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But all my expressions ARE working! See above.
But how many G8.0 expressions would be set up for that since this is the first time when loading a base character, makes DS read morph folders for two base characters.
Inside the DAZ 3D folder there is a clear categorisation for expression-related morphs, so it could have been taken into consideration inside the code.
I'm not sure why I can't see visemes...unless it's because I have the HD Visemes product and that replaces the stock ones.
yeah mouth open is tricky, jaw open works
mouth upper up and lower down bares teeth
PBR shader works best with spectral rendering enabled...
Oh, and we finally have the vellus hair!
Yes, it's some expressions that don't work.
Correct! I updated my post right afterwards along with a screenshot.
Is this new Genesis 8.1 usable with earlier versions of Daz Studio?
Being on a Mac with Catalina, I am holding at Version 4.12.1.118, which is the last stable version for me as far as I know. This means that such things as Hexagon 2.5 and Filiment renders are not useable. Is this yet another thing Daz has let Mac users fall behind on?
I've never liked the look of spectral rendering...it seems to give everything a green cast and pops seams into visibility. Not to mention exponentially higher rendering time.
I also have to wonder what the real difference is that makes the Uber shader somehow not PBR? Because I've always been of the understanding that it is. I get the new shader is called "PBR Shader" but isn't the Uber shader still technically a physically based rendering shader?
It does load and pose, but without any of the G8.0F morphs - Using 4.12.0.86 on W7
Maybe it was. Remeber that not all expressions are broken in 8.1.
And the only place I see this disclaimer is under the video on the V8.1 product page. It also says you can't use G8.1 content on previous characters, including G8, so it's a bit confusing on which expressions won't work from G8 to G8.1, and which specific content isn't backwards compatible from G8.1. Especially since some have found workarounds using Scene ID:
"Note that your Genesis 8 products should work with Genesis 8.1 characters, with the exception of some expressions. However, you cannot apply your Genesis 8.1 content to Genesis 8 or earlier characters."
Sort of. You can load 8.1, but you can't access any previous morphs because the back-end technology is only in 4.15. If you render using the new PBR shader, it seems it'll turn out white.
I feel the same, I think most just read the last 1 or 2 comments in a 30 page thread.
I'm finding all my expression dials I've tried so far work. I always combine them so I'm not sure if they look exactly the same as they do on G8 but they all do something. I panicked for nothing lol.
All of my expressions from the original Daz expressions work, but some others by 3rd parties do not. Are you sure you're on 8.1 or are you using all Daz expressions?
Hmm, might be worth trying. Probably can't make it worse, at least.
Andd the Vellus hair just showed up in DIM. Thank you Mr. Haseltine!
Yes using 8.1 and tried a bunch of PA expressions. Haven’t even opened the Daz ones. A few of the ones that came with specific characters like 3DU seem like they may be a bit off, but they do something. Since I rarely use full expressions, but increments of many, everything seems to be OK for me so far. I haven’t found an expression that does nothing yet. But I have a LOT of expressions, including many specific to PA characters.
But you can still apply materials from G8/G3 characters, giving you essentially the same as when the base G8 came out - New base figure but very little morphs to work with.
With DS 4.15 the situation changes and you have most of your G8 morphs available.
4.15 works on Catalina. I am using it on macOS 10.15.7
It is rather okay, but you may experience render issues with opacity. This seems to be a general 4.15 issue and not related to Macs. Filament renderer is not available, the rest is and so far it seems to work. What I did before upgrading:
Then do the upgrade. That way, you can move back to 4.12 if things go really bad,
I have to say that I really like the improvements in Genesis 8.1. I also like how everything from Genesis 8 including morphs work!
even all those Zeddicus ones that come with the pro bundles?
Yes!
PA eyelash morphs don’t work though because these are different lashes.
Thanks. I dunno if the increased facial expression control is worth the hassle, since I play with opacities a lot. But it's good to know 4.15 works. I'll keep an eye on it for bugfixes.
@Wonderland, where did you find the visemes for G8.1? I see them for G8F but no way to apply to 8.1 .
well thats really odd, maybe my installation is hosed, I already uninstalled all the basics and reinstalled them once
so maybe lipsync and mimic also should work and something is borked on my library?
Under Pose Controls/Head
Can you maybe show one of the Z expression just diasled onto the Base G8.1 Fermale? Like in my example? Because for me nothing happens with any of those.
TD