Face Transfer 2

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Comments

  • terry_duquetteterry_duquette Posts: 256
    edited February 12

    Love the postings! This is my attempt at a screen icon. Used the attached AI generated face portrait, tuned other body parameters, exported as a single morph that can be saved, and then even transferred to G8 if desired! More of an exercise using all the tools. Still trying to get a perfectly un-shadowed face out of the AI generator to get the best skin that FT2 can manage so far. Starting to play with some children next. TD

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    Post edited by terry_duquette on
  • Artini said:

    Another creation made with Face Transfer 2 on Genesis 9 rendered in super environment of:
    https://www.daz3d.com/pin-up-boxes

    I love the aesthetic you've got going on with your renders. How are you achieving that?

  • ArtiniArtini Posts: 9,455

    Thanks, ainm.sloinneadh.

    I am using postprocessing in CyberLink Photo Director.

     

  • ArtiniArtini Posts: 9,455
    edited February 12

    Another beauty creation with Face Transfer 2.

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    Post edited by Artini on
  • ArtiniArtini Posts: 9,455
    edited February 12

    Yet another creation made with Face Transfer 2.

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    Post edited by Artini on
  • ArtiniArtini Posts: 9,455
    edited February 23

    New version of Daz Studio Beta: 4.22.1.88

    so just another creation made with Face Transfer 2 on Genesis 9

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    Post edited by Artini on
  • paulawp (marahzen)paulawp (marahzen) Posts: 1,367
    edited February 25

    A new FT2 WIP, also testing a few new products. 

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    Post edited by paulawp (marahzen) on
  • paulawp (marahzen)paulawp (marahzen) Posts: 1,367
    edited February 25

    Another new FT2 character, with some new stuff I'm testing.

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    Post edited by paulawp (marahzen) on
  • ArtiniArtini Posts: 9,455
    edited March 6

    Just installed a new version of Daz Studio Beta 4.22.1.99, so it was a time for a new test.

    This time I have created Genesis 8 Female character and edited it with https://www.daz3d.com/1-click-pbrskin

    Looks better to me and it does not have this reddish skin as usual.

    I have applied to the hair one of the presets from https://www.daz3d.com/revolution--omni-shader-presets-for-strand-based-hairs

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    Post edited by Artini on
  • ArtiniArtini Posts: 9,455
    edited May 9

    Just installed a new version of Daz Studio Beta 4.22.1.136 and I am very happy with the results.

    Thanks for improving Daz Studio.

    Long Live Daz Studio.

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    Post edited by Artini on
  • paulawp (marahzen)paulawp (marahzen) Posts: 1,367
    edited May 12

    I finally upgraded my main Daz instance to 4.22 not long ago. 

     

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    Post edited by paulawp (marahzen) on
  • ommblazeommblaze Posts: 16

    I don't like that Daz keeps the eyebrow, have to edit the textures manually to remove them. Also Facetransfer 2 keeps all the black around the eyes and it looks horrible. One would think this would be addressed? After editting this is how things look. At least with my work, I have got the best results by removing the black and eyebrows from the "D" and "SSS" texture naps. I am not really sure if Facetransfer 2 has very good resolution, verious features like eye shape and nose or lip features have to be manually adjusted if desired. I hope things improve someday.

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