Ok, So this is Gen 9

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  • fred9803fred9803 Posts: 1,564

    Not wanting to be the harbinger of the bleeding obvious, all the problems of G9 can be avoided by just using G8F/M which is in no way an inferior model to G9. And then all the clothes/textures/poses/add-ons/geoshells etc etc that you spent a mint on will continue to work fine and dandy. After spending 6+ hours yesterday trying to bash a G9 into some sort of acceptability, it dawned on me I already had a model that did everything I needed (G8/8.1) and much more cooperatively. Deleted G9 starter essentials and put it down as an experience, not particularly a good one.

  • AllenArtAllenArt Posts: 7,169
    edited December 2022

    fred9803 said:

    Not wanting to be the harbinger of the bleeding obvious, all the problems of G9 can be avoided by just using G8F/M which is in no way an inferior model to G9. And then all the clothes/textures/poses/add-ons/geoshells etc etc that you spent a mint on will continue to work fine and dandy. After spending 6+ hours yesterday trying to bash a G9 into some sort of acceptability, it dawned on me I already had a model that did everything I needed (G8/8.1) and much more cooperatively. Deleted G9 starter essentials and put it down as an experience, not particularly a good one.

    I've been going back to G8/8.1 lately a little more myself. At this stage, it's just easier since I've got every darn thing under the sun for the G8/8.1s LOL. With a few exceptions, I've been very disappointed on what's come out for G9 so far.

     

    Post edited by AllenArt on
  • fred9803fred9803 Posts: 1,564

    The thing I've noticed is in that trying to achive so-called realism in 3D, the uncanniness becomes even more glaringly apparent and confronting to the senses. Which is why I mostly do toonish stuff where there's no need to pretend.

    Ironically in attempting to pass off 3D as more realistic with G9, they're actually making the difference much more glaring and unwilling for the mind/brain to accept as real.

  • xyer0xyer0 Posts: 6,018

    If I can get a few more young white girls with the same level of realism offered by Victoria/Michael, Zev0's 200 Head Morphs & Fit Control, and Monique's body is va-voom, then I'll have what I need to use Genesis 9 for the character slot I have open. I hope Daz will hurry up before the crash.

  • TorquinoxTorquinox Posts: 3,567

    fred9803 said:

    The thing I've noticed is in that trying to achive so-called realism in 3D, the uncanniness becomes even more glaringly apparent and confronting to the senses. Which is why I mostly do toonish stuff where there's no need to pretend.

    Ironically in attempting to pass off 3D as more realistic with G9, they're actually making the difference much more glaring and unwilling for the mind/brain to accept as real.

    I think going toonish is a sensible approach.

  • RenderPretenderRenderPretender Posts: 1,041
    edited December 2022

    fred9803 said:

    Not wanting to be the harbinger of the bleeding obvious, all the problems of G9 can be avoided by just using G8F/M which is in no way an inferior model to G9. And then all the clothes/textures/poses/add-ons/geoshells etc etc that you spent a mint on will continue to work fine and dandy. After spending 6+ hours yesterday trying to bash a G9 into some sort of acceptability, it dawned on me I already had a model that did everything I needed (G8/8.1) and much more cooperatively. Deleted G9 starter essentials and put it down as an experience, not particularly a good one.

    This has been precisely my experience of the past day or so. I'd have to spend a small fortune in corrective utilities and morphs alone to get G9 up to acceptable parity with G8F. I can't believe the magnitude of this failure on DAZ's part.

    Post edited by RenderPretender on
  • fred9803 said:

    Not wanting to be the harbinger of the bleeding obvious, all the problems of G9 can be avoided by just using G8F/M which is in no way an inferior model to G9. And then all the clothes/textures/poses/add-ons/geoshells etc etc that you spent a mint on will continue to work fine and dandy. After spending 6+ hours yesterday trying to bash a G9 into some sort of acceptability, it dawned on me I already had a model that did everything I needed (G8/8.1) and much more cooperatively. Deleted G9 starter essentials and put it down as an experience, not particularly a good one.

