside the realm of possibility, despite seeming unlikely. And I do assume that Daz is at least somewhat cognizant of the interests expressed by its customers despite the oft-repeated "Daz doesn't read the forums".

    But all that's more or less irrelevant - Tara isn't actually a core figure after all (so that part was indeed a faulty assumption) but instead a third-party figure converted to Daz, like Underbelly, which softens my impression of the character considerably.
  • SevrinSevrin Posts: 6,310

    Tara with Kayo dialed in and using Lanuola's texture against the Mountains of Altair

  • evacynevacyn Posts: 975
    Sevrin said:

    Tara with Kayo dialed in and using Lanuola's texture against the Mountains of Altair

    Fantastic! I can feel the frigid wind (or maybe my AC is on too high).
  • JeniMorrisJeniMorris Posts: 147

    Oh I agree! I can FEEL the chill! Love the coat!

    evacyn said:
    Sevrin said:

    Tara with Kayo dialed in and using Lanuola's texture against the Mountains of Altair

     

    Fantastic! I can feel the frigid wind (or maybe my AC is on too high).

     

Sign In or Register to comment.