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© 2025 Daz Productions Inc. All Rights Reserved.
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The bundle is still the same price, and according to the banner the 48% off was only supposed to apply to the bundle. All the others were also originally stacking with the DO 48% off, which was probably not supposed to apply to new releases, but maybe due to a glitch did, until now :-(
There are a couple of the Iray releases, DO's, that are showing at 51% off....I always though DO's were more than 30% discount on release day (PC member so I may be seeing something different). There are some odd discounts all over the place right now.
edit: hmmm PC members "Save an extra 30% on ALL DAZ Original products - including new releases." So shouldn't PC members be seeing something other than just "30%"?
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Yes, certainly looks like the discounts have glitched pretty much store-wide — I was seeing the stacked discounts up until a couple of hours ago. Not buying anything until this is sorted out.
It's $24 for me.
(I have to rescue my phone to get the code for my PayPal 2-factor authentication before I buy, though...)
It would be great if there were male bundles like this.
I'm more likely to buy G2F big Pro bundles for all the clothes & hair, as compared to G2M sets. Callie & Ninive weren't the right bundles for me, though (even if I like the base Ninive model a lot).
If they did a G2M bundle like Ysabeau (especially a not so overly teen-y male, like Brodie or Jayden), then I'd be very likely to buy it... especially if it also had sci fi elements in it.
oh come on.
Discount just changed again. Was at the correct PC discount, then five minutes later it changed AGAIN.
(not talking about the Bundle....talking about the base and the items)
Reading many folks discussing negatives about having different UV sets for different characters made me feel like I need to just add a voice to the opposite perspective.
For some customers, it's a wonderful thing to have pretty much every skin texture share a common UV set.
For others, the improvement in detail that is possible when maps don't stretch inappropriately is very valuable. Different customers have different needs and preferences. What looks fine for one person might be undesirable to another, and there's nothing wrong with either perspective, because artistic intentions can be wildly different.
For me, when DAZ releases an original character with a custom UV, generally these UVs mean the skin texture fits that particular morph with pretty much no visible flaws. All the skin pores are the right shape and are the correct size relative to different areas of the skin. Sometimes this works better than others, but the intent is greater and greater realism.
The situation lately is, I think, close to ideal, because most of the time, the DAZ O character has a custom UV, but the extra characters in the bundle use the G2F UVs or Victoria 5 or 6. If you buy the base character, then you already have the UVs to wear that one skin that needs it, so using them is invisible if you don't care about them, and beneficial if you do. If you buy a la carte, most of the time the characters use a common UV. In the rare cases where an extra character needs the base's UVs it's lately been because their shape really is close enough to that character's shape to justify it (like Asterion for Minotaur). I emphasize lately, because it hasn't always been this way, but things seem to have settled more or less into this pattern.
It's great to have characters come along like Ysabeau, who use a common UV and who are stylized in a way where having her own UV set would be of limited value. On the other hand, if you use the HD morphs for specific characters like Darius or Olympia, and if you make renders where using those HD morphs makes a visible improvement, then Daz NOT having a custom UV for the matching skin would be a disservice to customers trying to work at that level of detail. :)
Here's a "quick" render of Ysabeau in Iray with the 4.8 Beta.
Nothing special, just showing her with a fairly unoptimized Iray setup.
I applied the base Iray Optimized G2F MATs with the Ctrl-Click trick. No other Iray tricks used on the skin. It's the pure Iray Optimized MAT from the Beta as a shader for the Ysabeau skin. (Real Iray masters have a lot more tricks than this.)
The hair is tweaked the most. I applied the Iray Plastic-Glossy shader to the Ysabeau hair, and added translucency weight to the surfaces to make it less terrible/plastic. (It has the unintended white patches thing with the hair, though. It might be the Diffuse channel, it might be glossiness issues. I didn't test.)
Aside from Iray-ing the skin & hair, I didn't modify anything else except for Pose (a Josie Sport Pose from the Library) & some positioning of the background. It's the default light setup, and no special lighting was involved. Camera is the Viewport, with no tricks involved.
I'm not seeing "whoa, totally underage". She's young, yes. Maybe a bit Selena Gomez-y in the face, and not Skeletor Spice. That's not a bad thing.
I did this one in iRay as well. Ysabeau is a beautiful character. Used her default skin, converted to iRay then tweaked. Eye settings are my own special brew. Sorry about the ugly backdrop, didn't realize it sucked so much until the render was finished. That's Ysabeau hair and the SciFi Enforcer outfit, and I used DimensionTheory's iRadiance Studio HDRs for lighting. I stopped the render at 70%, so it is not quite as done as it should be.
My only issue with this otherwise perfect new character is that her makeup options look like they were applied by Homer Simpson's makeup gun. The makeup could've done with being a little more subtle around the eyes to avoid the tramp look.
But its fine - I'm happy using her default natural look, which is the prettiest option anyway.
Still the best character I've seen. More of the same plz Daz! :)
her base price back on steeper discount. Liam Neeson voice 'quickly there's no time' :)
Hmm... Something i don't get though, why is Ysabeau listed as a Stylized character? If she's pretty much an iteration of Giselle with a Sci-Fi/Fantasy, why not list her as such with her sister?
