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I've given it a couple days to see if an update would come through DIM that would fix my problem, but it hasn't happened thus far.
I have no Genesis 8 Female Starter Essentials.They're installed via DIM. I tried uninstalling and reinstalling, but they just don't show up in Daz.
Here's a pic of things I do have, according to Content Manager inside Daz.
What to do? Just keep waiting to see if it gets fixed? I put in a support ticket, but I don't expect that to be of any use.
I just looked through a bunch of old G8 renders and there is not one thing I would improve about the expressions. G3 was pretty awful, not to mention G2 and G1, but I was able to get any expression I wanted with G8 and even V4! There is no way I’m switching to G8.1 and buying expressions all over again or creating them from scratch when I have all I need and more for G8. I think this is just an excuse to create new clothes, poses and hair incompatible to G8 to try to get people to buy more new stuff but will backfire when customers realize they have all they need and stop buying new stuff altogether. Mousso already includes vellus hair with many of their characters, I already have several eyelash packs and PA eyelashes that came with characters plus a face rig I bought for extra expressions but only used once. It’s fine to bring out new stuff but to make all future products incompatible when G8 products are already compatible is ridiculous!
The iris issue on the Genesis 8.1 base female is on the texture map, not in the mesh. This is the Vicky 8.1 eye close up and there are no faceted edges to be found.
It's all in the eye of the beholder... I remember having a hard time with V4 to get her looking anything else but Julia Roberts whom I still don't think being "pretty"
I'm a user of other software where rarely such things occur with new additions (and, if it does, it does). As technology moves forward, so do the inventions within it.
Either way, my stance has nothing to do with funds, so I'd appreciate it if you'd stop with the baseless accusations. Thanks.
I don't understand, why wouldn't the clothes made for 8.1 be compatible with 8.0, it's the same mesh. If the Genesis version starts complaining, just use the "Preferred base" trick and the clothing doesn't even know that it's designed for the newer figure.
If you are referring to the marketing comment about newer content not being backwards compatible, I am still looking for that one marketing person that actually knows what he/she is talking about and have been looking since the beginning of the nineties...
and yet Carrara ironically was my saviour for lipsync on the new totally incompatible with Mimic Live G8.1F
because the Genesis 8 solution by Misty for Carrara exports a BVH that uses facial bones that works perfectly in DAZ studio
Auto-fit aside, I can't see any reason why you couldn't just change the scene identification and, if even necessary, rigging transfer (but I can't see even having to do that, scene identification then fit to G8 and I'd say it would work fine)
Yes, that is what I was referring to. It makes no sense to me. And I just checked the new lingerie outfit which on top only mentions compatibility with G8.1, but if you look further down, it does say G8. This is going to be very confusing.
Hair and clothing should be perfectly compatible by changing the tag like you mentioned. The rigging is the same. Even hair and clothing made for 8.1 should be fine on 8.0 again because the rigging is the same. The only caveat as others have mentioned is with masks that would have auto control morphs when the expression changes, etc. Everything else...no issues. I've already used lashes made for G8 just fine on G8.1. And hair. All you have to do is change the preferred base to Genesis 8.1 Female and then fit it.
And I also don't understand needing to buy expressions all over. That may be the case if all one uses are one-click sets, though I suspect some authors might update their packs. I exclusively use the Genesis 8 Female Expressions (which are slider-based) and they work perfectly and show up under Genesis 8.1. Those are all I ever need because you can get pretty much any expression you could want out of them by combining two or more. The only thing I'm missing are visemes, and I would think those may show up in a future update.
But even so, one loses nothing with using Genesis 8.1. You don't have to buy it...it's just there once you update your Genesis 8 Starter Essentials. All of your current G8 females can be popped on the G8.1 base or used as G8. They look exactly the same shape-wise.
Well said.
I don't understand what "changing the tag" or using the "Preferred base" trick means. Would someone please explain?
I have hundreds of expression sliders that I combine in multiple ways to create the expressions I want and have created custom ones. I’ve read that those would not be usable and they are the main parts of my images, the expressions and visemes combined. I know I don’t have to use the model, but I read somewhere that even new clothes, poses and hair will not be backwards compatible which makes no sense.
don't worry, someone will sell us a converter
So another thing that is a quickly becoming an irritation; all the expressions for G8 that I can no longer use still show up in the list of dials for 8.1. A few G8 expressions still work, but most do not, and there is no easy way to sort through all of this mess. This is real oversight. It is as if Daz assumed everybody would be using the face rig feature to make expressions and never use dials. I am not a huge fan of that rig. I prefer to at least start with a basic expression and maybe tweak it in the rig if I use the rig at all. But that process is a lot more tedious for 8.1 with all of these dead expressions that no longer work.
Daz also is going to have a problem confusing both PAs and customers with where 8.1 products get listed. For example, where does Victoria 8.1 show up in my Daz??? Why she is listed right along side all my 8.0 characters, and all of the attachments are in the G8.0 folders as well. But some characters might show up in a new Genesis 8.1 folder that is separate from 8. This same issue will happen with poses, expressions, and clothing. Some PAs are going to place products under totally separate 8.1 folders while other continue to make products and list them under 8, even if that product is 8.1. I can certainly understand expressions being set in a new 8.1 folder, since these don't work across the two, but the other products being in different locations on the whim of the PA is not so good.
