Adding to Cart…
![](/static/images/logo/daz-logo-main.png)
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
I think G8.1 or G8.2 is G9 Beta .
DAZ release G8.1 to collect result testing from customers for build G9 .
The biggest issue I see moving forward on the G8.1 and new content is that the PA's need to release maps of the torso in G8 format. They can still release the head, but you have to also include the head on the torso map for full compatibilty. Would have been so hard to just have left the head on the G8.1/V8.1 torso AND also include the head map? A release of both Uber and PBRSkins version materials would be nice too. It might be good to have now RSL/MDL/PBR or something like that for clearification. I'll be sticking with Uber skin, after 2 days of testing Uber skin IMO wins hands down to the PBRSkin when using ScatterTransmit, which is missing from the PBRSkin. Lets not forget the Uber does support PBR anyway, PBR Metal/Rough has been the default mixer for a while. I mean it just doesn't have AO or micro detail that could have just been added to it. The Microskin is cool, but I already had that 3 different ways just with 8k maps and I can just build 8k maps off the new skin assets.
Besides that, which actually sounds more ranty then I intended I like the body of the G8.1 facial expressions a lot, they seem much more realistic. The body hair, i could care less I already had several that work better, but thank you for the new asset.
So this is regular G8 expressions on G8.1 and it’s TOO HD. She looks like a crack addict! The forehead gets wrinkled too easily using most morphs and when you use Eyes Look Up. People don’t wrinkle their forehead when they just look up, at least I don’t, but my mother told me not to frown or I’d get wrinkles when I was three so I never really developed frown muscles lol. But seriously, there needs to be a Botox slider or something. I have an Expression Smoother slider, but that’s the one expression that doesn’t work! Can a PA please make a forehead smoother slider?
OMG First I couldn't find it because I was searching for Eyes and now it is Eye Look, but you are right. I take back everything I said the G8.1 SUCKS! JK....but ummm.... yeah wtf?
I thought MAYBE you could just select the eye node and rotate it, so making a new slider to that would be no big whoop, but NO it effects the brows as well.
This could be a problem.
Turn off AFE
What is ARE and how do I turn it off? Thanks.
AFE (Auto Face Enhancer) It's a plugin .. the most annoying plugin ever and I break everything each time I have tried to remove it. If you click on the Poses and do a search for AFE you'll find AFE !PowerPose (maybe if you have it) It always defaults to 100% on so you have to turn it off. If you don't have that add-on it is most likely something else, click on your eye node for the character in scene tab. For the Up-Down slider click on the gear to the right and select Paramater Settings, a box will pop up like shown in the image I posted, that lists all the controls the eye is linked to when moved. Do a search for each in the poses and see if any are on, and if so slide them back down, surely one of those if not AFE is effecting your forehead like that.
Check the Sub-Components first, but you may need to also check controllers tab.
So I apologise if this was dicussed somewhere in these 35 pages already -- but has anyone come up with a good solution if one wants to use the V8.1 submaps? The face, you can just swap in a new diffuse map, as well as most of the torso. But the' head' material is wildly different so it's not possible to use all of neat proprietary maps they've added with the old G8 UVs, like detail weight or AO. It also means that I can't use the nice V8.1 SSS as the 'body' map is blank where the traditional G8 UVs are.
I would love to know if anyone's cooked up a good workaround so I can fix this neck without sacrificing those extra maps.
The answer is NO, sorry. As I stated earlier they need to keep the head with the torso on the maps as well as supply the head. You can always attempt to scale and piece the head to the torso with a paint program....good luck with that.
The other solution is to remap the UV's on the G8....I'ld wait till a PA does it.
I can confirm that most G8 expressions doesn't work for me on G8.1.
All expressions are affected, which are based on the DAZ3D basic expressions. Those with unique morphs are fine.
The reasons seems to be, that g8.1 are missing all Daz3D basic expressions for me.
A slightly customised HD Victoria 8.1 (narrowed the chin a wee bit and perked her boobs) - I also used the custom smile morph that comes with HD Kayla Remake by Nirvana/Rarestone (at around 70% strength).
