DAZ Studio Pro 4.8.0.59, General Release, Now Available! [*UPDATED*]

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Comments

  • KeryaKerya Posts: 10,943
    edited December 1969
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Frank0314 said:
    I have liquid cooling so my processor don't go above 32C and keeps everything else pretty cool.

    32C at idle, surely. That would have to be some impressive cooling to keep a CPU at 32C under a 100% rendering load.

    .well, I've gotten close with Heat-pipes, and a modest CPU. Tho I normally keep the room at about 70F (21c), so that is not much room for "Thermal resistance" (C/W) of all the stuff between the CPU and the air. 91F (32.7c) under full Prime95 load on my Entertainment PC, with a 65Watt CPU and a Ninja-mini cooler. The GPU is a different story tho, just a crude block of aluminum and no fan. Tho what do you expect for a MX440, lol.
    http://www.zarcondeegrissom.org/comps/LAB1v2cm.html

  • kyoto kidkyoto kid Posts: 41,212
    edited June 2015

    MEC4D said:
    Yeah kind off ....3 Titans need more power at last 1200W supply , the additional card will be too closer to the power supply it like fitting exactly one on top another so need to figure out everything in external set


    Kyoto Kid said:
    ...so in a sense, you will have your own little "VCA".

    Too bad they don't make one for four Titan X's.


    ...looking at a 1600W PSU for four Titans.

    BTW, how do you hook up an external GPU unit?

    Post edited by kyoto kid on
  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969

    Kyoto Kid said:
    MEC4D said:
    Yeah kind off ....3 Titans need more power at last 1200W supply , the additional card will be too closer to the power supply it like fitting exactly one on top another so need to figure out everything in external set


    Kyoto Kid said:
    ...so in a sense, you will have your own little "VCA".

    Too bad they don't make one for four Titan X's.


    ...looking at a 1600W PSU for four Titans.

    BTW, how do you hook up an external GPU unit?


    (just to note, the external box in the Gigabyte set MEC4D linked to is a radiator / fan enclosure for the three graphics cards that still sit the main case. It's quite a neat way of accommodating the multiple proprietary closed loop GPU coolers)

    There are specialist solutions. This makes interesting reading:
    External Graphics Over PCIe 3.0? Netstor's NA255A, Reviewed
    http://www.tomshardware.com/reviews/turbobox-na255a-pci-express,3430.html

    But as Don Woligroski points out, as well as being expensive it isn't a better solution for experienced PC builders than internal cards.

    If I was in Catherina's position, I would have a larger case with all the PC hardware inside (except maybe the hard drives) with a dedicated open loop water cooling solution with external pump / radiator / fan arrangement. You can get very good inline quick disconnect / reconnect attachments for water loops now, enabling movement of the whole set-up without draining and dismantling.

    But then I find messing with computer hardware to be much easier than using the software run on it.

  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969

    It's a shame Intel allowed Apple to virtually monopolise high-end Thunderbolt, which is by far the easiest way to connect external GPUs.
    Ironically, hardly anyone games on Apple computers, and I think they still have a small minority of the 3D CGI market (as opposed to 2D and video).
    Hey ho.

  • kyoto kidkyoto kid Posts: 41,212
    edited June 2015

    ...I thought I saw some PC MBs that supported Thunderbolt.

    Yeah, the LGA2011-3 server MB I'm looking at has 4 PCI 3.0 x16 slots.

    ...and I always go for full height cases as it's easier to install/service internal components and they provide more "breathing room"for everything inside. So most likely, moot point.

    Post edited by kyoto kid on
  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    I have big case and really heavy but you can go as far with the setup as is your mother board allow you, I can fit 3 cards without a problem and they are 3-4 inches apart from each other
    but they will generate a lot of external heat that bounce back at me lol
    I saw somewhere external cases where you plug in the cards and what go inside the case are just PCI connectors , they did custom setups like that already for GTX 590 ... I will see what I will do with that just something for the winter time project , until then I run AC and cooling off lol

    Kyoto Kid said:
    MEC4D said:
    Yeah kind off ....3 Titans need more power at last 1200W supply , the additional card will be too closer to the power supply it like fitting exactly one on top another so need to figure out everything in external set


    Kyoto Kid said:
    ...so in a sense, you will have your own little "VCA".

    Too bad they don't make one for four Titan X's.


    ...looking at a 1600W PSU for four Titans.

    BTW, how do you hook up an external GPU unit?


    (just to note, the external box in the Gigabyte set MEC4D linked to is a radiator / fan enclosure for the three graphics cards that still sit the main case. It's quite a neat way of accommodating the multiple proprietary closed loop GPU coolers)

    There are specialist solutions. This makes interesting reading:
    External Graphics Over PCIe 3.0? Netstor's NA255A, Reviewed
    http://www.tomshardware.com/reviews/turbobox-na255a-pci-express,3430.html

    But as Don Woligroski points out, as well as being expensive it isn't a better solution for experienced PC builders than internal cards.