We need to have a clear method to this, or things will get very confusing for us all very fast. Like I said before, Daz seems to specialize in confusion.
Another annoyance, going back the "features" for 8.1, as I described, is that Daz very easily could have made all of the attachments work out of the box on existing 8.0 models. Again, the geometry is the same here, all they really need to do is fix some IDs so that G8.0 is a compatible base. So the new tear and lash models can all work on 8.0 without any autofitting at all. But IMO they chose not to do that, because...marketing.
The marketing is my biggest issue with this release. The marketing needed to be much more clear about which feature was actually for what. There should have been 3 sections. One section starts off with the new improvements for Daz Studio itself, like the new shader. The next section, and this section is clearly divided from the others, would list the improvements specific to Genesis 8.1. Then the next section would list the improvements specific to Victoria 8.1, and again, this section would be clearly separated from the others.
That way, you do not confuse users into thinking vellus hair is part of Genesis 8.1. Or that Genesis 8.1 has new teeth. Or a lot of things shown on the page that are actually improvements for the new Victoria and have nothing to do with Genesis 8.1.
I don't know why that is so hard for marketing to grasp. There is confusion around almost every Daz event. If these very basic steps had been taken, there would have been less negativity. Oh I am sure there would still be negativity, you cannot please everyone and many of the issues we are discussing would still exist (like vellus hair requiring a bundle was going to set people off no matter what). But a lot of the negativity around the confusion would have been reduced. You guys openly invite this type of reaction with these constantly vague promotions you do. Then people like Richard have to try and calm the crowds and figure out what is going on.
So the first step is to be clear in your marketing. Obviously Michael 8.1 is coming up next, so you guys have a chance to rectify your marketing for him. If you have already designed you web page for his release...uh, scrap it and start over and break these features up like I described.
You could not have said this better. Thank you.
Oh, I'm absolutely sure someone will sell us a converter. And those converters can present new problems.
Has anyone tried combining Victoria 8.1 with G8 characters? What happens to the new teeth, mouth and eyes? Even if I got the character, I would never use the morph as is...
What do you mean combined? I've transfered skins.
Yes, I think I'll probably wait for Genesis 9 before I start buying new figures.
absolutely none of the expressions in my content under expressions work and yes all those useless sliders annoy me too
since they are incompatible don't show them
the HD ones all work and a few other sliders as well as of course the FACS ones
I can probably export each one as an obj and use morphloader then move them from body to head or edit the dsf files but just noooo
Skin settings? But is the skin texture set on 8.1 the same as that on 8.0? I'm not sure what you mean by skin settings, but I'm not currently experimenting with 8.1. If I were, maybe that would explain it.
The teeth change is attached to the Mouth Realism morph so it works already. In the unlikely case someone did the same style detailing on the teeth on a G8 base morph, this would need to be dialed out.
For the eyes, the old UV's are all already on G8.1.
The Genesis 8.1 mesh is identical to the Genesis 8 mesh.
Vert counts, shape, etc. Everything is the same.
The Mouth Realism shape has been changed, but as that was not baked into G8 shapes, this shouldn't affect the appearance on G8.1 except to give the character better teeth.
The Genesis 8.1 rigging is identical to the Genesis 8 rigging.
The *expressions* setup is what is different. Not the facial rig itself.
Once again:
In order to use G8F clothes on G8.1F ,
Leave everything unselected in your scene tab, load your clothes, select the clothes, click in the scene tab options
go to scene identification and change the roll down Prefered Base from Genesis8.1/Female to Genesis 8/Female.
Now conform your cloth item to the G8F character.
The "annoying sliders" come from G8.1 reading not only the G8.1 morph folder but also G8.0 morph folder with DS 4.15 and I assume that it cannot distinquish the (PA made) expression morphs from any other morphs, at least outside the Daz 3D folder (where the visemes are located)
WendyLuvsCats and I might be a minority view. Financially I cannot keep up. I do this for fun, and appreciate nothing is free, but my investment is far from minimal and to find planned obsolescence as a strategy is disquieting. (I recently also updated from DAZ Studio 4.12 to 4.15 and found that one of my two video cards would no longer support GPU rendering in DAZ Studio 4.15 - worked fine with 4.12.)
But to G8.1/V8.1...."Note that your Genesis 8 products should work with Genesis 8.1 characters, with the exception of some expressions. However, you cannot apply your Genesis 8.1 content to Genesis 8 or earlier characters."
I don't have any V8.1 content yet but in my limited experiment and to my standards the statement above is simply not true. Perhaps there are degrees and/or work arounds but this would not satisfy the 'should work' part of this. To my expectations this is what I think I understand:
From my perspective, I would summarize this to say 8.1 should likely be called 9.0. Why and more importantly? More categories of content in my runtime don't migrate from 8 to 8.1 than do. With hardware and now content obsolescence, given what I have invested in G8 that may be deadending there, I will need to be far more selective in what I purchase going foreward. Could be an over-reaction. Time will tell. (I guess what I am quietly also hoping is that content continues to be developed by artists for G8 for those of us who simply cannot afford to chase the next shiney thing.)
Thanks very much for the explanation.
I must be on everybody's ignore list...
It is ONLY expressions that are not compatible. All morphs, poses, hair, clothing and wearables (with the exception of geoshells, for which there is a workaround for now) will STILL WORK.
To be fair... we're 30 pages in now :D
I might have repeated a post or two myself ;)