All things The Witcher...

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  • glaseyeglaseye Posts: 1,311

    Hello, I've been working on an Adda morph. I took images of Adda from the game into FaceGen to give me a starting point, then moved that into Hexagon. If interested I need some help I don't know how to save out just a head morph to share, I tried some tests but they all failed. The texture I'm using is Godin's Darla which I think is spot on; so to get my exact results you would need to buy the Godin character for skins. I'm just trying to figure out how to share my custom head morph. Important, I need to run the morph through morph_fixer_64bit to clean up the eyebals and teeth becuase FaceGen destorted them all to crap. My morph is not using other morphs, FaceGen with some cleanup in Hexagon, one solid slider to control it. I have Xmorphs but have not tried to use it yet, would that help in saving out a shareable morph?

    I've started the crown (still unfinished) the hair is LongStory Hair. I will be making all her clothing too.

    Looks promising indeed... smiley Adda the white (yep,  red haired in game, but as I understand white haired in the novels as a result from lifting the curse ... )

  • Thanks for the complement Mistara. Thank you Mustakettu85! I worked some more last night and with your instructions I was able to advance further. I've also changed the morph a little for a better resemblance. Glaseye, it's a promise, I intend to make good on Adda. Hopefully by this weekend a character morph and complete outfit, gloves, boots and all will be sculpted. Does anyone here like texturing and setting up the surfaces? I can do it, but don't like it.
  • grinch2901grinch2901 Posts: 1,246
    glaseye said:
    Mistara said:
    every playthru i always make the same choice for sarah.  cant make the evil choice

    Personally, I think this is one of the very rare moments in the game were the 'evil' choice turns out to be not so evil, though it will take quite some time before you find that out (making her leave means you will meet her again in a different place, later...... ). But yeah, usually I make your choice as well smileywink..

    I never knew that. Not going to replay it so I looked it up. This game has so many layers and the choices you make often take a loooong time to play out before you see them results downstream.

  • glaseyeglaseye Posts: 1,311
    Does anyone here like texturing and setting up the surfaces? I can do it, but don't like it.

    smiley I'm missing just about all the skills for that... never got beyond the point of making adjustments to existing shaders in DS, or do some retexturing for not too complex shapes(/uv maps)

    (You don't wanna know how long it took me to even make the relative simple dome for my skydome and setup the uv-map so it would accept textures in a - for me - workable manner... blushcheeky)

  • glaseyeglaseye Posts: 1,311

    I never knew that. Not going to replay it so I looked it up. This game has so many layers and the choices you make often take a loooong time to play out before you see them results downstream.

    Yep, so many choices that only to show the result - ore lack thereoff - much later. Or various options to progress in a quest.  For instance, it took me a very long time before I figured out that you can actually enter the putrid groove through the sewers......

  • I played Witcher 1 but I want to replay it and do it differently. I didn't like Yaevinn of the the Scoia'tael and sided with Siegfried of the order. I thought Siegfried was nice and Yaevinn was a looser. Well, I don't want to spoil it for anyone but that choice caused something horrible to happened to White Rayla. I'm going to play again and whip the snot out of the Order. I bought Witcher 2 and still haven't opened the package. You carry story and experience and items over into 2 with you right? I worked more on Adda tonight, a little on the morph and blocked out the dress. Give me a chance, I'm on track to have her by the weekend minus the textures. If you want to see my modeling skills I'm showing some work on the last page of the superheroes rebooted thread. I could really use a texture artist. I might release the models untextured and you all could just use shaders.
  • grinch2901grinch2901 Posts: 1,246
    glaseye said:

    Yep, so many choices that only to show the result - ore lack thereoff - much later. Or various options to progress in a quest.  For instance, it took me a very long time before I figured out that you can actually enter the putrid groove through the sewers......

    surprise

  • glaseyeglaseye Posts: 1,311
    glaseye said:

    Yep, so many choices that only to show the result - ore lack thereoff - much later. Or various options to progress in a quest.  For instance, it took me a very long time before I figured out that you can actually enter the putrid groove through the sewers......

    surprise

    blush erm, putrid grOve, oops cheeky

  • glaseyeglaseye Posts: 1,311
    edited October 2018
    You carry story and experience and items over into 2 with you right?

    For what I understand, to a limited degree, yes (and even more limited from 2 to 3)

    Tried to play W1 several times, but the combat play in there, well, not my style. Couldn't get to grips with it.

    Post edited by glaseye on
  • Mustakettu85Mustakettu85 Posts: 2,933
    glaseye said:
    Looks promising indeed... smiley Adda the white (yep,  red haired in game, but as I understand white haired in the novels as a result from lifting the curse ... )

    No. Actually she's not in the novels at all.

    As Geralt says in the first-ever story (which, I think, was included with the first game), she was going to be like "special needs" when the spell got lifted (since she spent most of her life as a striga, obviously; kinda like a "mowgli child"). And her hair is very much red (light red) when he lifts the curse.

    The hair colour change in the novels is that of Black Rayla. Actually more than just a hair colour change.

    CDPR took a number of liberties when they reintroduced characters from the books into the game.

  • Mustakettu85Mustakettu85 Posts: 2,933
    Thank you Mustakettu85! I worked some more last night and with your instructions I was able to advance further.

    You're welcome; glad I could be of help.

    And it's just Kettu =)

    I played Witcher 1 but I want to replay it and do it differently. I didn't like Yaevinn of the the Scoia'tael and sided with Siegfried of the order.