    The dawn broke for me after a few weeks of playing around with G9 and selectively purchasing 'fixes' that would allow me to do what I wanted with the figure.  I'm completely content with G8 and what I can do with it. :)  

  • CHWTCHWT Posts: 1,183
    Haven't touched G9 for weeks LOL. I do not dislike G9, just that pretty much all I want to achieve can be achieved by using G8 alone (not even 8.1) after tweaking the G8 materials with the G9 materials as reference... somehow G8 looks better than G9 even in close ups as soon as the overly glassy eyes of G8 are fixed, and G8 doesn't need to slather moisturizer to not look dry like G9 lol (I blame the dual lobe specularity going overboard on G9 though)
  • I'm still firmly embedded in G8 too. Like others, I just don't see the benefit with this generation yet. And don't feel like spending $1,000+ to just get the same functionality that I already have with g8 frown

    Thankfully, vendors on all three stores are still making a decent amount of new g8 items.

  • plasma_ringplasma_ring Posts: 1,025
    edited December 2022

    It's interesting how much the perspectives vary between people who like it and dislike it. It's really hard for me to work with 8/8.1 now. The main thing I was thrilled about was the unisex mesh at first, but at this point it's just as important to me that G9 is more flexible across the board, at least for what I want to do.

    I've spent years trying to get some characters' appearances down on Genesis 8 and could never hit a balance where they looked like real people without narrowing the range of expressions and poses they could do. And I don't mean photorealism is my goal, because it's not at all--my attempts with G8 just always ended up needing to be so simplified to avoid proportion issues and awkward posing that by the time they worked consistently I'd usually sacrificed most of the features I found visually interesting and they stopped looking like the characters.

    This is very possibly just a skill issue on my part; obviously it's possible to create great-looking unique characters on Genesis 8. But I just did not have any luck customizing the morphs for characters that had been sculpted by accomplished character artists. 

    Just for kicks, here's a comparison of my WIP G9 updates with the G8 versions of the characters. This is subjective and I don't expect the G9 versions to appeal to people who don't like G9, but the G9 versions are what the characters have always been intended to look like and I feel like I can finally see their personalities even in fairly neutral expressions. One of the biggest improvements is that while the demons have more angular faces, the humans were always supposed to look softer in comparison. So now it's way easier for me to create a clear visual distinction between the two species and add some stylization to both without either looking more like a cartoon. Also the proportion morphs are great--demons in this setting are around nine feet tall on average and that really helps them look more naturally alien and not just like scaled up humans.

     

    The G8 versions look super uncanny to me in comparison, even though those older renders have signficant editing to try to correct what were even worse issues in the raw render. I can better understand now why I would close Daz thinking I'd finally improved on a model only to open it again later and immediately think, "Yikes." 

    This doesn't mean that I think G8/8.1 are bad figures. They just didn't work for me personally as well as G9 does. I will happily buy whatever I need to, but while I would love some bend correction morphs, what I really need is pants. It's the number one G9 pants-based outfit buyer here, folks. The main part of my library I need to rebuild involves a lot of tight leather with thigh straps now that I don't have to futz with cross-gender autofit. 

    Post edited by plasma_ring on
  • TorquinoxTorquinox Posts: 3,567
    edited January 2023

    plasma_ring said:

    It's interesting how much the perspectives vary between people who like it and dislike it. It's really hard for me to work with 8/8.1 now. The main thing I was thrilled about was the unisex mesh at first, but at this point it's just as important to me that G9 is more flexible across the board, at least for what I want to do.

    I've spent years trying to get some characters' appearances down on Genesis 8 and could never hit a balance where they looked like real people without narrowing the range of expressions and poses they could do. And I don't mean photorealism is my goal, because it's not at all--my attempts with G8 just always ended up needing to be so simplified to avoid proportion issues and awkward posing that by the time they worked consistently I'd usually sacrificed most of the features I found visually interesting and they stopped looking like the characters.

    This is very possibly just a skill issue on my part; obviously it's possible to create great-looking unique characters on Genesis 8. But I just did not have any luck customizing the morphs for characters that had been sculpted by accomplished character artists. 

    Just for kicks, here's a comparison of my WIP G9 updates with the G8 versions of the characters. This is subjective and I don't expect the G9 versions to appeal to people who don't like G9, but the G9 versions are what the characters have always been intended to look like and I feel like I can finally see their personalities even in fairly neutral expressions. One of the biggest improvements is that while the demons have more angular faces, the humans were always supposed to look softer in comparison. So now it's way easier for me to create a clear visual distinction between the two species and add some stylization to both without either looking more like a cartoon. Also the proportion morphs are great--demons in this setting are around nine feet tall on average and that really helps them look more naturally alien and not just like scaled up humans.