    If I was in Catherina's position, I would have a larger case with all the PC hardware inside (except maybe the hard drives) with a dedicated open loop water cooling solution with external pump / radiator / fan arrangement. You can get very good inline quick disconnect / reconnect attachments for water loops now, enabling movement of the whole set-up without draining and dismantling.

    But then I find messing with computer hardware to be much easier than using the software run on it.

  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969

    Kyoto Kid said:
    ...I thought I saw some PC MBs that supported Thunderbolt.

    You didn't imagine it, but Thunderbolt on Mac is way more developed than on Wintel. Really very clever. But then, Apple.

    ...

  • kyoto kidkyoto kid Posts: 41,212
    edited June 2015

    ...Hmm what MEC4D mentioned above where the external unit is connected to the MB via PCI connectors sounds interesting. Although that would mean you have to keep the side of the case open risking more internal dust issues.

    Just checked into this and "no go" as the only powered PCI external enclosure I found was 2,300$ (just the box without the GPUs).

    Post edited by kyoto kid on
  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969

    Kyoto Kid said:
    ...Hmm what MEC4D mentioned above where the external unit is connected to the MB via PCI connectors sounds interesting. Although that would mean you have to keep the side of the case open risking more internal dust issues.

    From which I conclude you didn't read the article I linked to above.

    .

  • MistaraMistara Posts: 38,675
    edited December 1969

    has iray changed the shade mixer? is it just extra nodes? is it now the default nodes?

  • KhoryKhory Posts: 3,854
    edited December 1969

    is it now the default nodes?

    Looking at what loads as the default node no. It clearly says :Language:RSL:

  • stem_athomestem_athome Posts: 518
    edited June 2015

    In the beta builds I was able to make some changes to the tone_mapper without it restarting the render(the settings next to the render window). In this final release, any / every setting change causes the render to restart from beginning.

    Not good.

    Yes. NVIDIA made a change, we are trying to work around it.

    I am now thinking there is a bug/conflict at start-up.

    I have been experimenting a lot with lights/shaders. During that time I came across a test scene I had created where I could make changes to the tone-mapper without it re-starting the render (even after re-loading the scene on a new start-up). Trying to find the reason, I removed all objects from scene, manually changed back settings to defaults. If I load that scene and build upon it, I can make changes to the tone-mapper without it re-starting render.
    I did use the scene as a start-up scene, but that does not work. I have to start DS, manually load that save scene for it to work. But at least (for now) I can make changes without a restart of render. (it works in current and new beta build)

    Post edited by stem_athome on
  • kyoto kidkyoto kid Posts: 41,212
    edited December 1969

    Kyoto Kid said:
    ...Hmm what MEC4D mentioned above where the external unit is connected to the MB via PCI connectors sounds interesting. Although that would mean you have to keep the side of the case open risking more internal dust issues.

    From which I conclude you didn't read the article I linked to above.

    .
    ...actually looked at the newest version on my own last night which included a 1,200W PSU. 2,300$ would go a longer way towards building a new system using a full tower case with superior cooling and installing the GPUs internally.

  • barbultbarbult Posts: 24,775
    edited December 1969

    I have the same Shader Mixer MDL problem with 4.8.0.59 that I had with 4.8.0.55 released version:

    I’m not able to drag and drop mdl files into the Shader Mixer with released version 4.8.0.59. It didn't work in release 4.8.0.55 either. It does work fine 4.8.0.56 beta, which is now older than the released version.

    This is what I did:

    Open DS 4.8.0.59 released version. Switch to Shader Mixer tab. Create a new shader, select all bricks and delete them. Drag any mdl file from D:\Program Files\DAZ 3D\DAZStudio4\shaders\iray\nvidia. DS shows the circle with the slash symbol and won’t add the mdl brick.

    Open DS 4.8.0.56 beta version. Switch to Shader Mixer tab. Create a new shader, select all bricks and delete them. Drag any mdl file from D:\Program Files\DAZ 3D\DAZStudio4 Public Build\shaders\iray\nvidia. DS shows the + symbol and adds the mdl brick successfully.

    I sent a support request about my problem with 4.8.0.55, and the response was that that functionality was added back in the latest release. Well, now I have a later release, and it still doesn't work for me.

    Please, does anyone else have this problem, or am I alone?

  • RAMWolffRAMWolff Posts: 10,231
    edited June 2015

    Still having an issue with my entire system freezing up when I try to render in iRay using a homemade environment I was making a while back and now want to perhaps begin working on some iRay ground and water shaders for it.... but when I load it up and hit render the entire system just freezes. It's not larger than the main 3D ground that you typically see in DAZ Studio if you zoom all the way out.

