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Hi jukingeo,
There are two issues with Sydney. One, the HD morphs which if I understand correctly, leaves a crease in the lower chest area of a figure when not combined with the Sydney base shape (messy). The second issue is the breast deformation on Sydney. It is entirely possible that daz may argue that this is not an issue at all and never fix it. So you will have to morph out the issue which is what ive been attempting. If you want to make your own older characters you should try Aging Morphs for Genesis 8 Female(s), https://www.daz3d.com/aging-morphs-for-genesis-8-female-s . If your looking for a pre made character, one of my favorites is https://www.daz3d.com/grandmother-hd-for-genesis-8-female-and-edie-8 . Also, theres Mabel 8, https://www.daz3d.com/mabel-8 .
Remember, Daz has an excellent return policy. 30 days, return for any reason. Just make sure that you specify how you want that refund, the daz default is store credit.
HD morphs modify a base figure. Weird results with a different base is not at all unusual.
And yet, I'm forever using HD morphs (of varying strengths) on different characters other than the one intended and they look fine.
Laurie
Morphs move the (virtual, for an HD morph) vertices in a straight line, normals chnage the facing of a surface for lighting purposes. If they are designed for a shape markedly different from the base then using them on a diffrent shape or on the base is likely to produce artefacts. I don't know if it would be possible to separate the head and body HD morphs, perhaps with a fall-off at the neck so they could apply together correctly, but that may well be the only possible approach.
Allen: Then you're lucky or didn't notice, that's cool.
Granted, virtually all of my characters usually have clothes on and whatever artifacts exist may be beneath the clothing...lol. But no, I've never noticed a problem. Or rarely.
Laurie
The crease under the breasts is also present on the Melinda add on character. I bought Melinda mainly because I liked the look of the skin texture, I don't have Sydney.
If you position the camera to get one of the breasts in profile and zoom right in on the underside where it meets the torso, the ridge is almost pyramid shaped. I really don't know what it's supposed to represent. It just looks ridiculous.
Is it possible that you are getting that problem because you don't have Sydney?
Here is another attempt at the re-shape. I used just the Daz morphs and Breast Control this time. https://www.daz3d.com/breast-control-genesis-8-female-s , https://www.daz3d.com/genesis-8-female-body-morphs .
Daz Morphs:
Breasts Gone: 5%
Breasts Perk Side: 50%
Breasts Upward Slope: -100%
Breast Control:
!Breast Side Smoother: -100%
Breast Height Upper: -65%
Breast Sag1: 25%
Breast Sag2: 80%
Breast Top Curve2: 15%
Center Gap Width: 10%
Im checking now.
That only occures if you dont have Sydney. With the Sydney body shape, its not there.
Yes, someone mentioned earlier in the thread that you get the crease if you dial in the Sydney HD morph without the Sydney base shape - for example if you were trying to add Sydney's HD wrinkles to another character's shape.
whatever is causing this distortion of the mesh, is also present in the Melinda character. It obviously shouldn't be present on any of the characters, since it isn't there when you use Sydney HD, so it clearly isn't intentional.
Bug submitted for the breast shape. I dont have the HD so I didnt write one up for that issue.
I'd have to double check, but I think I first noticed the specificity with HD with Victoria 7 on non-Victoria shapes, and maybe Michael 7
Testing out Christian and Sydney
I like Sydney, she has a ton of detail that I felt would be good to add to my GF8 gene pool. Origanally I was going to get the deal on the pro bundle with the free items and the gift card, but after spending time looking at the pro bundle there really wasn't anything in it I wanted. So I have been thinking about it and decided to just get the base character with the HD addon. The orange skin deal isn't that bad IMO and is an easy fix, so it isn't an issue for me as I tweak EVERYTHING all the time and hardly ever use anything stock.. The breast issue isn't that bad for me either since i have found that as long as I have the Sydney body at 50%, it's not an issue and I can add other morphs to it just fine.
Anyhoo, here is a test image with the HD at 100% and the base head morphs at 50% and the base body morph at 25%, plus many more body morphs to get her where I wanted her to be.
whoa...thei is really nice. spectacularly good. i might end up buying them just from this render.
Great render @Ildanach
I've thought that all along but hadn't seen anyone mention it, so I didn't want to be the oddball.....again....
Wow, this combo is gorgeous!
Thanks @daveso and @Worlds_Edge, it was because of the awesome render by @AllenArt that I decided to get Sydney and I'm glad I did.
This is an ace render! She looks well at home on that bike
She reminds me of the mother from Son's of Anarchy, can't remember her name though
have you used the HD add for both?
Yeah I used HD on both, but not at 100%. Think I brought them down to about 65% (I think) and also reduced the normals, bumps and translucency. Got a render cooking at the minute so can't check the exact numbers.
The creases mainly relate to bust size; it causes the skin to fold, much like it folks at the groin and abdomen when bending over - even with very slim folks.
Well, I think you're right. After I noticed the similarity for that angle I could also see if in other angles. Seeing geometry is tricky because noticing the details in it is so heavily influenced by lighting, color, and context.
I think it's more a case of the artist compensating for the Sydney shape.around the breasts. Sydney is listed as a required product.because the character was created off of the shape of Sydney. It's no surprise, given the sagging breast look of Sydney, that the shape morph of Melinda without Sydney has issues around the breasts.
HD morphs adds specific detail to their respective figures. In Sydney's case, that includes details to support the look of sagging breasts on a 50-something woman. But to look right on other characters, the breasts need to have the sagging look to begin with. And of the plethora of female body shapes I have in my runtime only one not intended for Sydney looked good with Syd's HD morph. A second one looked okay, but not quite bikini worthy.
That looks pretty amazing. Great job!
@jukingeo, Welcome to the wild and crazy world of Daz 3D.
If you're not too picky about the shape of her breasts, Sydney looks amazing. As an older woman, and a bleeping perfectionist, they bother the h3ll out of me! lol Sydney also looks fine with her HD morph. It's created specifically for her and augments all her lovely wrinkles and other imperfections. The issue with the HD morph only comes into play when used without the Sydney shape.
I second AnotherUserName's recommendation of Zev0's aging morphs to attain your goal of an attractive older woman. They will work on any Gensis 8 female, including Zelara. You may need to go to the Parameters pane and increase the level of SubD, (Mesh Resolution) to get the best results.
(Zev0 also has aging morphs for the males, and for both in the Genesis 3 line as well.) I don't recommend blindly buying everything Zev0 has released, but when you have a specific need one of his products is for, I recommend you grab it. (You can save yourself a lot of money if you ignore the sales and only buy what you need when you need it. Even if you pay full price, in the long run, you'll spend less money and have a runtime that's not bloated with a lot of products you end up never using—like my runtime!)
One more thing, don't be afraid to mix and match. There's no reason you can't dial in another face with Daisy or Malmorda to modify their faces. A little of this, a lot of that, maybe a bit of someone else… And you can apply any G8 female materials to any G8 female. There are lots of combinations that will look horrific, but there are also lots of combinations that will look pretty darn good, too. Be sure to preview in Iray, (or 3Delight, if that's what you're rendering with.) The default texture view in Daz Studio doesn't do any character justice, especially when the figure has Iray materials.
As an older woman, I have first-hand knowledge of how the skin beneath the breasts creases at various stages of age and breast size. I assure you, my skin has never doubled over on itself into a crease below the breasts. Perhaps I'm the odd-woman out…?
Regardless, I hope we can agree to disagree on this issue…
I actually like Sydney, here is two renders, the first is just her with the had morphs and the second one I played with the surgical beauty morphs