If the expressions are working for you, then either you are not working on 4.15 (though previous character morphs wouldn't work on G8.1 if this were the case) or a folder in the data structure got deleted. If neither of these is the case, would put a G8 and a G8.1 next to each other to see if the expressions are identical. I suspect that they will be a little different in some cases at least.
pity, they didnt fix the missing polys from the root regions. not that i'm seeing any morph shapes for 8.1
she's bending in carrara, but no morphies or erc. morphies and pose controls work for g3
and the missing to polies only ouchie the female. g8m doesnt have the problem.
no party and i can cry if i want to
not seeing any of my g8 character mrophs on the shaping tab for 8.1
am i supposed to do something to make them show up ?
We are gonna get a male version 8.1? I waaaaaaant :D
Hello, I'm having a little trouble. I don't have a Genesis 8.1 and in my Genesis 8 folder doesnt have a 8.1 inside too. I update daz and the Genesis package. If I load Victoria 8.1 I get errors, missing pbrskin... Can someone help me please. :D thank you.
You may be able to convert maps between 8 and 8.1 using the DAZ Studio functionality of Map Transfer
I am experimenting with it just now. See an amazing tutorial of L'Adair here: https://www.daz3d.com/forums/discussion/184696/tutorial-from-map-transfer-to-material-presets
I know right!? I can see the business decision of releasing Victoria 8.1, and then her gender opposite counterpart* later down the line (*name withheld so as not to create pandemonium amongst forum users), but I cannot see the sense of not releasing both base figures at the same time? or am I completely wrong here? When G8 was released, did both sexes appear at the same time, or was G8F first, and then the other?
I uninistalled Genesis 8 Female starter essentials and re-installed it, and then it appeared.
I installed everything via DIM and have had zero problems so far - no faffing around deleting stuff and re-downloading...
...I'm curious if people experiencing problems are running Windows 10, because I'm on Windows 7 and I've seen it happen quite a lot where a game or piece of software is fine for me but Windows 10 people are having all sorts of trouble.
-edit - Just to add that I don't particularly care if something is identical between 8 and 8.1... if it gives me what I want, then it works as far as I'm concerned.
I want the male version too, but usually DAZ release 3 or 4 more female characters first, when they start with a "new" Generation, before they release a male figure. That happens with Genesis, Genesis 2, 3 & 8. Why should it be this time different ... unless they have learned something![surprise surprise](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/omg_smile.png)
Reinstall Genesis 8 Female Essentials to get G8.1, and DS default resources to get the PBR shader.
I like the v8.1 reflectivity and roughness maps as well but wouldn't mix them with 8.0 diffuse and translucency maps interfere with the uv maps?
Accessing the Genesis 8 Female morphs in Genesis 8.1 Female requires the use of DS 4.15.x.x (or possibly slightly earlier versions - I'm not clear on that) in order for it to know to grab them. It won't be possible in other applications or older versions of DS that lack the needed feature. Edited to add - 4.15.x.x is the version that brings everything tofgether for the new features, to support Genesis 8.1 - that's why it isn't another 4.14.x.x
I've written a small HOWTO in the Technical Help forums how you get the missing Head surface: https://www.daz3d.com/forums/discussion/467571/howto-create-missing-genesis-8-1-head-skin-maps-from-genesis-8-3-skin-maps
Most everyone I've seen has been asking about the base male figure that is included in the essentials, not a seperate character like V8.1.
Hi all!
my experiences so far with Gen 8.1:
- The face module with all its arrows keeps crashing after seconds of use (DAZ crashes). No chance to use it so I really hope this will be fixed in the near future especially because there are other users with the same problem.
- I like the new expressions and the new eyes. Much more realistic. Can't tell about the skin as I don't own Victoria.
- how in the hell can you use the "old" geoshell clothes like underwear and stockings etc. which are not "real" clothes. Everytime when applied to the new Gen 8.1 my character looks like a white albino and nothing works. Is there a workaround?
Besides that, I really like 8.1. thank you DAZ!