Genesis 8.1 / Victoria 8.1

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  • The RED CrownThe RED Crown Posts: 247
    edited January 2021

    I think G8.1 or G8.2 is G9 Beta .

    DAZ release G8.1 to collect result testing from customers for build G9 .

    Post edited by The RED Crown on
  • charlescharles Posts: 849
    edited January 2021

    The biggest issue I see moving forward on the G8.1 and new content is that the PA's need to release maps of the torso in G8 format. They can still release the head, but you have to also include the head on the torso map for full compatibilty. Would have been so hard to just have left the head on the G8.1/V8.1 torso AND also include the head map? A release of both Uber and PBRSkins version materials would be nice too. It might be good to have now RSL/MDL/PBR or something like that for clearification. I'll be sticking with Uber skin, after 2 days of testing Uber skin IMO wins hands down to the PBRSkin when using ScatterTransmit, which is missing from the PBRSkin. Lets not forget the Uber does support PBR anyway, PBR Metal/Rough has been the default mixer for a while. I mean it just doesn't have AO or micro detail that could have just been added to it. The Microskin is cool, but I already had that 3 different ways just with 8k maps and I can just build 8k maps off the new skin assets.

    Besides that, which actually sounds more ranty then I intended I like the body of the G8.1 facial expressions a lot, they seem much more realistic. The body hair, i could care less I already had several that work better, but thank you for the new asset.

     

    Post edited by charles on
  • WonderlandWonderland Posts: 7,028
    edited January 2021

    So this is regular G8 expressions on G8.1 and it’s TOO HD. She looks like a crack addict! The forehead gets wrinkled too easily using most morphs and when you use Eyes Look Up. People don’t wrinkle their forehead when they just look up, at least I don’t, but my mother told me not to frown or I’d get wrinkles when I was three so I never really developed frown muscles lol. But seriously, there needs to be a Botox slider or something. I have an Expression Smoother slider, but that’s the one expression that doesn’t work! Can a PA please make a forehead smoother slider? 

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  • charlescharles Posts: 849
    edited January 2021

    Wonderland said:

    So this is regular G8 expressions on G8.1 and it’s TOO HD. She looks like a crack addict! The forehead gets wrinkled too easily using most morphs and when you use Eyes Look Up. People don’t wrinkle their forehead when they just look up, at least I don’t, but my mother told me not to frown or I’d get wrinkles when I was three so I never really developed frown muscles lol. But seriously, there needs to be a Botox slider or something. I have an Expression Smoother slider, but that’s the one expression that doesn’t work! Can a PA please make a forehead smoother slider? 

     

    OMG First I couldn't find it because I was searching for Eyes and now it is Eye Look, but you are right. I take back everything I said the G8.1 SUCKS! JK....but ummm.... yeah wtf?

    I thought MAYBE you could just select the eye node and rotate it, so making a new slider to that would be no big whoop, but NO it effects the brows as well.

     

    This could be a problem.

     

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    Post edited by charles on
  • charlescharles Posts: 849
    edited January 2021

    Turn off AFE

     

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    Post edited by charles on
  • WonderlandWonderland Posts: 7,028

    charles said:

    Turn off AFE

    What is ARE and how do I turn it off? Thanks.

  • charlescharles Posts: 849
    edited January 2021

    AFE (Auto Face Enhancer) It's a plugin .. the most annoying plugin ever and I break everything each time I have tried to remove it. If you click on the Poses and do a search for AFE you'll find AFE !PowerPose (maybe if you have it) It always defaults to 100% on so you have to turn it off. If you don't have that add-on it is most likely something else, click on your eye node for the character in scene tab. For the Up-Down slider click on the gear to the right and select Paramater Settings, a box will pop up like shown in the image I posted, that lists all the controls the eye is linked to when moved. Do a search for each in the poses and see if any are on, and if so slide them back down, surely one of those if not AFE is effecting your forehead like that.

    Check the Sub-Components first, but you may need to also check controllers tab.

    Post edited by charles on
  • Bennis McDrembyBennis McDremby Posts: 4
    edited January 2021

    So I apologise if this was dicussed somewhere in these 35 pages already -- but has anyone come up with a good solution if one wants to use the V8.1 submaps? The face, you can just swap in a new diffuse map, as well as most of the torso. But the' head' material is wildly different so it's not possible to use all of neat proprietary maps they've added with the old G8 UVs, like detail weight or AO. It also means that I can't use the nice V8.1 SSS as the 'body' map is blank where the traditional G8 UVs are.