     

    The G8 versions look super uncanny to me in comparison, even though those older renders have signficant editing to try to correct what were even worse issues in the raw render. I can better understand now why I would close Daz thinking I'd finally improved on a model only to open it again later and immediately think, "Yikes." 

    This doesn't mean that I think G8/8.1 are bad figures. They just didn't work for me personally as well as G9 does. I will happily buy whatever I need to, but while I would love some bend correction morphs, what I really need is pants. It's the number one G9 pants-based outfit buyer here, folks. The main part of my library I need to rebuild involves a lot of tight leather with thigh straps now that I don't have to futz with cross-gender autofit. 

    It seems G9 is working for you there. I think some of your characters look better and more unique in G9. Also, as I've said before, I appreciate you sharing your G9 work because you have shown more of the possibility of the G9. Cheers to that!

    I don't hate G9. I don't care for V9 at all, and I don't love many of the characters I've seen so far - but that's aesthetic. Up to now, I hadn't seen enough reason to even download the essentials stuff. But I found a free navel-nipple fix on the so-called naughty site and Sickleyield adapted the DieTrying 200 morph set to G9 as well. She has done that for all the G figures, I think. RichardandTracy has made some pose converters available on Rosity - Those are just off the top of my head. There are many more such free enhancements now. So, even if one is not committed to spending money on G9 (and I'm not), it seems like there is finally enough reason to download the free stuff and take the figure for a spin. And at some future date, it might also make sense to buy something. I don't accept the "This will cost $1000" angle because there is always another sale.

    Post edited by Torquinox on
  • butterflyfishbutterflyfish Posts: 1,268
    edited December 2022

    plasma_ring said:

    It's interesting how much the perspectives vary between people who like it and dislike it. It's really hard for me to work with 8/8.1 now. The main thing I was thrilled about was the unisex mesh at first, but at this point it's just as important to me that G9 is more flexible across the board, at least for what I want to do.

    I've spent years trying to get some characters' appearances down on Genesis 8 and could never hit a balance where they looked like real people without narrowing the range of expressions and poses they could do. And I don't mean photorealism is my goal, because it's not at all--my attempts with G8 just always ended up needing to be so simplified to avoid proportion issues and awkward posing that by the time they worked consistently I'd usually sacrificed most of the features I found visually interesting and they stopped looking like the characters.

    This is very possibly just a skill issue on my part; obviously it's possible to create great-looking unique characters on Genesis 8. But I just did not have any luck customizing the morphs for characters that had been sculpted by accomplished character artists. 

    Just for kicks, here's a comparison of my WIP G9 updates with the G8 versions of the characters. This is subjective and I don't expect the G9 versions to appeal to people who don't like G9, but the G9 versions are what the characters have always been intended to look like and I feel like I can finally see their personalities even in fairly neutral expressions. One of the biggest improvements is that while the demons have more angular faces, the humans were always supposed to look softer in comparison. So now it's way easier for me to create a clear visual distinction between the two species and add some stylization to both without either looking more like a cartoon. Also the proportion morphs are great--demons in this setting are around nine feet tall on average and that really helps them look more naturally alien and not just like scaled up humans.

     

    The G8 versions look super uncanny to me in comparison, even though those older renders have signficant editing to try to correct what were even worse issues in the raw render. I can better understand now why I would close Daz thinking I'd finally improved on a model only to open it again later and immediately think, "Yikes." 

    This doesn't mean that I think G8/8.1 are bad figures. They just didn't work for me personally as well as G9 does. I will happily buy whatever I need to, but while I would love some bend correction morphs, what I really need is pants. It's the number one G9 pants-based outfit buyer here, folks. The main part of my library I need to rebuild involves a lot of tight leather with thigh straps now that I don't have to futz with cross-gender autofit. 

    I think those are some great looking characters in either generation. So well done, you! 

    Post edited by butterflyfish on
  • CHWT said:

    Haven't touched G9 for weeks LOL. I do not dislike G9, just that pretty much all I want to achieve can be achieved by using G8 alone (not even 8.1) after tweaking the G8 materials with the G9 materials as reference... somehow G8 looks better than G9 even in close ups as soon as the overly glassy eyes of G8 are fixed, and G8 doesn't need to slather moisturizer to not look dry like G9 lol (I blame the dual lobe specularity going overboard on G9 though)

    Honestly, I find that G8 is actually a bit too wet for my tastes, but that's just me, I suppose.

