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Wow, that looks substantially better. Nothing over the top different, but still the effect is striking. I would never have said the original looked bad, but side by side there is a clear difference in the way the light in reflected off the skin
Skin Manager won't run using Victoria 8.1
I use Skin Manager a lot.
I hope an update will fix this.
I hope Michael 8.1 has better beard conversion from Gen 8 figures.
I have a lot of Gen 8 male beards that I need to work with Michael 8.1. :)
Can you use the 8.1 skin shader on 8.0 or only on 8.1 ?
The new skin shader is just a shader. You can use it on any surface you like.
However, G8.0 will not benefit from materials/textures made for G8.1's new UVs, so don't necessarily expect to see the shader reach its full potential on G8.0
Oof. That is a hard blow. Skin manager is SOOOOOOOOOO useful for tweaking the shaders.
I downloaded this package and honestly cannot see any reasonable differences.
the biggest change which breaks backward compatibility seems to be the fact that Torso got split into 2 textures names "Body" and "Head" so now you can enjoy increased GPU memory usage while getting a very detailed skin which is usually covered with the hair. But also you can use 8.0 textures which is also a better choice because you will be saving GPU memory and I hope content designers will stick to G8.0 textures unless it is absolutely necessary to have a super detailed back of the head.
there are extra face controls but you can also get the same package for 8.0
8.1 has much longer eyelashes, not clear what is the point of this change because we can enlarge eyelashes using a slider
8.1 has one level higher subdivision level which is also unclear why as we can't access any of that geometry anyway and it does not give you any benefits besides doubling memory usage (unless we use HD morphs) maybe this is a sign that genesis 8 will have a higher polygon count or maybe G9 will be a stick figure where everything will require HD morphs.
For some reason 8.1 has no compatibility with 8.0 expressions which is quite a problem because you see those expressions are still on the list but they just do nothing. looks like they are missing some subcomponents. Some expressions do work but only partially.
Not sure how you are supposed to use male anatomical elements on female or how that can even work. Maybe someone will explain that later.
Third party anatomical elements require some manual tinkering with textures or even with loading them but I think scripts will be updated soon to deal with that issue as this their developers' fault
So at this time, there is practically no reason to use 8.1 as it is causing more problems than benefits.
Bingo, they messed up big time using an exising name... never understood the relience on names anyway... Victorial 8.1 should've had her own name with no connections and no expectations!
I used Misumi's skin over Genesis 8.1 and found seams
I use the character and skin a lot so I'm wondering how I can get rid of them. They seem to disappear in the sunsky light but other lights don't get rid of them
I'm no longer getting crashes using the Face Posing gizmo after updating to very latest Studio version and uninstalling almost all of my expression sets (the ones that add morph dials for their expression presets). However, I'm not really seeing how this is a more efficient way of making facial expressions...almost none of the controls do what I'd expect them to do, and I'm not positive if they can be saved as easily as usual presets (do we have to save them as Properties?). This would be so much easier with Powerpose (seriously, you have the best posing tool ever and it's still being largely ignored).
old I know but if you are going to use tiled textures and not scans... https://magazine.substance3d.com/substance-source-micro-skins-body-parts/
I always exclusively used the DO HD expressions, and they all show up for me on G8.1...and work. All of my other slider-based expression packs are also showing up, but I can't comment on them because I never used them to begin with...but the couple I tried just now work fine. Maybe something went wonky with your update?
*edit* Ah, ok...the expression packs that came with the bundles I've purchased in the past...like "Kala 8 Expressive" for example...those aren't working. But I never used them to begin with. The DO HD expressions are working fine, and my recent purchase of the Alla expressions are working fine. In fact, some of these packs appear to be working better on the new face rig. That being said, I can't find any visemes...and that will miss.
Has anyone figured out how to get full-body geoshells working with 8.1? Like this one, for example:
https://www.daz3d.com/skin-effects-dirt-for-genesis-3-and-8-females
It covers the arms, legs, and face properly, but is all white on the torso.
