Genesis 8.1 / Victoria 8.1

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  • vagansvagans Posts: 422

    Richard Haseltine said:

    vagans said:

    Richard Haseltine said:

    Genesis 8 Starter Essentials, Default Resources - though soem people have said they had to uninstall and reinstall rather than just update. I haven't had time to download yet.

    Daz Central had an update for Daz itself but the starter essentials didn't have any kind of update available. Thus I had to uninstall and reinstall it and it worked.

    Daz Central's "Daz Studio" includes the base cotnent as well as the application.

    I'm just advising how it seems to work and the issues we had, in case there's something that needs to be fixed. Ther was a separate product under My Library in Central which was the G8 Starter Essentials. I had to uninstall and reinstall this to get 8.1. It now seems to be gone from Daz Central, the other Genesis Starter Essentials are still there.

  • DVoid said:

    rayglendenning said:

    Hellboy said:

    jaxprog said:

    Here's the way this new upgrade should've been implemented. All the new features should be a module like, that Genesis 8, can take advantage of, without rebuying Victoria all over again. It might as well be Genesis 9. Soon we'll see Stephanie 8.1 and all the other premier character "X" 8.1 and Genesis 8 will fade away. Calling it 8.1 is just marketing making it seem "compatible." There's alot of people here, like myself, who have spent tens of thousands of dollars since genesis 2, watching each previous version's investment get flushed down the tiolet because the previous version was found wanting or lacked compatibility.

    An analogy goes like this. Microsft used present different versions of Windows to its customers. Each new version replaced the previous version giving the customer new features and improved functionality and you paid for it. Those days are over with. Microsoft now makes one operating system, windows 10, and improves the same operating system with all the new features via updates, without having to buy windows all over again. This is the way Genesis 8 should be. One Genesis 8 and it improves, whilst all previous investment retains its value as opposed to a new Victoria with features that the all the previous investments cannot benefit from.

    Despite my opinion, I might buy 8.1 and I might not.  What I can tell you in this current moment in time, is I'm not too pleased with the latest development in its current implementation. Yes, it looks amazing and is amazing, but I shouldn't have to shell out thousands of more dollars over the course of the future rebuying the same models just so she smile with greater realism. All my library I've invested in since June 2013 should be able to use this new technology.

    Genesis 8.1 is free.

    Victoria 8.1 is a new character, you wouldn't be buying her again. 

    The new features are part of Genesis 8.1, not Victoria.8.1. Your previous characters can benefit from the new features without spending anything.

    It's not Genesis 9 because it's not a new figure, it just improves Genesis 8, all your Genesis 8 content except some expressions work on Genesis 8.1 as they always did, which seems compatible enough for me.

    The way you describe it should be, is actually the way it is.

    Still can't find the genesis 8.1 vellus hair described on the genesis 8.1 announcement page :-/

     This was discussed on the previous page. There's a slight marketing/communication/wording mishap, regarding this.

    A lot of pages to go through and I hoped we might get an answer before Daz close for the day. Bit of an unprofessional oversight and I almost bought Victoria 8.1 until I found out it's not even included there!
  • maxaradermaxarader Posts: 14
    edited January 2021

    Richard Haseltine said:

    Genesis 8 Starter Essentials, Default Resources - though soem people have said they had to uninstall and reinstall rather than just update. I haven't had time to download yet.

     

    "Vellus Hair" is not present in new Starter Essentials or Default Resources. This is a separate product. Just like, for example, "Anatomical Elements". You didn't confuse this with "Toulouse Hair", by any chance?

    Post edited by maxarader on
  • Hylas said:

    What about Geografts?

    It depends. SOME geografted anatomy works fine. Others do not work the same way because the Surface layout is all different even if the mesh is the same, so it might balk. Geoshells involved with anatomy also may have issues in the Torso region.

    RawArt's Lekkulian for G8F seems to work okay. The head tails are fine.

    Most anything that has its own textures will not care about G8.1 being different. It'll work just fine unless there are Shells involved and/or Torso textures (which may get confused with the Body texture for 8.1).

    Various boob products seem to be okay so far. If you copy Body textures to the Torso region (or equivalent) in the boob product, you'll probably have to change UVs in Surfaces. That's about it. It's not very complicated.

    From the naughty store... 3fw's New Gens do not want to apply. The script sees "Not G8F" in the layout, and stops there. You may be able to apply it manually by applying to G8F, then autofit over to the G8.1 figure. I don't know if it works, but gynocology shots are not a high priority for me right now.

