Star Trek Builders Unite 4 : In a Runtime Darkly!

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Comments

  • PDSmithPDSmith Posts: 712
    edited December 1969

    Thalek said:
    Very pretty! I presume it's a fighter?

    Wit dem big cannons? Definitely! OH! you mean the ship, um...yeah so's that.
    -Paul

  • patience55patience55 Posts: 7,006
    edited December 1969

    bluto said:
    bluto said:
    I wonder if I can interest anyone good at making textures and bunbmaps in taking on this snappy little outfit for m4 valiant

    [sound of clearing throat] I'm still waiting for that nifty Klingon armour you made!

    well the problem there is that I cant quite figure out how to keep the female one from gapping at the section seams

    Could be something the joint editor could adjust. I have noticed a few differences between rigging in D/S3 and 4.x when it comes to Legacy and I prefer D/S3. Seems to keep things together better. But there are trade offs, D/S4 does other things much better.

    I'm interested in the male's outfit. My Klingon females are wearing something else ;-)

  • SpottedKittySpottedKitty Posts: 7,232
    edited July 2013

    PDSmith said:
    Enjoy the eye candy.

    We will. Very nice — some design elements of various post-TOS-era shuttles, but unmistakeably something we rarely saw in Trek; a single-critter fighter intended to get right up the enemy's left nasal orifice and kick some serious caudal appendage. All we need now is a carrier to fly her from. ;-)
    Post edited by SpottedKitty on
  • ThalekThalek Posts: 318
    edited December 1969

    PDSmith said:
    Thalek said:
    Very pretty! I presume it's a fighter?

    Wit dem big cannons? Definitely! OH! you mean the ship, um...yeah so's that.
    -Paul

    [chuckle] Aye, she's a beauty, and the ship ain't half-bad, either.

  • MotoTsumeMotoTsume Posts: 520
    edited December 1969

    just added a rar file of 14 PNG each 3000 x 1687 - all my asteroid field stocks

    http://mototsume.deviantart.com/art/Asteroid-Belts-Mega-Pack-382551431?q=free for gallery:mototsume/13634540&qo=0

    free for all to use :)

  • NV OracleNV Oracle Posts: 139
    edited December 1969

    I was hoping you'd do that, Moto. I'm working on a project render for my brother for his birthday, and for part of it, I need an asteroid field. I'll credit you.

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    MotoTsume said:
    just added a rar file of 14 PNG each 3000 x 1687 - all my asteroid field stocks

    http://mototsume.deviantart.com/art/Asteroid-Belts-Mega-Pack-382551431?q=free for gallery:mototsume/13634540&qo=0

    free for all to use :)

    Saw them and got all of them. Thank you!!

  • ghastlycomicghastlycomic Posts: 2,531
    edited December 1969

    PDSmith said:
    I've been working and a 3D modeler for a while. The ship isn't complete for release just yet. the Material settings I'm guessing aren't set for Poser just yet, so that's in progress. Once done I'm sure the artist will release it for 'consumption'. Enjoy the eye candy.

    LUXRENDER IMAGE RENDERED AT 1920X1080 FOR CLOSE UP QUALITY.

    -oh and a flight jacket is pending as well.

    -Paul.

    That's really cool.

    Heheheh. Could see pilot kill tally marks on it.

  • blutobluto Posts: 842
    edited July 2013

    bluto said:
    bluto said:
    I wonder if I can interest anyone good at making textures and bunbmaps in taking on this snappy little outfit for m4 valiant

    [sound of clearing throat] I'm still waiting for that nifty Klingon armour you made!

    well the problem there is that I cant quite figure out how to keep the female one from gapping at the section seams

    Could be something the joint editor could adjust. I have noticed a few differences between rigging in D/S3 and 4.x when it comes to Legacy and I prefer D/S3. Seems to keep things together better. But there are trade offs, D/S4 does other things much better.

