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Thanks for the blow by blow on the behind-the-scenes of conversions. Now I see that there is little to none of the thrill of creation---only problem solving. I wondered why Road Rash looked so detailed, when so much photogrammetry stuff is a blob. You did it.
...I find autofititing older (particularly Gen4) clothing to say, G3 doesn't always produce the best results as the mesh will deform in different areas depending on the style, which affects the texture map. For example I still like using JeanZ for V4 for it's versatility but I notice after runing autofit with G3F, the crotch area has some distortion and the middle of the butt area stretches out of shape causing the texture map to look pretty bad (so no "from behind" poses or angles). Meanwhile on some skirts like on the Anabelle Outfit teh mniddle part of the mesh stretches laterally or distorts, again affecting the appearance of the texture maps. Using smoothing isn't always a solution as some clothing is just not recognised producing an error message and with others if I add too much to correct such mesh uissues as above, item sprouts "spikes" and other deflromties that becomes worse the higher the iteration rate is set.
One thing you can try to avoid some of those issues - find a clothing item that's close to the design you want to transfer over - auto fit the clothing to that outfit instead of G9. Unfit the new clothing item, and use scene identification to change the preferred base to Genesis 8. Save the outfit, reload it on Genesis 8. That will help a lot to get rid of the problem with skirts.
Interesting workaround! But surely you mean G8 LOL
lol - typo faerie strikes again - I fixed it :)
...wishful thinking? Quantum glitch?
Time travel
...blue police box or Deloran equipped with a Mr. Fusion?
Probably more in the Groundhog Day or Edge of Tomorrow style...
Cool, this is exactly the type of ring we made as kids. It’s basically rolled medium gauge wire on a dowel rod, then snipped with pliers and then connected each ring one at a time. You wouldn't actually want to wear that in a real sword fight though. Well you would, it's better than nothing but it won't offer the same type of protection as riveted ring mail. As your arrow test proves, non rivited mail won't stop a real hit.
Well, it looks like there will be "just enough" male content in the DAZ store to meet demand.
Out of curiousity, I clicked on the Forum Gallery just to see what was up. Not a scientific survey, but in an era where we use science or not use science to meet our particular political goal, I think it will work.
Of the 25 images on the gallery front page, 5 had males, 16 Females, and 4 were "atmospheric/environment" renders.
That is 64% Female, 20% Male, and 16% Environment/Props/Other
Which sounds almost exactly like what the daz store is currently made up of.
In the Vendor vs Customer war, me thinks there might be a bit of hyperbole from both sides.
At the end of the day, I am guessing that the majority of PAs are "Mom & Pop" shops, or more than likely, "just Mom", or "just Pop", so if you make X and it sells 100 units, and you make Y and it sells... even 95 units, your time is better spent making the Xs and more types of Xs then "Y". That is just business and common sense.
We don't get to peek behind the curtain of Daz sales to see what sells and in what numbers... but I'd guess we more often buy Female stuff cause we like it, its cool/sexy etc, and we buy the male stuff because we have a particular need for something in a Render.
We do, however, have multiple PAs telling us how their sales figures differ between male and female content, not that that seems to influence anyone else's opinions on the matter.
Finally got around to working on the chainmail. This is the first pass attempt and even though it didn't come out very well, that's basically because I fiddled with it too much in blender, and I did the big NO NO of utilizing a mask. When fiddling with it to make it fit, I wound up stretching and skewing the links too much and the mask wound up messing up the armpits. There is also a huge cavity in that you can't use smoothing modifier on this. Also I need to do some kind of weight mapping to fix the stretching on the elbows, or cut the sleeves shorter. I highly doubt dforce will work with this either.
But the good news is that it IS POSSIBLE to create a true chainmail shirt and rig it to a character. Someone who has a bit (LOT) more skill in these things than me should tackle this.
wow, I bet that's a heavy scene
very impressive too
I tried something similar using Zbrush Micropoly mail exported as geometry and lets just say, no way I could rig that!
an example of micropoly, not mine, that not worth sharing it was crashyAF
Well, now that Luthbel has done a Daz Original, perhaps Daz will subsidize a few contemporary outfits from him---instead of costumes. I'm content with that and whatever Mada, Mal3Imagery, & Luthbellina provide, although I wish Protozoon would do for men's business suits what they did for tuxedoes.
good grief, mine looks like one of those soda fountains you have in home bars
I don't think it will rig well let alone Dforce![surprise surprise](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/omg_smile.png)
er no, it doesn't
And that's from the Zbrush micropoly?
In fact, my sister do this because she don't like the cloths in the stores. Also, it is possible pay to somebody if this is complex. So, is a good advise even in a real world.
yes, generated mesh but rigging pulls vertices into ugly triangles particularly under the arms with poses and dforce will error out after several hours sorting springs, it's pretty useless, are lots of chainmail type presets but I chose what I thought was simplest to dforce as just interlocked toruses.
But that is exactly where the problem comes in - rigging something like this. I'm looking at under the arms and I don't see any way to smooth that without the chains unlinking from each other - never mind smoothing for both arms forward and bend down combined - and I think I can safely say that I'm not a novice rigger :) Certainly I don't see a way to get it to a point where it would be possible for me to sell in a store. It might be possible to get it halfway there if you used a shirt the same size as a donor item but again - chains are going to unlink or crunch out of shape with more complicated poses.
