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© 2025 Daz Productions Inc. All Rights Reserved.
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I'm just advising how it seems to work and the issues we had, in case there's something that needs to be fixed. Ther was a separate product under My Library in Central which was the G8 Starter Essentials. I had to uninstall and reinstall this to get 8.1. It now seems to be gone from Daz Central, the other Genesis Starter Essentials are still there.
"Vellus Hair" is not present in new Starter Essentials or Default Resources. This is a separate product. Just like, for example, "Anatomical Elements". You didn't confuse this with "Toulouse Hair", by any chance?
It depends. SOME geografted anatomy works fine. Others do not work the same way because the Surface layout is all different even if the mesh is the same, so it might balk. Geoshells involved with anatomy also may have issues in the Torso region.
RawArt's Lekkulian for G8F seems to work okay. The head tails are fine.
Most anything that has its own textures will not care about G8.1 being different. It'll work just fine unless there are Shells involved and/or Torso textures (which may get confused with the Body texture for 8.1).
Various boob products seem to be okay so far. If you copy Body textures to the Torso region (or equivalent) in the boob product, you'll probably have to change UVs in Surfaces. That's about it. It's not very complicated.
From the naughty store... 3fw's New Gens do not want to apply. The script sees "Not G8F" in the layout, and stops there. You may be able to apply it manually by applying to G8F, then autofit over to the G8.1 figure. I don't know if it works, but gynocology shots are not a high priority for me right now.
Also from naughty store... Golden Palace has geoshell(s) involved, along with copying materials over from the Torso. So those are going to have issues without some additional work. Copying Body materials to Torso is the same thing as before. Making the shells work is probably okay since the GP shells are used for the GP surfaces (i.e. you can turn off the Body part of the shell, which is irrelevant to the anatomy prop).
Also from naughty store... enhancements to the Daz G8F Anatomical bits. Those seem to work fine because the G8F anatomy works fine on G8.1. Geoshells/overlays for the anatomical bits are fine as long as you turn off the Body part of the shell. Morphs for the anatomical bits are unaffected, and should work fine.
I'm not sure what bugs you're talking about. I've been using it with no issue, but yes, the new shader requires 4.15 as does some of the automatic ports of stuff from G8 to 8.1.
That is of course an option! Though the only problem with that is that male materials are often a bit... hairy... with stubble everywhere in every texture (it's a thing of nightmares, even in the "clean shaven" variety). So might not be appropriate for more smooth characters.![laugh laugh](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png)
Nice upgrade. I like the new skin shader, looking forward to play around with it.
That is because it's behind a $104 paywall, with the university bundle...
Note to the other specular rendering users out there, you need to bump up the Transmitted Measurement Distance in order to see a compatible SSS as the default if you choose to use the much more realistic specular rendering mode!
do the tattoos come eith the V8.1 character?
It lists Tattoos in the file list, so i'd assume so.
Yes they are part of the package
Daz had to transfer the Genesis 8.1 enhancements to the G9
I think these improvements have made people a little nervous about the future of their products and who have spent big money .
The most important thing for Daz is to be trusted by developers and people .
Daz should have a clear road map .
I'm trying to understand all this and decide if Victoria 8.1 and HD addon are realyy worth the cost to me. What do I gain by buying Victoria 8.1 and HD addon that I can't acheive by adding Victoria 8 and the Victoria 8 HD addon to the free Genesis 8.1 base?
Overall buying V8.1 University bundle with the HD addon and two other addons comes to $75 for me even with the 20% discount for owning Dorm Room and Matilda hair. And that is a little pricey for my budget.
What exactly is obsolete about G8? Clothing, hair, and poses for G8.1 will still work on G8. All of your G8 characters can be loaded onto the G8.1 base. No complex tool or clunky manual workarounds needed. From what everybody is saying, G8.1 is still the exact same mesh...only with a new UV map and updated facial rig. This is not moving from G2 to G3 or G3 to G8.
are there changes to the face rigging? new bones, bones removed?
trying to unerstand why expressions should be a compatibility issue
I may have found a workaround for the geoshells. This is SimonWM's Genesis 3 Female(s) Wet Body Iray (https://www.daz3d.com/genesis-3-female-s-wet-body-iray) on G8.1. Left image is the geoshell as loaded; right image is with the copied surfaces.
I started with both G8.1 and G8 loaded into the scene with the geoshell applied to each, and then followed these steps (the order is important):
I hope that makes sense. This is the only full-body geoshell product that I have, so I'm not sure if the process works universally.
So, I got just the Vicky 8.1 figure (no use for anything in the bundle). And BTW Daz, thank you for NOT making her 10 friggin feet tall ;) Nice eyebrows, nice eyes, nice skin.
I figured out how to get Genesis 8.1 to smile. She's kind of pretty. If I had money to spare I might have picked up V8.1 just to play with, but I'm still broke from Christmas!![laugh laugh](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png)
Claims to require DS 4.15 + no 3DL materials? = Hard pass.
Yeah, I'll download the updated Starter Essentials (am in no hurry to install it), but, DAZ, you've lost me until someone comes out with something so perfect for my own needs that I can't resist and I end up porting all of my character library forward to match it. Like, say, Ollie 8 did.
Or, you go back to including the 3DL materials as a part of the package. The only real reason I've continued purchasing the official bases for the past year or so is because I could count on them all including those.
And, hint; claiming that it needs the latest version of Studio *is not a selling point*.
Agreed!
Just a quick pop in from me, I will be updating scripts that can be updated to 8.1 without a complete rework, which will be most of them.![yes yes](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/thumbs_up.png)
Is it just me being idiot or .... .
I'm not seeing anything different .. everything is installed .. I load a standard G8 female into a scene and then G8.1 female .. I render out the G8 and then the G8.1 .. load them into a paint package and flip back and forth between them .. other than different shaped eye lashes .. the skins are identical .. ok, maybe an extra little gloss on the 8.1 lips .. but .. Should i be seeing something different besides those couple of things between G8 and G8.1???
The bones and limits associated with them are the same. New expressions have been custom sculpted to be in line with FACS system. The old expressions have been "overwritten" with the new ones for 8.1. I don't know exactly how it works, but exporting and importing should work, just remember to adjust the rigging to shape :D
Bummer, fell in that trap, too. With full body geoshells for G8 not working on G8.1 and vellus hair not included, how does one proceed to return the V8.1 purchase?
Nope. Same mesh. Same shape. Same skin basically. You should notice that 8.1 has a second mat zone for the Torso area-- now it's Body & Head. Also, the mouth realism is amazingly improved. The expression system is also different and improved. There is a new eyelash mesh and a separate tear mesh that both step up the realism overall. The tear in particular does amazing things to the eyes in renders. There are new UVs available to use as well and are a little different on the face, neck and torso. Also the new eye UV is unified so there is no gap between the pupil and iris or the iris and sclera. The new shader that is available isn't used on G8.1 but is on Victoria 8.1 and will likely continue to be used moving forward. It was designed specifically for skin to be more in line with standard PBR shaders (as I recall).
OK, I read enough to go ahead and grab G8.1. My big hope is the new face morphs really let me do some cool things with Sakura, Kanade and other more extreme figures where expressions were...let's just say "not as good"
Thanks for the free upgrade! ![yes yes](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/thumbs_up.png)
The REALLY deserves a FAQ post to answer questions like:
thanks.
they erc'd morphs into the face rigging pose controls?