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Personally, I'm pleasantly surprised by how this works. I took one of my favorite 8 characters, Pia HD, morphed the 8.1 base, and applied the character's materials. I used poses for 8 and an outfit for 3. I adjusted the smile etc. and did a quick test render. I'm very happy how easy this was to do.
Edit: Weirdly spaced double post.
Having looked it seems you have to buy G8.1 - honestly that is not going to happen - total rip off.
Interesting...
So, Victoria 8.1 has a "Makeup Weight" instead of "Diffuse Overlay". More or less the same thing, but it's a different label.
(I don't think the Genesis 8 diffuse overlay makeups work well on the 8.1 UV maps without modification, but I only tried with Babina 8 late last night for me... so maybe it'll work okay, but I kind of doubt it. I'm positive I can make them work eventually.)
It's going to take some time to unpack the Victoria 8.1 surface details in my brain because there are a few new things added in there and some different labels as well.
Nope. You already own it. G8.1 is in your Genesis 8 Starter Essentials already.
Genesis 8 Starter Essentials, Default Resources - though soem people have said they had to uninstall and reinstall rather than just update. I haven't had time to download yet.
Right, it's a new Victoria for an updated base - I would doubt we will have a flood of 8.1s to match the 8s, and if we do I'm sure they will be new characters along the same lines rather than tweaks to the older character.
Daz Central had an update for Daz itself but the starter essentials didn't have any kind of update available. Thus I had to uninstall and reinstall it and it worked.
Considering all of these incompatibility quirks, I hope that content creators will continue to supply for Genesis 8, not just exclusively 8.1, for the forseeable future.
Wondering what this means for Face Transfer, as it loads up a Genesis 8 by default.
Because I've been wanting to depict a truly hermaphrodite character (a canonical one; Slaanesh, from the 'Warhammer' fandom), I'm intrigued by this: "Male anatomical elements will now work on females. Conversely, female anatomical elements will work on males." But aren't anatomical elements geografts? Wouldn't there be a visible texture seam where they attach to? Although, I suspect the scrotum wouldn't be able to be removed, which would make such an artistic exercise impossible.
Note to the other specular rendering users out there, you need to bump up the Transmitted Measurement Distance in order to see a compatible SSS as the default if you choose to use the much more realistic specular rendering mode!
So then if I just load in my custom G8F character, as far as I understand there is no way to use the new expression system, unless I convert the character into a G8.1 one. Som epeople have said, that this conversion doesn mess up the parameters of the character, so that's at least a plus.
And what about the new shader than? In order to use that, do I also need to convert the character into a G8.1 one? Or can I somehow manually apply the new shader to the already existing custom G8F?
And thanks for all the replies by the way!
G8 LIE does work on G8.1. I did a few tests of this after the geoshell was noticed. The Geoshell thing is being looked at.
Male elements do work on females (and i'd assume female will work on male when Male 8.1 arrives).
As it's basically just an alternative geograph, if textures are made specifically for male genitals on female then there won't be a seam any more than when the female parts are used. Unfortunately there's no textures, and from what I can see Victoria 8.1 doesn't have textures for male regions (maybe she does but it's not listed), so they might be a bit hard to come by. So you'll need to wait for some tools or figures that specifically include the other anatomy, or make your own.
You could always shrink the rear dangly region. Or make/find a morph..
Genesis 8.1 is free.
Victoria 8.1 is a new character, you wouldn't be buying her again.
The new features are part of Genesis 8.1, not Victoria.8.1. Your previous characters can benefit from the new features without spending anything.
It's not Genesis 9 because it's not a new figure, it just improves Genesis 8, all your Genesis 8 content except some expressions work on Genesis 8.1 as they always did, which seems compatible enough for me.
The way you describe it should be, is actually the way it is.
Daz Central's "Daz Studio" includes the base cotnent as well as the application.
What about Geografts?
All the geografts I've tried so far still work, including those from *ahem* other stores.
Yup. The mesh is the same so the grafts will still work :D
Thank you for the update, really appreciated
To those new to DS with Genesis 8 and waking up to find that those G8 characters you bought are no longer compatible with new content, welcome to the Obsolescence Club. I have to tell you, however, you likely have it easy. Imagine waking up to find that your G1 and G2 (even worse) were suddenly obsolete. All the money and time invested, much of it down the drain.
Oh yes, there are always a number of people scurring around, excited like it's Christmas morning, "Oh boy, a new version of Genesis!". The end-users who are already heavily invested are thinking, "Here we go again..."
Enjoy!
Do I have to upgrade to Daz 4.15 in order to use the new G8.1...I currently have 4.12 installed and not exactly looking forware to upgradign with so many bugs still in it.
For me too - 4.15.0.2
This was discussed on the previous page. There's a slight marketing/communication/wording mishap, regarding this.
This is inaccurate. All the G8 characters you bought are compatible with the new content. There's just more to play with in addition.
Or buy UV swap and use Genesis 8 Male materials on both figure and geograft
Genesis 8 UV Swap: Male and Female Base | 3D Models and 3D Software by Daz 3D
But the content you bought before hasn't become obsolete over night. You can still use them. Especially during the time while new content for the new figure are still being made.
As an example, I still use G3 and I don't feel at all like I'm missing out or like I've been left behind. There are still a lot of content being made with G3 support.
I know people that still use V4, one of whom only recently decided to update to G8. All those old content don't stop working just over night.
Not entirely OT.
This new shader is going to take some getting used to and some learning... but: ok, sign me up. Huge improvement and I have barely scratched the surface here with a G3 male. And I didn't have to change my TMD. Maybe this new shader helps to demonstrate how Dual Lobe Specular actually works, because I largely didn't care for it... now I think I am better understanding how to use it.