    Also from naughty store... Golden Palace has geoshell(s) involved, along with copying materials over from the Torso. So those are going to have issues without some additional work. Copying Body materials to Torso is the same thing as before. Making the shells work is probably okay since the GP shells are used for the GP surfaces (i.e. you can turn off the Body part of the shell, which is irrelevant to the anatomy prop).

    Also from naughty store... enhancements to the Daz G8F Anatomical bits. Those seem to work fine because the G8F anatomy works fine on G8.1. Geoshells/overlays for the anatomical bits are fine as long as you turn off the Body part of the shell. Morphs for the anatomical bits are unaffected, and should work fine.

  • Faeryl Womyn said:

    Do I have to upgrade to Daz 4.15 in order to use the new G8.1...I currently have 4.12 installed and not exactly looking forware to upgradign with so many bugs still in it.

    I'm not sure what bugs you're talking about. I've been using it with no issue, but yes, the new shader requires 4.15 as does some of the automatic ports of stuff from G8 to 8.1. 

  • LucielLuciel Posts: 475
    edited January 2021

    Haruchai said:

    Luciel said:

    Xenomorphine said:

    Considering all of these incompatibility quirks, I hope that content creators will continue to supply for Genesis 8, not just exclusively 8.1, for the forseeable future.

    Wondering what this means for Face Transfer, as it loads up a Genesis 8 by default.

    Because I've been wanting to depict a truly hermaphrodite character (a canonical one; Slaanesh, from the 'Warhammer' fandom), I'm intrigued by this: "Male anatomical elements will now work on females. Conversely, female anatomical elements will work on males." But aren't anatomical elements geografts? Wouldn't there be a visible texture seam where they attach to? Although, I suspect the scrotum wouldn't be able to be removed, which would make such an artistic exercise impossible.

    Male elements do work on females (and i'd assume female will work on male when Male 8.1 arrives).

    As it's basically just an alternative geograph, if textures are made specifically for male genitals on female then there won't be a seam any more than when the female parts are used. Unfortunately there's no textures, and from what I can see Victoria 8.1 doesn't have textures for male regions (maybe she does but it's not listed), so they might be a bit hard to come by. So you'll need to wait for some tools or figures that specifically include the other anatomy, or make your own.

    You could always shrink the rear dangly region. Or make/find a morph.. laugh

    Or buy UV swap and use Genesis 8 Male materials on both figure and geograft

    Genesis 8 UV Swap: Male and Female Base | 3D Models and 3D Software by Daz 3D 

    That is of course an option! Though the only problem with that is that male materials are often a bit... hairy... with stubble everywhere in every texture (it's a thing of nightmares, even in the "clean shaven" variety). So might not be appropriate for more smooth characters. laugh

    Post edited by Luciel on
  • Nice upgrade. I like the new skin shader, looking forward to play around with it.

  • takezo_3001takezo_3001 Posts: 1,997
    edited January 2021

    rayglendenning said:

    Hellboy said:

    jaxprog said:

    Here's the way this new upgrade should've been implemented. All the new features should be a module like, that Genesis 8, can take advantage of, without rebuying Victoria all over again. It might as well be Genesis 9. Soon we'll see Stephanie 8.1 and all the other premier character "X" 8.1 and Genesis 8 will fade away. Calling it 8.1 is just marketing making it seem "compatible." There's alot of people here, like myself, who have spent tens of thousands of dollars since genesis 2, watching each previous version's investment get flushed down the tiolet because the previous version was found wanting or lacked compatibility.

    An analogy goes like this. Microsft used present different versions of Windows to its customers. Each new version replaced the previous version giving the customer new features and improved functionality and you paid for it. Those days are over with. Microsoft now makes one operating system, windows 10, and improves the same operating system with all the new features via updates, without having to buy windows all over again. This is the way Genesis 8 should be. One Genesis 8 and it improves, whilst all previous investment retains its value as opposed to a new Victoria with features that the all the previous investments cannot benefit from.

    Despite my opinion, I might buy 8.1 and I might not.  What I can tell you in this current moment in time, is I'm not too pleased with the latest development in its current implementation. Yes, it looks amazing and is amazing, but I shouldn't have to shell out thousands of more dollars over the course of the future rebuying the same models just so she smile with greater realism. All my library I've invested in since June 2013 should be able to use this new technology.

    Genesis 8.1 is free.

    Victoria 8.1 is a new character, you wouldn't be buying her again. 