I have noticed this trend myself too though. I don't purchase a lot of clothing through Daz, but when looking for sci-fi themed gear lately, I have noted that there are a lot of costumes/outfits/uniforms or whatever, which are fairly non-sex specific, like a space suit, jump suit, armour or flight suit, which would be pretty much the same for a male or female character, only to find that it has only been developed to work with female figures, which is a bit of a pain to say the least, especially as in this case, rather than the above comparison between male and female clothing being something skimpy and a 3 piece suit, here there would be, I would imagine, fairly similar workloads to produce a male version of these outfits in addition to the female ones. It is a little frustrating. I don't for a moment think that male clothing content is dead, but on searching for specific clothing I have noted that it does seem to skew noticeably towards female only clothing content.
Sigh... I guess this is why some artist "starve".....
A fellow PA, (NSFW) Squarepeg3d, doesn't sell at Daz, but has a Deviantart Page, and sells via some other venders... I can't say how much they are making off of "sales" at proper stores, but I can tell you they have an income of $6,424 PER MONTH (or Euro 5,663/ GPB 4,739) from PATREON for those just subscribing to support & view his renders/comics. - They also have a Subscirbe Star Membership, but I don't know what that brings in... In addition to that, for an extra $1-$3 per month (which 265 patrons take advantage of), you get access to thier daz resources and tips/tricks. So combined, This PA is making $83,748 Annually just off of Patreon. (Before taxes of course). Assuming Daz was paying you $10 for each time you sold an item (and I am guessing that is a bit of a stretch... no?), you'd have to sell 698 items per month at the daz store to equal that.
Maybe it is happening for you... congrats.
And really, SquarePegs' doing what most PA's are doing already as far as creating content. There are some PA's here, on THIS forum, that are making the same kinds of things and pitching to the same types of audiences that SP does, but are missing the financial boat.
As I have said before, its doing what you are already doing...
Create Great Products that Customers want (most of Squarepegs are given away)
Make Interesting/Provocative Images/Comics with the products they make
Communicate with their customers
but by allowing customers to support you and feel that they are "on your team"... you can reap a financial benefit as well as get an opportunity to make the cool things you really want to make, but might not be a grocery getter sales generator at Daz.
If the monetary figure$ don't convice you... well then, you are beyond convicing....
You can tell me I am wrong of course... as some of you have already said, but $quarePeg'$ Patreon Number$ don't lie...
squarepeg3D has a lot of great freebies at Renderosity. I used 2 or 3 of their wrestling pose sets to make this render.
They're only making $6500 a month because of their (politely phrased) NSFW content. They have to be on Patreon because most platforms don't allow you to post "that sort of thing". Just try selling it from an Instagram page and see what happens. BTW - Patreon has started to CENSOR the content on the site. Many "artists" have had HUNDREDS of their images removed - such as the artist Homoeros, who has had countless images removed - he replaces them with a BIG BROTHER IS WATCHING YOU meme. eBay is removing thousands of NSFW products. Tumblr tumbled.
I wish I could give you a thumbs up for that post.
Personally, I've started prioritizing male materials because I'm overloaded with female stuff. When I do buy clothing, I also try to prioritize getting additional textures for it. (Because you know... you're gonna have to get the most use out of it that, that you can.)
I think one of the biggest issues is that the Daz store is difficult to navigate. If you want something specific... good luck. With everything in the store, its even harder to spot the right male item in that mix. And I swear that there are days when you're looking at things and wondering who da heck categorized it...
The next best cure is to reuse items from older\different models, but that's not a very straightforward process, and I don't feel that Daz makes it easy to try and figure that out. (Meshgrabber is in the store for a reason...)
I think PAs can stand out more by selling clothes with more morphs than just character fits. I prioritize those over the more basic clothing items.
I feel that customers need to learn more about adapting existing clothes to their needs.
I can't see all the Squarepeg3d content, but those I can see and load are about very ultra hyper expo sexy women. So it is not the best example about make male clothes with Patreon.
In other hand, Thanks. I had curiosity about Squarepeg3d income and Patreon posibilities.
The idea behind it probably was about using Patreon as a platform of diverse products a PA offers, generating a (more or less) stable income to allow the PA to take the risk to invest time to do male content.
From the different Patreon artists I follow (and in some cases support) it seems that there seem to be quite a few people out there ready to invest $1.- a month for even the most improbable ideas/products... one has just to be fortunate enough to attract them.
Which means that income could go away tomorrow, no matter how much one might not agree with all the censorship going around (not even going to comment due to politics and forum rules). I'm just talking from the income perspective of it. Good money now, but it would be scary for me to not know if my meal ticket could just go poof. (Though we all suffer with that fear to some extent these days.)
Holy gods, the store is nigh on impossible to search.
Yeah, store is kind of a bear.
I'm looking for dresses/outfits with Empire waists... no way to do that except a visual scan with Mk.1 eyeball.
It's just "dress" for search, no real ability to look for different kinds of dresses... and even then, that simple word seems incomplete for search coverage.
How do I know? Because I ran the search for Empire waists twice... one for "Dress" and one for "Gown".
(These words have some overlap, but they don't bring back the same results.)
This is fine if the overall data were good (such that I could simply search for Empire waists)... mainly because gowns and dresses aren't quite the same thing.
However, the data isn't really there. Just a description, and if the keywords aren't in the description?
Well, Mk.1 eyeball is the only way to find what you want.