    It's slightly smaller than that. I made the environment purposely smaller than allot of the others out there so folks would have something more compact and easier on system resources but I guess perhaps I missed the mark somehow??

    Renders fine and fast under 3Delight.

    Converted to iRay just freezes up the system, meaning the mouse won't move at all... so not sure if it's calculating... if it is it would be nice to have some controls over that like an escape key function and a progress bar of some sort to notify the end user of what the hell is going on! :-/

    Post edited by RAMWolff on
  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Well, on the good news front...

    It seems that this update and the latest version of WINE are playing very well together, at least at the 32 bit level.

  • zaz777zaz777 Posts: 115
    edited December 1969

    barbult said:
    I have the same Shader Mixer MDL problem with 4.8.0.59 that I had with 4.8.0.55 released version:

    I’m not able to drag and drop mdl files into the Shader Mixer with released version 4.8.0.59. It didn't work in release 4.8.0.55 either. It does work fine 4.8.0.56 beta, which is now older than the released version.

    Please, does anyone else have this problem, or am I alone?


    I tested 4.8.0.55 and 4.8.0.56 prior to updating to 4.8.0.59. All were working fine for me. I can drag and drop MDL into the shader mixer on all 3 versions.

    I'm running Windoze 7, 64 bit.

    The only thing I can think to recommend is to check your MDL directories via the Edit->MDL Directory Manager... in the Shader Mixer panel.

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    The MDL box need to be under the same Program Files directory as the DS version you use to mix them , if the MDL block are outside it will not load

    barbult said:
    I have the same Shader Mixer MDL problem with 4.8.0.59 that I had with 4.8.0.55 released version:

    I’m not able to drag and drop mdl files into the Shader Mixer with released version 4.8.0.59. It didn't work in release 4.8.0.55 either. It does work fine 4.8.0.56 beta, which is now older than the released version.

    This is what I did:

    Open DS 4.8.0.59 released version. Switch to Shader Mixer tab. Create a new shader, select all bricks and delete them. Drag any mdl file from D:\Program Files\DAZ 3D\DAZStudio4\shaders\iray\nvidia. DS shows the circle with the slash symbol and won’t add the mdl brick.

    Open DS 4.8.0.56 beta version. Switch to Shader Mixer tab. Create a new shader, select all bricks and delete them. Drag any mdl file from D:\Program Files\DAZ 3D\DAZStudio4 Public Build\shaders\iray\nvidia. DS shows the + symbol and adds the mdl brick successfully.

    I sent a support request about my problem with 4.8.0.55, and the response was that that functionality was added back in the latest release. Well, now I have a later release, and it still doesn't work for me.

    Please, does anyone else have this problem, or am I alone?

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    Actually found yesterday additional cooling for the Titan X by EVGA it cool down to 26 % of the GPU temperature what is great , EVGA was not allowed to use it by NVIDIA in own version of cards so they shipping it separate and replacing the double fan cooling will not interact with the warranty , so I am going on with that for now as 26% less for each card is a huge improvements it also use less fan power for faster GPU and the card will working 4 times longer than without .. especially under heavy load all the time so if now I reach 65 C with heavy load then having 49 C with new cooling will be amazing not to mention faster GPU power plus less noises

    Kyoto Kid said:
    Kyoto Kid said:
    ...Hmm what MEC4D mentioned above where the external unit is connected to the MB via PCI connectors sounds interesting. Although that would mean you have to keep the side of the case open risking more internal dust issues.

    From which I conclude you didn't read the article I linked to above.

    .


    ...actually looked at the newest version on my own last night which included a 1,200W PSU. 2,300$ would go a longer way towards building a new system using a full tower case with superior cooling and installing the GPUs internally.
  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    It use all your CPU power
    I saw comments before about adjusting how much CPU cores the program can use under Task Manager so you can set for less for DS and have still some for other things
    if you have Nvidia card use just the card without CPU as having both will slow down everything also the performance of GPU


    RAMWolff said:
    Still having an issue with my entire system freezing up when I try to render in iRay using a homemade environment I was making a while back and now want to perhaps begin working on some iRay ground and water shaders for it.... but when I load it up and hit render the entire system just freezes. It's not larger than the main 3D ground that you typically see in DAZ Studio if you zoom all the way out.

    It's slightly smaller than that. I made the environment purposely smaller than allot of the others out there so folks would have something more compact and easier on system resources but I guess perhaps I missed the mark somehow??

    Renders fine and fast under 3Delight.