  • It's good that a lot of people are enjoying G9 but in my case being on a pension I really can't afford to pour money into another figure. I have so much invested into G3 and G8 at this point. For now my money is going to go for a more robust graphics card and maybe into a second PC strictly for post-working and editing.

  • CHWTCHWT Posts: 1,183
    edited December 2022

    CHWT said:

    Haven't touched G9 for weeks LOL. I do not dislike G9, just that pretty much all I want to achieve can be achieved by using G8 alone (not even 8.1) after tweaking the G8 materials with the G9 materials as reference... somehow G8 looks better than G9 even in close ups as soon as the overly glassy eyes of G8 are fixed, and G8 doesn't need to slather moisturizer to not look dry like G9 lol (I blame the dual lobe specularity going overboard on G9 though)

    Honestly, I find that G8 is actually a bit too wet for my tastes, but that's just me, I suppose.

    You are right. The early G8 skins look kind of wet (I would say it's more like a rubbery sheen though) as the top coat is in reflectivity mode and dual lobe specularity is not used. On the other hand G9 seems to not use top coat but rely solely on dual lobe specularity, which I IMVHO makes G9 look a bit dry. I found that tuning down the top weight of G8 and changing the top coat mode to fresnel, together with using most of the dual lobe specularity settings of G9 seems to strike a good balance.
    Post edited by CHWT on
  • Oso3DOso3D Posts: 15,041

    The easiest way I've found to adjust the moisture of G9 skin is adjusting the Dual Lobe Roughness Multiplier. That seems to do a great job at tweaking the overall look more moist (lower multiplier) or more dry (higher) in a very natural way, at least with the skins I've played with.

     

  • TBorNotTBorNot Posts: 370

    Not sure what all the hype was about. I am sticking with gen 8 for a while.

    The face is OK, but the body muscularity is far, far worse. Very disappointed, especially in the arms.
  • My assumption is that there is not going to be a magical fix that makes G9 palatable to the people who currently are not into it. We've had it out now for three months and some people have moved over to G9, some people didn't like it and didn't move, and some people tried it and went back to G8.

    It has some good ideas, and some bad ones in there (imho). I don't hate it, but I don't have any need for a unisex mesh and while G8 has its own bend issues, the bends I see on the new products for G9 look worse (Same issues as G8 + new ones specific to G9).

    My assumption and hope is that Daz will learn from this generation and hopefully the next one will be better and this generation is short lived.

  • nonesuch00nonesuch00 Posts: 18,284

    I still like G9, V9, M9 and bought them, but am simply not rendering near as much as I did, even with the much faster video card instead of CPU renders.  

  • vrba79vrba79 Posts: 1,432

    Genesis 9 has utterly failed to impress me. One very cool character set isn't enough to hook me in. I've seen first hand that decent NPR is doable with G9, but requires extra work that older figures do not. That doesn't jive with my streamlined workflow.

     

  • PetraPetra Posts: 1,156

    I really love working with G9 and I love that Daz gone back to the Unisex mesh which I loved on Genesis.

    I have not used G8 since more Characters and Poses came out for G9.

     

     

  • johnbpjohnbp Posts: 55

    Personally I am really happy with G9 and how I can craft my own characters much easier with it.  G8 and G8.1 were much better than the earlier G's and I see G9 as the perfect evolution from them.  A lot still needs to be done (skin builder by Zev0 comes to mind) but at this early stage G9 is so much easier for me to make less voluptuous and exaggerated females, and more human looking characters all together.  The males I can construct seem better too, but only have 2 so far... so not as tested as the females.  And I don't use PA characters as a base.  I mean just from the basic unisex starter.  V9 is also a source, but ironically was the base of my best male so far.  So I am hooked.

    I wish there was a trade in value for the previous version purchases, or a discount for buying the new version of the same add-on.  But I understand... it is a business and people need to be paid for their work.