    There's a neutral path, though?

     

  • 3dOutlaw3dOutlaw Posts: 2,471
    I just picked up the Witcher 3 used. Will pop in here after I finish ????
  • MistaraMistara Posts: 38,675

    hi, welcome to w3 smiley

    i always do the same choice with the succubus

    Eskal. lol, women with horns

    how to beg proj red gor a mod to fast travel to beauclair?

    at lvl 14 i'm not seeing the Notice to meet the envoys.  i remember seeing it on the oxenfurt board last game.

    another kayless set https://www.daz3d.com/birth-of-the-wicked-bundle  bruxa?

  • Thank you Mustakettu85! I worked some more last night and with your instructions I was able to advance further.

    You're welcome; glad I could be of help.

    And it's just Kettu =)

    I played Witcher 1 but I want to replay it and do it differently. I didn't like Yaevinn of the the Scoia'tael and sided with Siegfried of the order.

    There's a neutral path, though?

     

    Kettu is easier to write :D
  • The outfit is coming along nicely, I will show it this weekend. You all seen this yet?
  • For saving Adda you get the D'yaebl sword as a reward. Could someone post some good images of it? I'll make it too. All I can find is a pixilated image of the handle.
  • bluejauntebluejaunte Posts: 1,902

    Are you guys aware a new Witcher-related game came out yesterday called Thronebreaker? Been playing ever since, starts a bit slow but gets pretty cool. Battles are completely Gwent-based.

  • MistaraMistara Posts: 38,675

    really??  i heart gwent.  not fair when opponent has 2 scorch cards

  • glaseyeglaseye Posts: 1,311
    3dOutlaw said:
    I just picked up the Witcher 3 used. Will pop in here after I finish ????

    laugh that could take a while.....

  • glaseyeglaseye Posts: 1,311
    For saving Adda you get the D'yaebl sword as a reward. Could someone post some good images of it? I'll make it too. All I can find is a pixilated image of the handle.

    No large images found only small ones .... and they look different in each version of the game ....

    (Just started a new try with the 1st game... sofar a little more luck, but I'm still not really happy with the combat control(s) )

  • MistaraMistara Posts: 38,675

    remembering Adda and Geralt at the party in w1 laugh Geralt's medallion was on the floor, humming

  • I found that, best I can find.
    Screenshot_20181024-115457.png
    720 x 1280 - 101K
  • Mustakettu85Mustakettu85 Posts: 2,933
    glaseye said:
     

    (Just started a new try with the 1st game... sofar a little more luck, but I'm still not really happy with the combat control(s) )

    In easy and normal modes, you get the best timing shown for you in the form of that flaming pointer. Watching the animations also gives you good clues on when it's okay to strike.

    Battles are completely Gwent-based.

    Thanks for this confirmation, will definitely save me some money ;D

  • MistaraMistara Posts: 38,675

    is there something i have to do to trigger the pig village? 

  • Type 0 NegativeType 0 Negative Posts: 323
    edited October 2018

    Teaser,

    no textures, not rendered, just two screen grabs

     

    Dress 1.JPG
    1254 x 1061 - 41K
    Dress 2.JPG
    1212 x 1014 - 96K
    Post edited by Type 0 Negative on
  • glaseyeglaseye Posts: 1,311

    In easy and normal modes, you get the best timing shown for you in the form of that flaming pointer. Watching the animations also gives you good clues on when it's okay to strike.

    Yep, I know smiley ; it's just a complete alien system to me as W1 is the only game I've ever played using that system. Basically used to flightsims and 1st person games (not the arcade type), although I didn't have much trouble with the controls in W2 and W3. Still, I'm in chapter II now, running back and forth in (and under) Vizima...... that's further in W1 then ever before..... (playing in easy mode to finally try to get the W1 story first hand rather then from the internet....)

  • Mustakettu85Mustakettu85 Posts: 2,933

    Teaser,

    no textures, not rendered, just two screen grabs

    Love that topology. It's not every day you see a clothing mesh that makes sense.

     

  • glaseyeglaseye Posts: 1,311
    Mistara said:

    is there something i have to do to trigger the pig village? 

    You're playing on the xbox, right? So not sure if it is the same. In the PC version, the 'pig' mission ("Fools Gold") was an additional mission released as downloadable content. As such it is a separate install visible in the 'downloadable content' section of the main menu. If it is installed and working, there should be 3 'friendly bandits' roasting a pig in Lurtch.

  • MistaraMistara Posts: 38,675
    glaseye said:
    Mistara said:

    is there something i have to do to trigger the pig village? 

    You're playing on the xbox, right? So not sure if it is the same. In the PC version, the 'pig' mission ("Fools Gold") was an additional mission released as downloadable content. As such it is a separate install visible in the 'downloadable content' section of the main menu. If it is installed and working, there should be 3 'friendly bandits' roasting a pig in Lurtch.

    yeah xbox >.<

    thanks.smiley

  • glaseyeglaseye Posts: 1,311
    edited October 2018
    I found that, best I can find.

    I've tried exporting the model from the game, but I can't get a UV-map for it. Best I could deduce is that the sword is about 111 cm. long overall.

    Edit to add:

    I've got no clue as to how blender works (blushcheeky) but it also appears as it is 2 models in one... (when I load the obj in DS it has 2 mat zones, with the pommel in an extended position on 1)

    sword.JPG
    494 x 926 - 50K
    sword2.JPG
    853 x 469 - 33K
    Post edited by glaseye on
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