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© 2025 Daz Productions Inc. All Rights Reserved.
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A LOT of that could be done on the texture/bump map level.
https://www.daz3d.com/skin-builder-3-for-genesis-3-female-s
I would like sets of everyday clothing for colonial/revolutionary period America as well as native American garb of the time local to the northeast United States area (Iroquis, Mohican, etc).
I need various trades including sailors, butchers, candle-makers, smiths, etc.
A real looking diaper :D
+ general more Baby stuff, like a bag with a diaper change blanket .
https://www.daz3d.com/make-me-itsy-bitsy-baby-props-and-shaders that have the right thickness but the blanket looks more like for hugging as for diaper change ;)
talking about something like this:
(a bag which can be unwrapped to a change underground), but cute/baby stuff doesnt sell so good as another hot Lady outfit :/ and another char with boobies.
- More toys for the kids :D (a big toy set).
- Seatbelts, ALL cars have NO seatbelts! + Child seats :)
- A undressable/dforce able Dungaree/overall (with normal design), removing the straps (unbutton) and then dforce them :)
- I think I never saw a well designed castle, where you can make scenes outside (or maybe inside), maybe its possible to export it from skyrim hmm... (I have no idea about game exports).
- MALE + FEMALE Police unform (for G8) + different textures to use it from different citys/countrys (NO, we are not hollywood our renders doesnt have to play always in america).
The armor was made for females ONLY (no idea why..) it looks great, need now just a good/better working male version (with meshgrabber I could adjust it) + textures to change the USA flag to another ones, maybe just a fictive "3D World" :)
- "Family" Outfits for all eras, Stoneage, old greek, old rome, old england, I don't know. For stoneage I see mainly just "sexy Ladys" outfits.
I needed a French manor house, sort of a Normandy chateau, could live with Provincial style, and a not-too-matchy residence.
More and better suits for men. Shrinkwrapped, featureless pants need not apply.
More updo's with looped braids, coils, - I think I already own every one in existence, and always need more!
Cracked, uneven sidewalks and gravelled roads.
A vulture. (I know, I`m waiting for the HW one to come on sale!)
A greyhound for Daz dogs, preferably with some real hair on the ears, ruff and tail, at least. More morphs for the Daz dog.
A really good pale skin, no freckles.
A truly comprehensive and up to date User Manual
Well, we don't have many semi-naked white girls.
Even if you haven't got Measure Metrics, which I have, I cube scaled on the Y(it is Y isn't it?) axis is very effective.
One of these. Of course a good looking baby would be needed. Not the current trend towards homunculi
Prefab / buildable/configurable rooms that would fit in the interiors of Aurelio's NYC Brownstones, The Antfarm's Neverland, StoneMason's Urban Sprawl, Old London, & so on, Favreal's French Village Bundle
An otter. Better yet two otters - a river otter and a sea otter. Also a rabbit.
https://www.renderosity.com/mod/bcs/otter/130065/
Rabbits, well we had spooky G8M Easter bunny rabbits
And you got a literal LOL for your homunculi. You are so very not wrong. I get that everyone thinks their cellular bundle is beautiful but...
for a cute baby I recommend this:
https://www.renderosity.com/mod/bcs/?ViewProduct=124266
You know, I just went and checked my Poser files, and I actually have that one. LOL. I'll have to experiment with it to see if I can make it work. Thanks for the reminder.
no Problem, if you go in your poser Lib in daz3d, you can rightclick and make a link from it, that helps to filter all better!
That allows you to make a link of the poer otter to your animals folder ;)
I did not know that. Thanks!
+1. It's absence is an indictment.
And a decent cat.
How about a red panda, with dforce fur? Cute always sells well so whoever decided to tackle the red panda would make a mint.
Cheers,
Alex.
Until SSS / Transluncy is correct for that "baby skin glow & softness"; I don't think any 3D baby will look right. I think the Baby for Genesis that was removed from the DAZ Store is still the best. That's really an infant baby geometrically though, not a borderline toddler or real toddler like these other babies are.
Seatbelts.
How about some classic baby shoes. The kind that my mother had bronzed into bookends. They were high tops, and the soles were slightly extended to give the kiddie a bit mre to balance with. Just about invariably white.
if the vehicle is sitting on the z axis .. dial X scale to -100...
if the vehicle is sitting on the x axis dial z scale to -100
--
works with hair etc
..unfortunately any lettering/numbers like on the controls, licence, etc, are reversed when that is done. which can involve a fair amount of painstaking pre-work, particularly if the vehicle is a bus or lorry with signage or printing on it..
could you not invert the image with LIE?
https://www.renderosity.com/mod/bcs/cv-1-for-poser-and-daz/66928
This have left+right side, you need to rework all surfaces to iray and the file structure is horrible^^.... (read the readme! to see how it is builded!)
I repaired all + added iray, but I am not allowed to share it ;)
Edit: Okay I tested it with scale... yeah that sucks, can not even correct it easy with LIE invert, because of placing. so... well just accept it xD
...that is not as simple a process as it sounds, particularly if the instrument panel is not symmetric. It is better (but more work, particularly for the instrument panel) to go into the actual texture files using a 2 D programme and edit them reversing the portions wiht lettering then saving them with an alternate name in the same folder (like "Controls" or "Licence" RH) so as not to overwrite the originals and then apply the altered files in the surfaces tab before inverting the vehicle's scale.
Yeah I updated my post and tested it ;)
A comprehensive up to date user manual with advanced features and screenshots.
that would be too big, also i would NOT want to read it all.... you can learn a lot easy by clicking around and for others you need some knowledge from other sources.
Its also good to learn the things, when you can use them :)
Like, a newbie, would be overloaded with Animation readmes, or baking surfaces or maybe creating new morphs, for a new user is posing, the basics of the interface and how to load content correct more interesting :)
So, when a new user comes and see there is a 200 pages filled Readme, I am sure he would say NOPE ;)
on Youtube does someone make Videos (FREE!) where he explain all the features, that is very helpful also he and the users answers there :) (and I got a lot knowledge from the forum!)
A user-maintained wiki-manual might work for that (though would probably be full of links to video tutorials)
Anthropometry dictates that this wouldn't be possible as there's just way too much variation between dimensions of various parts of the body vs overall height. In addition to this, what might look out of proportion to one individual could appear to be "natural" to another. So it generally comes down to us to put the dimensions together and shape/size them into something that makes sense to the individual doing the shaping.
Organs. Like, individual human internal organs.
I know we've got the M4/V4 internal organs but they load as a big chunk, even though there's material options, and the store's search function is... uh. So I guess just because I haven't seen them sold here doesn't meant that they aren't.
Anyway, I'd like to just be able to load and position a single heart or kidney or whatever in a jar or on the alchemist's table. The AntFarm did release Gutz earlier this year, so maybe there's hope for the future?