  • CHWTCHWT Posts: 1,183
    Power to all who love G9. I buy G9 too, but only when they come at cut throat discounts like when I got the Minerva mega bundle below $20 ... otherwise I don't see the justification.
  • kyoto kidkyoto kid Posts: 41,198

    Philippi_Child said:

    It's good that a lot of people are enjoying G9 but in my case being on a pension I really can't afford to pour money into another figure. I have so much invested into G3 and G8 at this point. For now my money is going to go for a more robust graphics card and maybe into a second PC strictly for post-working and editing.

    ...same here. My big ticket priority is a major upgrade of my legacy hardware to support W11 (still on W7 as it has been so dependable for me over these last 12 years or so).  I already have the GPU (a 2 GB 3060), so it's basically just a matter of new motherboard CPU and memory.

    Yeah I'm been perfectly fine with G3 and G8.( that latter which I'm slowly catching up on as items go on sale, particularly resource content).  The nice part 3 and 8 share the same basic mesh and UV so cross compatibility is not an issue. 

  • tsroemitsroemi Posts: 2,861

    I like the base G9 and I like V9 and M9 a whole lot by now, also some of the stuff that's come out for them already. I don't feel any need at all to switch over completely though. Why would I, I still have my cartload of great G8 stuff and characters that I've grown quite attached to. And I really don't need new clothes and hair that much at this point. So the new Vicky and Mike to me are basically two very nicely done additions to my character library with some different and quite interesting options. I'm really fine with that. If the new figure base really is better or the contrary, I couldn't say, I don't have enough experience I guess. But I do like the great characters I see people dial-spinning with G9, so there seems to be quite some potential there. And the base stuff being free as usual with Genesis, and with a whole lot more skins than before, that's a good thing. 

  • takezo_3001takezo_3001 Posts: 1,997
    edited January 2023

    RenderPretender said:

    PerttiA said:

    PixelSploiting said:

    Going to need morphs like Skin Folds & Creases, Auto Shape Enhancer and Ultimate Natural Bends. G9 mesh might need extra corrective JCM more than G8.

    They said posing/bending was better than on previous generations... Still trying to figure out how.

    I couldn't agree more. I've been fooling around with G9F using some free morphs and mods. Generally, the model seems acceptable, and the base textures are indeed quite nice. But the arms are nothing short of a regression to the V4 era. It's going to take some deep pockets to get G9F to what G8F is capable of in terms of anatomical and muscular realism, particularly about the shoulders and elbows. In the aggregate, she's a huge disappointment.

    I have yet to use G9 in scenes due to this very thing, as soon as Ultimate Natural morphs come out I'll finally be able to use G9! 

    Post edited by takezo_3001 on
  • Serene NightSerene Night Posts: 17,672
    edited January 2023

    I really want to begin using g9 but so far there just isn't enough masculine  content. I am going to stop buying now until there are sufficient morphs and utilities available to be able to remake the characters I like.   I don't want to keep buying stuff in hopes I may eventually have enough to do so, since it concerns me this investment will cost a lot, and not have enough versatility.
     

     

    Post edited by Serene Night on
  • FSMCDesignsFSMCDesigns Posts: 12,774

    Yeah, i want to start using G9 more also, but there doesn't seem to be that many products that I am interested in coming out for it. I was hoping by now there would be a plethora of items I could choose from, both here and renderosity, but the pickings are slim for me.

  • TimbalesTimbales Posts: 2,364

    I really want to begin using g9 but so far there just isn't enough masculine  content. I am going to stop buying now until there are sufficient morphs and utilities available to be able to remake the characters I like.   I don't want to keep buying stuff in hopes I may eventually have enough to do so, since it concerns me this investment will cost a lot, and not have enough versatility.
     

     

    I'm disappointed that the utility to use G8-8.1 textures was only for female characters. They didn't reply when I said I was hoping for a male set.
  • carrie58carrie58 Posts: 4,004

    Timbales said:

    Serene Night said:

    I really want to begin using g9 but so far there just isn't enough masculine  content. I am going to stop buying now until there are sufficient morphs and utilities available to be able to remake the characters I like.   I don't want to keep buying stuff in hopes I may eventually have enough to do so, since it concerns me this investment will cost a lot, and not have enough versatility.
     

     

    I'm disappointed that the utility to use G8-8.1 textures was only for female characters. They didn't reply when I said I was hoping for a male set.
    Actually on the first page of the post Cayman says the male UVs were in the works .
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