I initially thought that, but it seems that several of them may have gone missing on G8.1. (I can't find the HD smile expressions, and the smile controls I can find have a very different look, preventing me moving over some characters I consider rely on them).
That said, I have fairly high hopes that this is one set of expressions that will get an update.
There's a lot in this thread, and I've read a large amount but not all, so maybe I missed something.
I put the two characters side by side and dialed in the same expression. Can definitely see the difference and I do like the mouth and eyes of 8.1 better. So yay?
But as for 8.1 being compatible with 8.0 morphs - I see no full body morphs on 8.1 at all. All my converted G3 FBMs are missing. All my G8 purchased characters are missing. Applying characters from my library does nothing. Is something broken or am I skipping a step somewhere?
Are we supposed to be able to use G8 morphs on G8.1 because I have nothing, can load textures but can't apply morphs and no unique morphs show for G8.1 except the eyes?
Smile and Open Smile are showing up for me under "Expressions 8.1" and they don't have HD in front of the name but they look the same as the old HD Smile and HD Open Smile.
I don't think applying a character would work, as it would load in G8...but you should be able to slide the shape in. I have all of my purchased character sliders...Daz G8 bse characters a' la Freyja, Olympia ect and PA characters.
Seeing the same problem, no morphs except for eyes and I too love the eyes but I must be able to use body morphs or it's useless!
Can I ask what expressions you've checked? Most of my expressions have been a no for 8.1
I'm still on 4.12 too - I've had to copy my G8 morphs over to G8.1 data folder too but I assumed that's because I've manually installed most items plus a lot is my own custom stuff without metadata. It is possible that 4.15 has extra functionality to merge morph directories for G8 and G8.1 though.
The only issue I've seen is that the new PBR skin shader doesn't work at all in 4.12 which is a bit of a head scratcher - it should all just be nodes linked in the MDL. Unless it's utilising iray features not included in 4.12's bundled iray version but there's nothing really groundbreaking there - it just adds another normal/bump map and exposes tiling options (already available through the inbuilt Image Editor) and specular occlusion is just another image layer to control spec strength via an image map globally. Finally, there's some logic added to the translucency and SSS settings but all that should have changed there would be how the various nodes are linked. Still, I'd expect the default layers to work which makes me think it's been deliberately coded to not work on anything <4.15 for... reasons.
I just manually installed G8.1 and my G8 morphs and G8 skins are working fine.
On the other hand, I don't see this new FACS system controllers when I load G8.1.
I'm loving the new skin system. When it doesn't disappear ^^'
The skin texture (in the pics) was converted/created via FaceGen. It does render. Except when its rendered, it's lighter than the face/rest of the skin.
I got it with the Victoria 8.1 University Bundle.
I bit the bullet and bought the pro pack, I love the Vellus hair as they add so much to a character. Cost more, but a couple of days ago I was considering buying https://www.daz3d.com/genesis-3--8-face-controls (released not long ago)
I read through this whole thread and find no mention of this issue so I hope someone can help me! I like the new eyes on g8.1 except for they arent round? I looked at all the other images here and didnt not spy this issue. FYI I have not tried any other textures but I dont feel that she should look that way out of the box. With further testing the issue goes away when I apply an eye texture from G8 (I don't own V8.1 yet)
G8 on left G8.1 on right. (click for larger) Base load with nothing changed.
I updated Genesis 8 Female Starter Essentials and Genesis 8 Male Starter Essentials with DIM and my Genesis 8 Female character, head and body moprhs show up and work fine on Genesis 8.1. I am using DS 4.15.0.2 Public Beta.
I haven't purchased Victoria 8.1 yet as I wanted to check out G8.1 first , according to my red hilite on the above comment the new skin shader is useless unless I get V8.1?
Everything else I have tried has worked fine except Studio shut down the first time I tried the Face Controls once I restarted DS it worked fine. Unfortunately I don't have much installed right now to test much but the couple G8 textures I applied to 8.1 worked fine
I see almost no difference.