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I actually played that one for a few months. It was OK, but it was nowhere near the experience I have with FFXI for two years. Could also be because I was a lot younger when I played that one though. I made a ton of cool friends in that game, some of whome I am still casually in touch with to this day lol. I found it a bit tough to make moneys in the newer one, as compared to ffxi, at least until the gilsellers wrecked my alchemy market lol.
There's literally nothing positive in more crypto.
No opinion about NB, VR or Metaverse.
@Mada @Wonderland @SnowSultan - Thanks for the explanations.
I'm still out.
I don't game (well - computer games - I do painted miniatures on a decked out table top). I have no interest in first person shooters and don't have the paitience for problem oriented or quest type games. I've not tried multi-player games, but I doubt that someone who shows up for an hour or two every week or ten days would get very far.
I don't do social either; I have a FB account, from back when DAZ posted cash-off coupons from time to time - about three store software generations ago. The only post I ever made their was in response to a poll years ago when I said I'd use the 'like' button when they implemented a 'dislike' button that worked the same way. That had to have been more than five years ago, and it'sstill not there. The only reason I still have the account - I'm too lazy to kill it off. But this does rule out the Oculus equipment for me, and anything else seems to be priced above what I'm willing to pay.
I can lean back in my chair here and watch squirrels play "chase me, chase me" in the tree tops; I've a herd of deer that wander through the yard; and last week I watched a pileated woodpecker checking out trees for something over an hour. Much nicer, in my opinion, than looking at an electronic image in a still clunky headset.
Nothing wrong with not wanting to be in VR - that's the beauty of freedom of choice - everyone can choose what works for them. I find VR is a bit like reading - some people like it, others not so much... and some of us get sucked in hard :D
Currently Quest 2 still requires a facebook account but that is going to disappear in the near future.
Using it without a computer is possible but I think I'd mostly want to use it as a peripheral for my computer. Running a 3D modelling program, maybe a version of Daz Studio that supports it. Some not very useful but fun things, someone said they were typing in the forum while in an SF virtual world, that would require a connection to the computer so you could see the forum. I read somewhere that you need USB 3 on your computer to connect to the Quest 2 so that rules my computer out. And I've just heard that you need a Facebook account to use it. I suppose I could create an account, put something on it's home page saying nothing to see here and only use it to activate the device. Does that sort of thing get you banned for not taking Facebook seriously? It's a bit like my Google account, I only created it because I couldn't finish setting up my first android tablet without doing it.
I suppose one advantage of using it standalone is it should be more like using a console. As long as you have the correct device any game or application designed for it should run on it. You don't have to worry about have I got enough RAM, is my graphics card good enough etc. I'm still thinking about it. I think it would cost around 400 pounds, maybe if I stopped buying stuff in the Daz store I could scrape that toether in a month or two.
Gravity Sketch runs on the Quest 2 without a computer. And its free. You upload the models you create to a cloud and can then access it from your main computer.
https://www.gravitysketch.com/
https://www.oculus.com/experiences/quest/1587090851394426/
Facebook account requirement is going away in the near future.
Where did you hear that? Last I heard they were doubling down on it... unless they are playing a word game and the requirement will be a Meta account, which is just Facebook 2.0 in VR.
There's a lot of info if you search but here's a quick link. Yes you'll require an account, same as with steam or epic, only way to purchase something is with some kind of database like all other stores so I don't see a way around that. It won't be linked to your Facebook account though, which has other privacy implications than a general store account.
www.nme.com/en_au/news/gaming-news/oculus-quest-2-headsets-wont-need-facebook-logins-in-the-future-3083516%3Famp
I almost didn't get my Quest 2 because of the FB deal, but for $299 I decided to pull the trigger. I never used FB before and once I set up the account, I changed a few privacy settings and have not touched it since I started using the Quest 2 and haven't had any issues at all. There were some new (fake) FB accounts getting banned when the Quest 2 was first released and i read a few horror stories for a couple of weeks, but all that seems to have been sorted.
As much as want to promote the Quest 2 because it is an amazing headset at a great price, I also hate doing it because it's the old PC vs console debate all over again. Most of the VR games I play are PC ones and using the Quest 2 wireless is just outstanding, BUT with all the money pouring into the Quest 2 ecosystem and lots of new Quest 2 users not having a strong PC, VR developers are having to choose, do they develop for a PC version, or a Quest 2 version? while the Quest 2 is a very capable headset, it still can't compete with a high end gaming rig and you can see the difference in detail and resolution on games that are made for both platforms
I'd really like absolutely anything NFT related to be restricted to the NFT forum so that I can more effectively ignore it. Seeing that there even is an NFT forum kind of irritates me, and seeing actual posts about NFTs kind of makes me angry because there are so serious and long standing bugs on the table that directly and negatively affect my user experience and I wish Daz would devote all its energy towards making Daz Studio better. There is so much other stuff that you guys should be doing, not NFTs.
Yes I agree about the headsets. Carmack said in his keynote speech that a lot more users connected to a PC than expected - so it does seem like price point of headsets is a big factor.
Right now all VR headsets are sold at a loss, the components to make one is expensive. I've been in VR for nearly 5 years and own a first generation vive and a rift. I put them on for testing to see if I can sell them, and packed them quietly away again. It was horrid. The tech advanced tremendously the last couple of years and I think we'll see that continuing in the near future.
That said I was pleasantly surprised by the Quest 2 - the resolution is very crisp. I would prefer a wider field of view, but that will make it heavier again so I think they struck a nice balance.