I don't know if I'd call her an iteration of Giselle... I have Giselle too and Ysabeau is way better. More like a half-way point between Giselle and Belle.
I don't know if I'd call her an iteration of Giselle... I have Giselle too and Ysabeau is way better. More like a half-way point between Giselle and Belle.
Ahem. As a woman (yes, I'm a she), I have a totally different view of Giselle. She's not half-way between anyone, she's totally unique. Which is why she's my fave. As for Ysabeau, she's beautiful. Probably one of the best ever Thorne gals. When I saw the promo I knew it was by Thorne.
was thinking of trying to combine her with the growing up to make a Faemates of her :)
or like a g2 Darlana :) :)
... was it Darlana? there were four of them made with the Millenium 2 girls. one of them was extra busty.
http://www.daz3d.com/cayenne-pepper
http://www.daz3d.com/darlana
http://www.daz3d.com/azha
http://www.daz3d.com/lilo-bebe
http://www.daz3d.com/faemate-redhead
Most of these are morphs/characters but faemates is just textures
http://www.daz3d.com/lisha is the MGPT character by Thorne & Sarsa that has very large breasts
Or you could just port any of those shapes directly to G2F via GenX.
Or you could just port any of those shapes directly to G2F via GenX.
I don't think it is that easy, as GenX does not support the MG shape, nor any of the first/second generation models.
I don't think it is that easy, as GenX does not support the MG shape, nor any of the first/second generation models.
Oops. Sorry, you're right. I was thinking Mil kids/teens, not Mil Girls... too dang many generations to keep track of now.
milgirls 2 need a few jcms, then be good as new ;)
Ahem. As a woman (yes, I'm a she), I have a totally different view of Giselle. She's not half-way between anyone, she's totally unique. Which is why she's my fave. As for Ysabeau, she's beautiful. Probably one of the best ever Thorne gals. When I saw the promo I knew it was by Thorne.
Ehh... I don't know... I definitely love her face over Giselle's big time, which is why she immediately went inro my cart and through the checkout page in less than a minute from seeing her. Though, I'm not really seeing how "unique" Ysabeau is to Giselle. Both characters are marketed under a Sci-Fi/Fantasy aesthetic, fairies to be exact. As one other member even agreed, their heads look almost identical compared under basic shading. Overall, I still see Ysabeau as a curvier older sister to Giselle with Belle as a cousin.
Personally, I ignore how characters are marketed. That shouldn't really make any difference. Very few character shapes have an obvious, specific use. Olympia doesn't have to be used as a goddess, any more than Lilith needs to be portrayed as evil (and, in fact, serves perfectly well as a good-hearted elf or fairy if you just morph her ears and give the right wings).
However, I'd accept that SASE Carling has glaring similarities to Giselle (albeit, a slightly stylised version).
I had assumed that "Olympia" was a body building reference rather than a mythological.
She was essentially marketed with pose sets and costumes of a mythological nature (I'm guessing 'Olympia' was a reference to the Greek deities of Olympian fame). Gia 6 would be more along the lines of anything to do with athletic/sports - although, in her case, she's got the muscular definition and strong jaw line which makes that perfectly suitable.
I'm honestly not sure what Stephanie 6 was aimed at representing. Looking back at her starter/pro bundles, it seemed to be mainly random contemporary stuff.
Lilith has always mystified me, in regards to why she was aimed at representing a villainess. Perfectly fine model, of course, but take away her bundled cosmetic options of black lipstick/etcetera and she looks no more vampiric/demonic than, say, Victoria does (FWSA La Llorona HD, on the other hand, does have a shape which inherently implies those qualities).
Olympia isn't muscular or athletic. She is a well-proportioned woman with hips.
I kind of liked that the Lilith bundle has that theme to it. The Stephanie bundle was pretty random.
Of course, Ninive's bundle doesn't do much for me since I'm not so into the fantasy art thing. I'd rather that the bundles do that, though. Stephanie's randomness didn't inspire a buy for me.
The compact nature of Ysabeau's bundle was a plus rather than a detriment.
Stephanie is always supposed to be a more distinguished, everyday type of woman and a less stocky, more petite alternative to Victoria. Same with David for Michael. That's why Stephanie and David never seem to have a set theme.
what is she wearing here?
http://www.daz3d.com/action-poses-for-ysabeau-6
like ysabube :shut:
That's the SF outfit in her bundle. Using the texture add-on that isn't a part of the bundle.
the face is young looking for her body. she's giving her mom gray hairs
'does your mother know that your out' - abba
the original outfit promo she looks older than 12.
the other outfit she has a lolli?
she'd look less naked if she was naked.
young ladies these days.
Yeah. That's fairly typical for a Thorne character. Since Gen4 if they aren't outright *stated* as being teens, or young teens they are all pretty much legally adult (barely), but baby-faced. And that was pretty much the case during gen4's heyday as well. You have to go all the way back to gen3 to get another real teen character, since that's when the last DAZ teen base characters existed. And Thorne always produced a lot of the best ones.
Of course there were her K4 characters too, but there was no ambiguity about those.
Of course the "baby-face" always been a popular look. You've seen iterations of it everywhere in advertising cuts from the 19th century onward.