     

    I would love to know if anyone's cooked up a good workaround so I can fix this neck without sacrificing those extra maps.

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  • charlescharles Posts: 849
    edited January 2021

    Bennis McDremby said:

    So I apologise if this was dicussed somewhere in these 35 pages already -- but has anyone come up with a good solution if one wants to use the V8.1 submaps? The face, you can just swap in a new diffuse map, as well as most of the torso. But the' head' material is wildly different so it's not possible to use all of neat proprietary maps they've added with the old G8 UVs, like detail weight or AO. It also means that I can't use the nice V8.1 SSS as the 'body' map is blank where the traditional G8 UVs are.

     

    I would love to know if anyone's cooked up a good workaround so I can get fix this neck without sacrificing those extra maps.

    The answer is NO, sorry. As I stated earlier they need to keep the head with the torso on the maps as well as supply the head. You can always attempt to scale and piece the head to the torso with a paint program....good luck with that. 

    The other solution is to remap the UV's on the G8....I'ld wait till a PA does it.

    Post edited by charles on
  • Hurdy3DHurdy3D Posts: 1,057

    I can confirm that most G8 expressions doesn't work for me on G8.1.

    All expressions are affected, which are based on the DAZ3D basic expressions. Those with unique morphs are fine.

    The reasons seems to be, that g8.1 are missing all Daz3D basic expressions for me.

  • JabbaJabba Posts: 1,460
    edited January 2021

    A slightly customised HD Victoria 8.1 (narrowed the chin a wee bit and perked her boobs) - I also used the custom smile morph that comes with HD Kayla Remake by Nirvana/Rarestone (at around 70% strength).

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  • If the expressions are working for you, then either you are not working on 4.15 (though previous character morphs wouldn't work on G8.1 if this were the case) or a folder in the data structure got deleted. If neither of these is the case, would put a G8 and a G8.1 next to each other to see if the expressions are identical. I suspect that they will be a little different in some cases at least.

  • MistaraMistara Posts: 38,675
    edited January 2021

    pity, they didnt fix the missing polys from the root regions.  not that i'm seeing any morph shapes for 8.1

    she's bending in carrara, but no morphies or erc. morphies and pose controls work for g3
    and the missing to polies only ouchie the female.  g8m doesnt have the problem.

    no party and i can cry if i want to

    not seeing any of my g8 character mrophs on the shaping tab for 8.1
    am i supposed to do something to make them show up ?

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    Post edited by Mistara on
  • We are gonna get a male version 8.1? I waaaaaaant :D

  • Hello, I'm having a little trouble. I don't have a Genesis 8.1 and in my Genesis 8 folder doesnt have a 8.1 inside too. I update daz and the Genesis package. If I load Victoria 8.1 I get errors, missing pbrskin... Can someone help me please. :D thank you. 

  • markusmaternmarkusmatern Posts: 561
    edited January 2021

    Bennis McDremby said:

    So I apologise if this was dicussed somewhere in these 35 pages already -- but has anyone come up with a good solution if one wants to use the V8.1 submaps? The face, you can just swap in a new diffuse map, as well as most of the torso. But the' head' material is wildly different so it's not possible to use all of neat proprietary maps they've added with the old G8 UVs, like detail weight or AO. It also means that I can't use the nice V8.1 SSS as the 'body' map is blank where the traditional G8 UVs are.

     

    I would love to know if anyone's cooked up a good workaround so I can fix this neck without sacrificing those extra maps.

    You may be able to convert maps between 8 and 8.1 using the DAZ Studio functionality of Map Transfer

    I am experimenting with it just now. See an amazing tutorial of L'Adair here: https://www.daz3d.com/forums/discussion/184696/tutorial-from-map-transfer-to-material-presets

    Post edited by markusmatern on
  • ricardoromanzini said:

    We are gonna get a male version 8.1? I waaaaaaant :D

    I know right!? I can see the business decision of releasing Victoria 8.1, and then her gender opposite counterpart* later down the line (*name withheld so as not to create pandemonium amongst forum users), but I cannot see the sense of not releasing both base figures at the same time? or am I completely wrong here? When G8 was released, did both sexes appear at the same time, or was G8F first, and then the other?

