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Well I'm going to buy Victoria 8.1 but It's a bit offputting because one would think the basics should have the basics.
a) Base Genesis 8.1 Female should have eyebrow-less texture with fibre eyebrows.
b) Base Genesis 8.1 Female should have vellum hair
c) Base Genesis 8.1 Female should have fully realized skin materials set as Victoria 8.1 has.
d) Even though Base Genesis 8.1 Female won't have the Genesis 8.1 Female Anatomical Elements it should have the skin materials for that item and I guess now that the Genisis 8.1 Male Anatomical Elements are compatible with the Base Genesis 8.1 Female a skin material set should be included for that as well. Is this because they are free and so not behind a pay wall that verifies the payer is adult? Plenty of kids have bank accounts and credit cards with more money than I got.![laugh laugh](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png)
And likewise for the Base Genesis 8.1 Male character relative to Michael 8.1.
So I'll buy the Victoria 8.1 because I happen to like her & her tatoos, my new paid favorite excluding toon characters, but the missing vellum/body hair, missing fibre eyebrows, and incomplete skin materials in the Base Genesis 8.1 Female is problematic. The Base Genesis 8/8.1 Female and Base Genesis 8/8.1 Male are amounting to the best Genesis 8/8.1 characters available.
Detail is the right word! Check the new 'Detail' section in the shader. It allows you to tile an image (any image really, texturing.xyz just happens to have tiling skin textures) on top of the other normal and roughness texture. Detail Weight controls how strong the mix is, or stick a grayscale map in it to control where the tiling texture should show. The key part is the tiles setting though, where you can set horizontal and vertical tiles independantly for each surface group. On V8.1 note how the face has a value of 25 and body has 70. That's because the 2 UV patches have varying texel densities. To match that up with generic tiling textures you need to basically eyeball the values to match them up.
Of course this will create seams as there is no way to ever match up tiling textures exactly at the UV boundaries, but with softer normal or roughness maps this probably won't be noticable. Overall it's a neat new option to have to get some quick skin details on top of the main maps.
plasma_ring said:
Fair point. Thank you for correcting. :)
It's confusing to use the same Victoria name within the same generation (8). Maybe going forward DAZ could use completely new names for the 8.1 characters to reduce confusion. Even this Victoria 8.1 could quickly be renamed to Vicky 8.1 just to keep things straight.
I'm incredibly curious to see what you come up with for 8.1, @bluejaunte.
I wonder why it was necessary for you to copy anything from/to any data folders?
I just loaded G8.1F and had all my G8F morphs and clones available right away.
Catherine thanks for the info....How do you copy autofit clones from from one model to the next? I tried to get a G2 character texture on G3 and when I checked the uvmap selection there was no G2F llisted and I could have sworn there was one.
Close D/S. Manually go digging into the data folders and use the computer controls, Copy/paste ;-) I put some information up on my Autofit clone page, link in signature.
Going through some of the expressions though, anything to do with expressions does not seem to work between figures at all. Then I tried using some pose presets, full body were doing okay BUT tried a hand and D/S crashed again. This figure 8.1 is going nowhere fast ;-)
The daz log produces a ton of "Could not find target property for formula" warnings when loading G8.1, presumably due to the incompatibility with G8 expressions. Is this something that will be addressed in an update? Presumably the figure would be able to load faster if it's not also loading in G8 expressions that don't even work properly with it to begin with.
WoW This is great, I just applied my original G8 mats to G8.1, and they still work, I'm also able to use the new PBR skin shaders as well! I'm ecstatic about bringing in my G8.1 into my old G8 scenes!
i've still don't got a proper answer
i've bought the license for the 8 essential character to be able to use it, this same license is applied to 8.1 too or i have to buy i a new license, or the 8 license don't allow me to use the 8.1 base character for my games?
the license work for both 8.0 and 8.1?
she looks italian to me.
Well I didn't have all the G8F morphs and clones available right away. G8.1 loaded VERY quickly ... only a handful of morphs that came with/for 8.1.
The license applies to the contents of the product, so yes Genesis 8.1 is covered.
She looks nice, but I'm much more interested in Michael 8.1.
Yeah how long do we have to wait for this? ^
Merged two threads
Same here, constantly crashing....what a waste.
Thanks Catherine3678ab, Hylas, and Faeryl Womyn - I am using 4.12 as well; the questions and answers provided by the 3 of you were very helpful!
Gotta tell you I am loving Gen 8.1 and Victoria 8.1. My foot morphs work and super happy on that. Love her details and skin shader looks real nice. Hats off and great job to the DAZ team!
I use custom characters a lot so I don't use the Auto Face Enhancer addon, but the Power Pose enhancement dial does work with it. I haven't played around with it too much but it usually ends up dialed in on my characters by default and the forehead wrinkles etc. were there on 8.1.
Great news! Thanks!!!
Thank you ^^
(I was wondering how to transfer my G8F characters to 8.1).
I've been trying alot of my pose presets for hands and other seperate body parts and haven't had anything crash for me yet.I even left the iray preview render running in the veiwport to stress it out a bit while I applied them.I've also tried using the CTRL+ click trick to apply partial poses from full body presets.Those seem to be working on my end aswell.
I didn't move the clone files around the filesystem though.
Well, that's weird. Ok, one more try, this time with a picture?
Original on left, PBRSkin on right.
did they do any updates for her toe nails or toe nail beds?
thanks for the answer, now mine issue as many others peoples had told here is about the "8.1 version of old characters, it's really feel a lot greedy selfish and crap, i would rater have "new character for 8.1 than "re-use old characters like that, it's sound a lot bad, this is why for me have a "skin bundle would do much better just "release a new "skin" bundle with a x number of old characters, like a bundle with let's say olympia, charlotte, michael, vladimir skins for 8.1 and the user just use his "character morph with the new skin set, would be much better than "release again old character it really feel a lot off bad corporation work, specially since it's still a genesis 8 and not a "new genesis and the fact which you can't use the g8.1 stuffs on g8.0 make it look even worse since pratically they are the "same" base mesh which just some new bones for face animation when comes to mesh, i know it will be a chance for one of the "scripts PA sellers to create a script for compatibility to sell "apart", something which was supposed to be already on the base.
really disappointed, for now i gonna stick with the base g8 for now, specially which so many current bugs happening with this new g8.1