    The new features are part of Genesis 8.1, not Victoria.8.1. Your previous characters can benefit from the new features without spending anything.

    It's not Genesis 9 because it's not a new figure, it just improves Genesis 8, all your Genesis 8 content except some expressions work on Genesis 8.1 as they always did, which seems compatible enough for me.

    The way you describe it should be, is actually the way it is.

    Still can't find the genesis 8.1 vellus hair described on the genesis 8.1 announcement page :-/

    That is because it's behind a $104 paywall, with the university bundle...

    nevarran said:

    Nice upgrade. I like the new skin shader, looking forward to play around with it.

    Note to the other specular rendering users out there, you need to bump up the Transmitted Measurement Distance in order to see a compatible SSS as the default if you choose to use the much more realistic specular rendering mode!

    Post edited by takezo_3001 on
  • davesodaveso Posts: 7,150

    do the tattoos come eith the V8.1 character?

  • LucielLuciel Posts: 475

    daveso said:

    do the tattoos come eith the V8.1 character?

    It lists Tattoos in the file list, so i'd assume so. 

  • HaruchaiHaruchai Posts: 1,978

    daveso said:

    do the tattoos come eith the V8.1 character?

    Yes they are part of the package 

  • Daz had to transfer the Genesis 8.1 enhancements to the G9

    I think these improvements have made people a little nervous about the future of their products and who have spent big money .

    The most important thing for Daz is to be trusted by developers and people .

    Daz should have a clear road map .

  • Charlie JudgeCharlie Judge Posts: 12,876

    I'm trying to understand all this and decide if Victoria 8.1 and HD addon are realyy worth the cost to me. What do I gain by buying Victoria 8.1 and HD addon that I can't acheive by adding Victoria 8 and the Victoria 8 HD addon to the free Genesis 8.1 base?

    Overall buying V8.1 University bundle with the HD addon and two other addons comes to $75 for me even with the 20% discount for owning Dorm Room and Matilda hair. And that is a little pricey for my budget.

  • MelissaGTMelissaGT Posts: 2,611
    edited January 2021

    artistb3 said:

    To those new to DS with Genesis 8 and waking up to find that those G8 characters you bought are no longer compatible with new content, welcome to the Obsolescence Club.  I have to tell you, however, you likely have it easy.  Imagine waking up to find that your G1 and G2 (even worse) were suddenly obsolete.  All the money and time invested, much of it down the drain.

    Oh yes, there are always a number of people scurring around, excited like it's Christmas morning, "Oh boy, a new version of Genesis!".  The end-users who are already heavily invested are thinking, "Here we go again..."

    Enjoy!

    What exactly is obsolete about G8? Clothing, hair, and poses for G8.1 will still work on G8. All of your G8 characters can be loaded onto the G8.1 base. No complex tool or clunky manual workarounds needed. From what everybody is saying, G8.1 is still the exact same mesh...only with a new UV map and updated facial rig. This is not moving from G2 to G3 or G3 to G8. 

    Post edited by MelissaGT on
  • MistaraMistara Posts: 38,675

    are there changes to the face rigging?  new bones, bones removed?

    trying to unerstand why expressions should be a compatibility issue

  • SenzaMisuraSenzaMisura Posts: 29
    edited January 2021

    Haruchai said:

    ChangelingChick said:

    Haruchai said:

    RobotHeadArt said:

    What about LIE (tattoos and makeup) and geoshells? The UVs are different so do textures laid out for G8 (and G3 which has the same UVs as G8) work on a G8.1?

    My experience so far is only with Geoshells.  If I load a Geoshell directly onto Genesis 8.1 Female and try to use an existing 8 preset it will not work. This doesn't change even if I change the UV from Base 8.1 Female to Base Female on the Geoshell.

    If I load a preset Geoshell made for 8 in one of the existing packages on to 8.1 it will load with the body white. If you are looking to add makeup to the face you can turn off the rest and it will work. If you want to add nails or arms/legs it will work if you turn off the body also. Anything that appears on the body or crosses a boundary with the body will not work.

    I suspect you would get similar error with LIE but it might work IF you change the UV to Base Female first but then you couldn't use the new skins.

    If anyone else could confirm/refute the above I would be interested :)

    G8 LIE does work on G8.1. I did a few tests of this after the geoshell was noticed. The Geoshell thing is being looked at.