  • ricardoromanzini said:

    Hello, I'm having a little trouble. I don't have a Genesis 8.1 and in my Genesis 8 folder doesnt have a 8.1 inside too. I update daz and the Genesis package. If I load Victoria 8.1 I get errors, missing pbrskin... Can someone help me please. :D thank you. 

    I uninistalled Genesis 8 Female starter essentials and re-installed it, and then it appeared.

  • CHWTCHWT Posts: 1,183
    empty said:

    ricardoromanzini said:

    We are gonna get a male version 8.1? I waaaaaaant :D

    I know right!? I can see the business decision of releasing Victoria 8.1, and then her gender opposite counterpart* later down the line (*name withheld so as not to create pandemonium amongst forum users), but I cannot see the sense of not releasing both base figures at the same time? or am I completely wrong here? When G8 was released, did both sexes appear at the same time, or was G8F first, and then the other?

    I want G8.1M too, but I'd rather wait until DAZ has sorted out any potential issues. Seeing now some old customers are not entirely happy with G8.1F (I am kinda one of those to be honest, though I also kind of accepted that eventually the older genesis generations would be eliminated), I doubt that DAZ would rush.
  • JabbaJabba Posts: 1,460
    edited January 2021

    ChangelingChick said:

    If the expressions are working for you, then either you are not working on 4.15 (though previous character morphs wouldn't work on G8.1 if this were the case) or a folder in the data structure got deleted. If neither of these is the case, would put a G8 and a G8.1 next to each other to see if the expressions are identical. I suspect that they will be a little different in some cases at least.

    I installed everything via DIM and have had zero problems so far - no faffing around deleting stuff and re-downloading...

    ...I'm curious if people experiencing problems are running Windows 10, because I'm on Windows 7 and I've seen it happen quite a lot where a game or piece of software is fine for me but Windows 10 people are having all sorts of trouble.

     

    -edit -   Just to add that I don't particularly care if something is identical between 8 and 8.1... if it gives me what I want, then it works as far as I'm concerned.

    Post edited by Jabba on
  • RCTSpankyRCTSpanky Posts: 850
    edited January 2021

    ricardoromanzini said:

    We are gonna get a male version 8.1? I waaaaaaant :D

    I want the male version too, but usually DAZ release 3 or 4 more female characters first, when they start with a "new" Generation, before they release a male figure. That happens with Genesis, Genesis 2, 3 & 8. Why should it be this time different ... unless they have learned somethingsurprise

    Post edited by RCTSpanky on
  • LeanaLeana Posts: 11,822

    ricardoromanzini said:

    Hello, I'm having a little trouble. I don't have a Genesis 8.1 and in my Genesis 8 folder doesnt have a 8.1 inside too. I update daz and the Genesis package. If I load Victoria 8.1 I get errors, missing pbrskin... Can someone help me please. :D thank you. 

    Reinstall Genesis 8 Female Essentials to get G8.1, and DS default resources to get the PBR shader.

  • SotoSoto Posts: 1,440

    So I apologise if this was dicussed somewhere in these 35 pages already -- but has anyone come up with a good solution if one wants to use the V8.1 submaps? The face, you can just swap in a new diffuse map, as well as most of the torso. But the' head' material is wildly different so it's not possible to use all of neat proprietary maps they've added with the old G8 UVs, like detail weight or AO. It also means that I can't use the nice V8.1 SSS as the 'body' map is blank where the traditional G8 UVs are.

     

    I would love to know if anyone's cooked up a good workaround so I can fix this neck without sacrificing those extra maps.

    Just use Map Transfer to convert the maps from G8 to G8.1 I did it with this character and using V8.1 as a template, I just replaced the diffuse and translucency maps. You could replace the others as well, but I just love V8.1 maps. Not an automatic solution, but not a complicated one either.
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  • M-CM-C Posts: 104

    I like the v8.1 reflectivity and roughness maps as well but wouldn't mix them with 8.0 diffuse and translucency maps interfere with the uv maps?

  • Richard HaseltineRichard Haseltine Posts: 102,436
    edited January 2021

    Mystiarra said:

    pity, they didnt fix the missing polys from the root regions.  not that i'm seeing any morph shapes for 8.1

    she's bending in carrara, but no morphies or erc. morphies and pose controls work for g3
    and the missing to polies only ouchie the female.  g8m doesnt have the problem.

    no party and i can cry if i want to

    not seeing any of my g8 character mrophs on the shaping tab for 8.1
    am i supposed to do something to make them show up ?