    I'm interested in the male's outfit. My Klingon females are wearing something else ;-)


    ok , well I will send you the figure for the male uniform and props that go with it , I hope they work for you
    im not really to sure I rigged it right anyway but I wonder if I could interest you in looking at the female tunic object with rigging in mind.
    actually I will prolly send you both the female and male tunic in obj form for rigging as im sure I messes it up on the male tunic

    you will get the credit for rigging it when i do the readme .

    Post edited by bluto on
  • patience55patience55 Posts: 7,006
    edited December 1969

    bluto said:
    bluto said:
    bluto said:
    I wonder if I can interest anyone good at making textures and bunbmaps in taking on this snappy little outfit for m4 valiant

    [sound of clearing throat] I'm still waiting for that nifty Klingon armour you made!

    well the problem there is that I cant quite figure out how to keep the female one from gapping at the section seams

    Could be something the joint editor could adjust. I have noticed a few differences between rigging in D/S3 and 4.x when it comes to Legacy and I prefer D/S3. Seems to keep things together better. But there are trade offs, D/S4 does other things much better.

    I'm interested in the male's outfit. My Klingon females are wearing something else ;-)


    ok , well I will send you the figure for the male uniform and props that go with it , I hope they work for you
    im not really to sure I rigged it right anyway but I wonder if I could interest you in looking at the female tunic object with rigging in mind.
    actually I will prolly send you both the female and male tunic in obj form for rigging as im sure I messes it up on the male tunic

    you will get the credit for rigging it when i do the readme .

    Okay. I'll send you a PM.

  • mylochkamylochka Posts: 168
    edited December 1969

    bluto said:
    I wonder if I can interest anyone good at making textures and bunbmaps in taking on this snappy little outfit for m4 valiant

    I'm catching up on stuff I've promised to other folks, but I might take a shot at it. Any more pictures? A rear view would be helpful.

  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    Meet Lt James Xavier Khan Second in command of the ISS Savage a small scout ship in the service of the Empire commissioned in Aug 2157

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  • jaguarry3jaguarry3 Posts: 230
    edited December 1969

    mylochka said:
    bluto said:
    I wonder if I can interest anyone good at making textures and bunbmaps in taking on this snappy little outfit for m4 valiant

    I'm catching up on stuff I've promised to other folks, but I might take a shot at it. Any more pictures? A rear view would be helpful.

    Nice to have you back

  • blutobluto Posts: 842
    edited December 1969

    mylochka said:
    bluto said:
    I wonder if I can interest anyone good at making textures and bunbmaps in taking on this snappy little outfit for m4 valiant

    I'm catching up on stuff I've promised to other folks, but I might take a shot at it. Any more pictures? A rear view would be helpful.

    you know m , I wish I had another view of this uniform concept art , but it has as yet not appeared on the net .
    I would say use your bountyfull imagination with the back of the tunic
    I think it was meant to be an updated Klingon uniform for j j's universe tos era ,
    however seeing as he has ridged on his dome I would say work the segments on the back of the tunic to have a kind of built in spine plate like design. other than that have some fun with it and im sure you will surpass even my expectations

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Just posted this in my DA Gallery. It's a short story I've had in my files for awhile. Finally decided to go ahead and release it:

    http://mdbruffy.deviantart.com/art/Where-No-Dregan-Has-Gone-Before-383212551

    Where_No_Dregan_Cover_copy.jpg
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  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969


    Cool set! I updated the freebies list to include it.

  • patience55patience55 Posts: 7,006
    edited December 1969


    Cool set! I updated the freebies list to include it.

    Thank you :-)

  • mdbruffymdbruffy Posts: 2,345
    edited December 1969

    Another item for the Freebie list: Movie era Food Replicator based on the diagrams in "Mr. Scott's Guide to the Enterprise":

    http://mdbruffy.deviantart.com/art/TOS-Movie-era-Food-Replicator-383603880

    Food_ReplicatorI.jpg
    745 x 716 - 90K
  • Magnusx69Magnusx69 Posts: 16
    edited December 1969

    HI, I'm looking to find a blank conforming mask with maybe a bump for the nose for V4.
    I would make one, but I'm still a noob when it comes to Hexagon.