    Thank you for the update, really appreciated 

    I may have found a workaround for the geoshells. This is SimonWM's Genesis 3 Female(s) Wet Body Iray (https://www.daz3d.com/genesis-3-female-s-wet-body-iray) on G8.1. Left image is the geoshell as loaded; right image is with the copied surfaces.

    I started with both G8.1 and G8 loaded into the scene with the geoshell applied to each, and then followed these steps (the order is important):

    1. Apply the Iray Uber Base shader to the Body and Head surfaces of the G8.1 geoshell.
    2. Copy the Torso surface of the G8 geoshell and paste it to the Body and Head surfaces of the G8.1 geoshell. If you want, you can delete all the G8 stuff from your scene once you've copied the Torso surface.
    3. Change the UV on the Body and Head surfaces of the G8.1 geoshell to Base Female.

    I hope that makes sense. This is the only full-body geoshell product that I have, so I'm not sure if the process works universally.

    G8.1_Geoshell.jpg
    2160 x 1620 - 2M
    Post edited by SenzaMisura on
  • AllenArtAllenArt Posts: 7,172
    edited January 2021

    So, I got just the Vicky 8.1 figure (no use for anything in the bundle). And BTW Daz, thank you for NOT making her 10 friggin feet tall ;) Nice eyebrows, nice eyes, nice skin.

    Vickys.JPG
    1026 x 928 - 167K
    Post edited by AllenArt on
  • I figured out how to get Genesis 8.1 to smile. She's kind of pretty. If I had money to spare I might have picked up V8.1 just to play with, but I'm still broke from Christmas! laugh

    Genesis 8.1 Test 4.jpg
    698 x 881 - 490K
  • JOdelJOdel Posts: 6,288

    Claims to require DS 4.15 + no 3DL materials? = Hard pass.

    Yeah, I'll download the updated Starter Essentials (am in no hurry to install it), but, DAZ, you've lost me until someone comes out with something so perfect for my own needs that I can't resist and I end up porting all of my character library forward to match it. Like, say, Ollie 8 did. 

    Or, you go back to including the 3DL materials as a part of the package. The only real reason I've continued purchasing the official bases for the past year or so is because I could count on them all including those.

    And, hint; claiming that it needs the latest version of Studio *is not a selling point*. 

  • jaxprog said:

    Here's the way this new upgrade should've been implemented. All the new features should be a module like, that Genesis 8, can take advantage of, without rebuying Victoria all over again. It might as well be Genesis 9. Soon we'll see Stephanie 8.1 and all the other premier character "X" 8.1 and Genesis 8 will fade away. Calling it 8.1 is just marketing making it seem "compatible." There's alot of people here, like myself, who have spent tens of thousands of dollars since genesis 2, watching each previous version's investment get flushed down the tiolet because the previous version was found wanting or lacked compatibility.

    An analogy goes like this. Microsft used present different versions of Windows to its customers. Each new version replaced the previous version giving the customer new features and improved functionality and you paid for it. Those days are over with. Microsoft now makes one operating system, windows 10, and improves the same operating system with all the new features via updates, without having to buy windows all over again. This is the way Genesis 8 should be. One Genesis 8 and it improves, whilst all previous investment retains its value as opposed to a new Victoria with features that the all the previous investments cannot benefit from.

    Despite my opinion, I might buy 8.1 and I might not.  What I can tell you in this current moment in time, is I'm not too pleased with the latest development in its current implementation. Yes, it looks amazing and is amazing, but I shouldn't have to shell out thousands of more dollars over the course of the future rebuying the same models just so she smile with greater realism. All my library I've invested in since June 2013 should be able to use this new technology.

    Agreed! 

  • JOdel said:

    Claims to require DS 4.15 + no 3DL materials? = Hard pass.

    Yeah, I'll download the updated Starter Essentials (am in no hurry to install it), but, DAZ, you've lost me until someone comes out with something so perfect for my own needs that I can't resist and I end up porting all of my character library forward to match it. Like, say, Ollie 8 did. 

    Or, you go back to including the 3DL materials as a part of the package. The only real reason I've continued purchasing the official bases for the past year or so is because I could count on them all including those.