    Accessing the Genesis 8 Female morphs in Genesis 8.1 Female requires the use of DS 4.15.x.x (or possibly slightly earlier versions - I'm not clear on that) in order for it to know to grab them. It won't be possible in other applications or older versions of DS that lack the needed feature. Edited to add - 4.15.x.x is the version that brings everything tofgether for the new features, to support Genesis 8.1 - that's why it isn't another 4.14.x.x

    Post edited by Richard Haseltine on
  • Hellboy said:

    Bennis McDremby said:

    So I apologise if this was dicussed somewhere in these 35 pages already -- but has anyone come up with a good solution if one wants to use the V8.1 submaps? The face, you can just swap in a new diffuse map, as well as most of the torso. But the' head' material is wildly different so it's not possible to use all of neat proprietary maps they've added with the old G8 UVs, like detail weight or AO. It also means that I can't use the nice V8.1 SSS as the 'body' map is blank where the traditional G8 UVs are.

     

    I would love to know if anyone's cooked up a good workaround so I can fix this neck without sacrificing those extra maps.

    Just use Map Transfer to convert the maps from G8 to G8.1 I did it with this character and using V8.1 as a template, I just replaced the diffuse and translucency maps. You could replace the others as well, but I just love V8.1 maps. Not an automatic solution, but not a complicated one either.

    I've written a small HOWTO in the Technical Help forums how you get the missing Head surface: https://www.daz3d.com/forums/discussion/467571/howto-create-missing-genesis-8-1-head-skin-maps-from-genesis-8-3-skin-maps

  • CHWTCHWT Posts: 1,183

    Hellboy said:

    Bennis McDremby said:

    So I apologise if this was dicussed somewhere in these 35 pages already -- but has anyone come up with a good solution if one wants to use the V8.1 submaps? The face, you can just swap in a new diffuse map, as well as most of the torso. But the' head' material is wildly different so it's not possible to use all of neat proprietary maps they've added with the old G8 UVs, like detail weight or AO. It also means that I can't use the nice V8.1 SSS as the 'body' map is blank where the traditional G8 UVs are.

     

    I would love to know if anyone's cooked up a good workaround so I can fix this neck without sacrificing those extra maps.

    Just use Map Transfer to convert the maps from G8 to G8.1 I did it with this character and using V8.1 as a template, I just replaced the diffuse and translucency maps. You could replace the others as well, but I just love V8.1 maps. Not an automatic solution, but not a complicated one either.

    I've written a small HOWTO in the Technical Help forums how you get the missing Head surface: https://www.daz3d.com/forums/discussion/467571/howto-create-missing-genesis-8-1-head-skin-maps-from-genesis-8-3-skin-maps

    Thank you!
  • SotoSoto Posts: 1,440
    M-C said:

    I like the v8.1 reflectivity and roughness maps as well but wouldn't mix them with 8.0 diffuse and translucency maps interfere with the uv maps?

    Yeah, that's why you have to use Map Transfer.
  • Wicked WhompWicked Whomp Posts: 220
    edited January 2021

    RCTSpanky said:

    ricardoromanzini said:

    We are gonna get a male version 8.1? I waaaaaaant :D

    I want the male version too, but usually DAZ release 3 or 4 more female characters first, when they start with a "new" Generation, before they release a male figure. That happens with Genesis, Genesis 2, 3 & 8. Why should it be this time different ... unless they have learned somethingsurprise

    Most everyone I've seen has been asking about the base male figure that is included in the essentials, not a seperate character like V8.1.

    Post edited by Wicked Whomp on
  • RoseRenderRoseRender Posts: 19
    edited January 2021

    Hi all! 
    my experiences so far with Gen 8.1:

    - The face module with all its arrows keeps crashing after seconds of use (DAZ crashes). No chance to use it so I really hope this will be fixed in the near future especially because there are other users with the same problem.

    - I like the new expressions and the new eyes. Much more realistic. Can't tell about the skin as I don't own Victoria. 
     

    - how in the hell can you use the "old" geoshell clothes like underwear and stockings etc. which are not "real" clothes. Everytime when applied to the new Gen 8.1 my character looks like a white albino and nothing works. Is there a workaround?

    Besides that, I really like 8.1. thank you DAZ! 

    Post edited by RoseRender on
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