Thank you very much Wonderland for all of the details. I also went and read about it on Amazon, but after seeing that people with glasses still find it very uncomfortable, I'm still going to wait for a future iteration. I also didn't mean to imply that anyone who used VR was delusional, I meant that those who believe that *everyone* is going to be willing to use VR to chat and do basic social media things are.
I also wear glasses. I spend enough time in VR to make it viable for me to get adapter lenses and its super comfortable, to the point that I sometimes use my headset to work in when my eyes get tired of a computer screen.
https://vroptician.com/
I vaguely remember a time when people were saying webpages would be platform independent, so it didn't matter what operating system or web browser was being used. Shortly after that, every website in the world said it would only work on Netscape or Internet Explorer. And now it's Firefox or Chrome.
I'm not in a suit or a big suit or working that kidn of job... was a teacher for 12 years. I remember moving across the city by 6 blocks (had to, because current building was being sold). I rented a small flat pull cart (it's just a flat wood slab on wheels, with a pull rope) to make many trips between old and new apartment, even the mattress which covered me and the cart over... whew. Yes everyone looked at the crazy foreigner hauling stuff from one place to another over and over. That one, if i had to do again, i'd probably rent a bigger cart and some help. Especially since now i have my own fridge and moving taht.... oi.
We walk to the doctor, to the store, to market, to vet, to almost everything, with few exceptions. We take the train, or subway, or bus after we walk there. I wish all cities and all towns had better public transportation.
I don't understand much about the NFT stuff but virtual reality does interest me. There's places a lot of us WANT to go but CAN'T, and VR often can bridge that gap. I think about super cool stuff like, learning surgery in VR, or construction of a computer or other things, goodness VR could even help with physical therapy and stuff.
Are those "real friends" people one knows from "real life" or those "real friends" one knows only through "social media" aka through the interwebs, who they probably never ever will meet in the flesh?
Yes, I'm an old white men with definitions for stuff coming from the last century... millenium... well, my youth.![devil devil](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/devil_smile.png)
no it is our pretend friends, mine were the orange tree man and the country cloud people I talked to in my wading pool when I was 3![wink wink](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/wink_smile.png)
Great news, Facebook is no longer going to be a requirement for oculus! This was the solitary thing holding me back from buying one!
That's not what he said though. "you can log into Quest with an account other than your personal Facebook account"
Still says account, just not a personal one. Other kinds of accounts are still tied to your personal main account anyways, so a lot of the same concerns still apply.
This is exactly what I can't stand about social media. Here's what Mother Zucker actually said:
“As we’ve focused more on work, and frankly as we’ve heard your feedback more broadly, we’re working on making it so you can log into Quest with an account other than your personal Facebook account. We’re starting to test support for Work Accounts soon, and we’re working on making a broader shift here within the next year. I know this is a big deal for a lot of people. Not everyone wants their social media profile linked to all these other experiences, and I get that, especially as the metaverse expands. And I’ll share more about that later.”
Full article from the Verge:
https://www.theverge.com/2021/10/28/22751297/meta-oculus-quest-need-facebook-account-login-password
- Greg
LOL, I remember me 20th birthday & how upsetting that was because in America it means you are old and no longer a demographic worthy of the movers and shakers attention.![laugh laugh](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png)
Like I said earlier,
I don't know of any other way to track purchases, not sure how they're supposed to do that without an account.
You'd think the stated goals of the whole crypto project would appeal to me, a guy who consistently gets told to stop having unrealistically utopian social views and accept that people are going to eat each other. But every single element of this is manufactured, and the standing pitch is, "Sure, you have no practical use for it now, but you'd better start spending money on it now because eventually we're going to force you to use it and you wouldn't want to be left poor." Cool!
This is the main reason companies doing this mostly don't care if the majority of their active userbase hates crypto and thinks NFTs suck, and it's why I expect Daz to do more of this and not less. They do need to expand their userbase, and unfortunately they've chosen this direction instead of the organic drift toward 3D being accessible and third-party assets becoming an indispensable tool for artists. They're almost certainly betting they have a chance to be picked up as the tool for mass NFT production, and on Twitter they've started to post a lot of NFT stuff and make overtures to NFT posters outside of Daz and 3D spaces.
I can't say they're wrong, but also if you hate all of this stuff it may be time to look for alternatives.
Purchases can be tracked in a blockchain, which would make sense. As I understand it, NFTs could be the way ownership will be tracked in a Metaverse type of enviroment, which could explain why Daz is invested in it.
So instead of a Facebook account it would use blockchain and NFTs? You're kidding right? Looking at the pitchforks in this thread at the mere mention of NFT you have to be lol.
Before Facebook was a requirement all you needed was an Oculus account. Then they made it a requirement that you had to link your facebook account to your Oculus account - all I want to be able to do is unlink my account and just use Oculus store as before.
No, I'm not kidding at all.
The idea behind NFTs is not necessarily bad, and could be used in a positive way. But a lot of people, me included, have an issue with the way how it has been implemented and the consequences it has. For some issues I can see solutions, like making use of a more energy efficient blockchain, but for some issues I do not see an easy solution like the theft of art.
But yes, from what I have read, in the Metaverse NFTs would be the ideal way to track ownership. This could be the ownership of an outfit for your avatar, but it could also track the ownership of a physical item.
yes. But it won't work for a VR headset account - for many reasons :)