    Thanks

    Aszmo

    http://aszmo.deviantart.com/

  • TheCastellanTheCastellan Posts: 710
    edited July 2013

    Cassy keeps wondering why she never bumps into anyone that can shoot straight.


    Say, can anyone suggest what type of bridge would be good for the Metaluna? Apparently it is a very small, very old ship.

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    Post edited by TheCastellan on
  • TheCastellanTheCastellan Posts: 710
    edited December 1969

    ssgbryan said:
    Cassy keeps wondering why she never bumps into anyone that can shoot straight.


    Say, can anyone suggest what type of bridge would be good for the Metaluna? Apparently it is a very small, very old ship.

    Ptrope's Pilot Enterprise Bridge.

    Where is that one?

  • patience55patience55 Posts: 7,006
    edited December 1969

    A shelving unit with "curtains", pill bottles and label ... 2 downloads:

    http://www.daz3d.com/forums/discussion/21829/P30/#373063

  • RedfernRedfern Posts: 1,618
    edited December 1969

    ssgbryan said:
    Cassy keeps wondering why she never bumps into anyone that can shoot straight.


    Say, can anyone suggest what type of bridge would be good for the Metaluna? Apparently it is a very small, very old ship.

    Ptrope's Pilot Enterprise Bridge.

    Where is that one?

    Upon a failed hard drive. Ptrope "lost" the data while he was building it...along with a "steampunk" variant he was assembling.

    Sincerely,

    Bill

  • mdbruffymdbruffy Posts: 2,345
    edited July 2013

    Redfern said:
    ssgbryan said:
    Cassy keeps wondering why she never bumps into anyone that can shoot straight.


    Say, can anyone suggest what type of bridge would be good for the Metaluna? Apparently it is a very small, very old ship.

    Ptrope's Pilot Enterprise Bridge.

    Where is that one?

    Upon a failed hard drive. Ptrope "lost" the data while he was building it...along with a "steampunk" variant he was assembling.

    Sincerely,

    Bill

    I know that feeling- except in my case it was an external drive. It took all of my Romulan WarBird internal files with it when it died- Engine room and Plasma Cannon Chamber both.

    Post edited by mdbruffy on
  • NVent3dNVent3d Posts: 113
    edited December 1969

    http://vilmur.deviantart.com/art/2nd-Gen-Explorer-for-Daz-s-Genesis-beta-383738970

    beta version available for download.

    please send me all of your notes/comments/complaints.

    2nd_gen_explorer_beta_ad_2.jpg
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  • PDSmithPDSmith Posts: 712
    edited December 1969

    jrvilmur said:
    http://vilmur.deviantart.com/art/2nd-Gen-Explorer-for-Daz-s-Genesis-beta-383738970

    beta version available for download.

    please send me all of your notes/comments/complaints.

    I left a number of notes over at DA for you. the *.duf files are reference files inside the /data directory. I suggest including them in the download.

    Right now everything comes up as blocks.

    Untitled-2_copy.jpg
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  • NVent3dNVent3d Posts: 113
    edited December 1969

    PDSmith said:
    jrvilmur said:
    http://vilmur.deviantart.com/art/2nd-Gen-Explorer-for-Daz-s-Genesis-beta-383738970

    beta version available for download.

    please send me all of your notes/comments/complaints.

    I left a number of notes over at DA for you. the *.duf files are reference files inside the /data directory. I suggest including them in the download.

    Right now everything comes up as blocks.


    I added the data files and reupped to the same place.

  • shadowhawk1shadowhawk1 Posts: 2,200
    edited December 1969

    ssgbryan said:
    Cassy keeps wondering why she never bumps into anyone that can shoot straight.


    Say, can anyone suggest what type of bridge would be good for the Metaluna? Apparently it is a very small, very old ship.

    Ptrope's Pilot Enterprise Bridge.

    Where is that one?

    Try the freebie list at the front of this thread for a link.

This discussion has been closed.