    And, hint; claiming that it needs the latest version of Studio *is not a selling point*. 

    yes 

  • plasma_ringplasma_ring Posts: 1,025
    Mystiarra said:

    are there changes to the face rigging?  new bones, bones removed?

    trying to unerstand why expressions should be a compatibility issue

    I'm not a technical expert on this at all, but my understanding is that the big differences are in how the bones move, because the freedoms and limitations are based on what real human faces can (or can't) do. It might be possible to export dialed expressions as morphs and re-import them, but I haven't had time to experiment.
  • Zev0Zev0 Posts: 7,096

    Just a quick pop in from me, I will be updating scripts that can be updated to 8.1 without a complete rework, which will be most of them.yes

  • plasma_ringplasma_ring Posts: 1,025
    Zev0 said:

    Just a quick pop in from me, I will be updating scripts that can be updated to 8.1 without a complete rework, which will be most of them.yes

    That's awesome to hear, thank you! :D
  • JB007JB007 Posts: 118
    edited January 2021

    Is it just me being idiot or .... .

    I'm not seeing anything different .. everything is installed .. I load a standard G8 female into a scene and then G8.1 female .. I render out the G8 and then the G8.1 .. load them into a paint package and flip back and forth between them .. other than different shaped eye lashes .. the skins are identical ..  ok, maybe an extra little gloss on the 8.1 lips .. but .. Should i be seeing something different besides those couple of things between G8 and G8.1???

    Post edited by JB007 on
  • plasma_ring said:

    Mystiarra said:

    are there changes to the face rigging?  new bones, bones removed?

    trying to unerstand why expressions should be a compatibility issue

    I'm not a technical expert on this at all, but my understanding is that the big differences are in how the bones move, because the freedoms and limitations are based on what real human faces can (or can't) do. It might be possible to export dialed expressions as morphs and re-import them, but I haven't had time to experiment.

    The bones and limits associated with them are the same. New expressions have been custom sculpted to be in line with FACS system. The old expressions have been "overwritten" with the new ones for 8.1. I don't know exactly how it works, but exporting and importing should work, just remember to adjust the rigging to shape :D

  • kgrosserkgrosser Posts: 141

    Bummer, fell in that trap, too. With full body geoshells for G8 not working on G8.1 and vellus hair not included, how does one proceed to return the V8.1 purchase?

  • JB007 said:

    Is it just me being idiot or .... .

    I'm not seeing anything different .. everything is installed .. I load a standard G8 female into a scene and then G8.1 female .. I render out the G8 and then the G8.1 .. load them into a paint package and flip back and forth between them .. other than different shaped eye lashes .. the skins are identical ..  ok, maybe an extra little gloss on the 8.1 lips .. but .. Should i be seeing something different besides those couple of things between G8 and G8.1???

     

    Nope. Same mesh. Same shape. Same skin basically. You should notice that 8.1 has a second mat zone for the Torso area-- now it's Body & Head. Also, the mouth realism is amazingly improved. The expression system is also different and improved. There is a new eyelash mesh and a separate tear mesh that both step up the realism overall. The tear in particular does amazing things to the eyes in renders. There are new UVs available to use as well and are a little different on the face, neck and torso. Also the new eye UV is unified so there is no gap between the pupil and iris or the iris and sclera. The new shader that is available isn't used on G8.1 but is on Victoria 8.1 and will likely continue to be used moving forward. It was designed specifically for skin to be more in line with standard PBR shaders (as I recall).

  • 3dOutlaw3dOutlaw Posts: 2,481

    OK, I read enough to go ahead and grab G8.1.  My big hope is the new face morphs really let me do some cool things with Sakura, Kanade and other more extreme figures where expressions were...let's just say "not as good" surprise  Thanks for the free upgrade!  yes

    The REALLY deserves a FAQ post to answer questions like:

    • Will G8 clothes work on G8.1?
    • Do I need 4.15 to make it run?
    • Is vellus(?) hair included?
    • Will G8 characters work?
    • Will G8 expressions work?
    • etc...
  • MistaraMistara Posts: 38,675

    ChangelingChick said:

    plasma_ring said:

    Mystiarra said:

    are there changes to the face rigging?  new bones, bones removed?

    trying to unerstand why expressions should be a compatibility issue

    I'm not a technical expert on this at all, but my understanding is that the big differences are in how the bones move, because the freedoms and limitations are based on what real human faces can (or can't) do. It might be possible to export dialed expressions as morphs and re-import them, but I haven't had time to experiment.

    The bones and limits associated with them are the same. New expressions have been custom sculpted to be in line with FACS system. The old expressions have been "overwritten" with the new ones for 8.1. I don't know exactly how it works, but exporting and importing should work, just remember to adjust the rigging to shape :D

    thanks.

    they erc'd morphs into the face rigging pose controls? 

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