    Converted to iRay just freezes up the system, meaning the mouse won't move at all... so not sure if it's calculating... if it is it would be nice to have some controls over that like an escape key function and a progress bar of some sort to notify the end user of what the hell is going on! :-/

  • kyoto kidkyoto kid Posts: 41,212
    edited December 1969

    mjc1016 said:
    Well, on the good news front...

    It seems that this update and the latest version of WINE are playing very well together, at least at the 32 bit level.


    ...so Daz can be run in Linux then?
  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Kyoto Kid said:
    mjc1016 said:
    Well, on the good news front...

    It seems that this update and the latest version of WINE are playing very well together, at least at the 32 bit level.


    ...so Daz can be run in Linux then?

    For the past 6 yrs or so...yeah.

    It's a bit more work. Content is NOT easy to install, because of the case sensitive file system. And 64 bit is 'iffy'...some distros/WINE builds it's possible to get it to work, but I haven't had any luck, with this latest (anything after 4.5).

  • kyoto kidkyoto kid Posts: 41,212
    edited December 1969

    MEC4D said:
    Actually found yesterday additional cooling for the Titan X by EVGA it cool down to 26 % of the GPU temperature what is great , EVGA was not allowed to use it by NVIDIA in own version of cards so they shipping it separate and replacing the double fan cooling will not interact with the warranty , so I am going on with that for now as 26% less for each card is a huge improvements it also use less fan power for faster GPU and the card will working 4 times longer than without .. especially under heavy load all the time so if now I reach 65 C with heavy load then having 49 C with new cooling will be amazing not to mention faster GPU power plus less noises

    ...so this is attached externally to the main card, and if so, wouldn't that increase the thickness of the entire unit though? Watched the video and it didn't seem clear how this works.
  • kyoto kidkyoto kid Posts: 41,212
    edited December 1969

    mjc1016 said:
    Kyoto Kid said:
    mjc1016 said:
    Well, on the good news front...

    It seems that this update and the latest version of WINE are playing very well together, at least at the 32 bit level.


    ...so Daz can be run in Linux then?

    For the past 6 yrs or so...yeah.

    It's a bit more work. Content is NOT easy to install, because of the case sensitive file system. And 64 bit is 'iffy'...some distros/WINE builds it's possible to get it to work, but I haven't had any luck, with this latest (anything after 4.5).
    ...well, WIn7 has five more years of life left so hopefully by then the bugs are worked out of WIn 10.With all the different permutations of file names I see for content and freebies (especially those that start with one or more "!"s) that sounds like more than just a "bit" more work to deal with.

  • MEC4DMEC4D Posts: 5,249
    edited December 1969

    The old cover and cooling get off so it is the same after all , the top plates are so tin but it cover all both sides also protecting the full card it not only cool off the GPU but also the memory chips so in place of getting just memory cooling plate for $26 I am going with the full set .
    I saw yesterday a rig that keep the processors at -7 C lol it was insane , but you deal with Ice forming on the mother board so not so good unless you isolate everything, too much hassle .. I may build my own case in winter time something total different , why it always have to be box right? lol just having fun with

    Kyoto Kid said:
    MEC4D said:
    Actually found yesterday additional cooling for the Titan X by EVGA it cool down to 26 % of the GPU temperature what is great , EVGA was not allowed to use it by NVIDIA in own version of cards so they shipping it separate and replacing the double fan cooling will not interact with the warranty , so I am going on with that for now as 26% less for each card is a huge improvements it also use less fan power for faster GPU and the card will working 4 times longer than without .. especially under heavy load all the time so if now I reach 65 C with heavy load then having 49 C with new cooling will be amazing not to mention faster GPU power plus less noises

    ...so this is attached externally to the main card, and if so, wouldn't that increase the thickness of the entire unit though? Watched the video and it didn't seem clear how this works.
  • kyoto kidkyoto kid Posts: 41,212
    edited June 2015

    ...I wonder if one can purchase a board just with the 8 PCI 3.0 x16 slots without the memory slots and CPU socket a normal MB has, then get a sufficient power supply (1400w just for overhead) and a case to house it all in.

    The trick though would be how to connect it to the main system without Thunderbolt, as the PCI connector board that installs in the main system that I saw in the Netstor video on Youtube looks to be something of their own design.

    Post edited by kyoto kid on
  • kyoto kidkyoto kid Posts: 41,212
    edited December 1969

    ..so haven't installed yet. Do we have to reinstall the Iray content again?

  • fixmypcmikefixmypcmike Posts: 19,601
    edited December 1969

    Kyoto Kid said:
    ..so haven't installed yet. Do we have to reinstall the Iray content again?

    No

  • kyoto kidkyoto kid Posts: 41,212
    edited December 1969

    ...thank you (extra superfoulous text so that I can actually post this response)

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