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Great !
well this is crap, it drops to CPU on my 2080ti before it even reaches 5000MB in GPU-Z
I am glad I kept 4.11
just a shame about Genesis 9, but at least I can use it in Carrara so there's that
this should save me money on new stuff
NM
it did it in 4.11 too, it's my scene apparently, just because it fits on my card using Octane Render in Carrara quite easily doesn't mean the identical content fits using iray in DAZ studio
GPU-Z lies hiding V4 and the couch it is 11000MB
These are Daz ads/announcements, not third-party ads.
DS loads the geometry first into the VRAM, if the textures don't fit there anymore and the rendering drops to CPU, the geometry is still kept in VRAM and CPU-Z shows the amount used by the geometry alone (together with the baseload).
Really? Now that is good news! Thanks for sharing.
That's a relief, I get dupped by fake ads all the time.
I haven't gotten the templates to work yet, but otherwise, it's looking rather good to me. I can confirm that load times for G8F are way faster, and I'm not seeing any increase in render times.Will try the ghost light feature next.
If your computer has an internet connection, ads will be loaded and displayed, even it you don't log in.
Out of curiosity, and a little concern, as I am 'stuck' on my currnet version of 4.21.0.5 at what point should I stop downloading updates for the staarte essestials and stuff?
Now, or rather before the updates - though I don't think any of the actual Starter Essentials were changed, just the parts of Default Resources.
An ad is an ad.
Not as far as the concerns raised in the quoted post go - they are Daz ads and alerts, and so do not carry any additoonal risks as external ads might.
Thanks very much for testing! I have an i7 11th gen @ 2.5 ghz, 32 Gig ram, and an nvidia 3060 ti, which seems like it should be good enough for DS display. Texture shaded is always faster than Filament, so if they're now equal, that would indicate an improvement, even if you can't add much to the scene and maybe get away with a tiny bit of generic smoothing:) I look for lower poly legacy hair that's easier to reproduce and take out their opacity layers etc. Sometimes it actually looks ok, but not at every angle. Thanks again Gordig. windli3356 said: 4. some users mentioned aniblock and animation flow for gen 8 are butter smooth in 4.22, unfortunately it's not the case for me, all my Gen8 characters still rigged jankily on my top of the line hardware, 0 improvement for me in this area. ///////// I missed this post before, and i'm sorry to hear the response, but as stated earlier, maybe there's some improvement. There is the theory that the more morphs loading with your figure (even at 0 level) the slower the response. I haven't tested that, but maybe that adds to the different experiences DS users have. / peace
Thank you.. that pop up window is sooo anoying.. I know where my stuff is (, Daz). When I want a new scene, I want a new scene. One click. Done. I don't want to wade through a bunch of trash to get there.
I'm still surprised at the number of people who choose to create a new scene this way rather than by restarting DS.
While DS and Iray have become better about clearing up after themselves than they were, shutting down the application entirely and restarting remains better for resource use and stability.
No need to be surprised. On some people's PCs/Macs, it'll take even longer to wait for a complete DS session closing ( vanish from Task Manager) before launching new. And some people are not willing to kill the session in TM but just wait.
Another workaround : Use Multi Instances of DS as long as your PC is 'sufficiently and necessarily' strong...
Does killing the DS process in task manager cause any problems? I remember someone in a video or tutorial saying you shouldn't do this, I wonder what it it doing? I watched one in task manager today, it was running at around 9% CPU use, the memory dropped in quite large steps and took a long time
Richard Haseltine repeatedly says not to kill DS with the task manager. He says it can cause user interface file corruption. I just wait for it to end on its own.
That is correct on the previous versions. I'm not positive if it's the same on this new version or not.
...waiting is a good thing.
A few years ago I was impatient one evening and shut Daz down via Task Manager (with a scene still open) after everything froze. When I tried to open the scene after restarting, I received a message the file was corrupted.
yeah that kinda thing is why I end up with a bajillion iterations of everything lol
No superstition for me, I always test and experiment with different conditions then check if there's any issue. I started using Ds from 4.10.xx. As a newbie at that time, I always waited for that 'natural closing'...
Starting from 4.11, I began to test. Yes, I'd ever encountered layout and plugin issue with killing a single DS session in Task Manger within 15 seconds after pressing Ctrl + Q. Then I extended the time to 30 - 60 seconds and saw nothing wrong. So more or less 60 seconds had been a 'threshold time' for me to kill the session till the time when I got 4.12. And if I remember correctly, I've never experienced a full closing time exceeding four minutes.
Starting from 4.12, I started to use Multi Sessions, so I didn't have to close and kill a DS session but just simply Ctrl + N in one session and switched to another session for working. But for some testing purpose, I still kill all sessions from time to time in Task Manager, definitely within 60 seconds.
So, if people ask me the question about killing DS sessions, I always suggest 90 seconds ( + 30 seconds buffer ) if Ds session is still there in TM.
I have a subscribers' chat group with around 1K people in my country. Most of them are always so kind to help me a lot with varieties of testing... I havent' got any 'complaint' so far about this matter... (mostly from ver 4.15...)
PS: Saving Layout periodically is always a good habit. Just in case... Simply press F4 ~
It's hard for me to get excited when Daz 5 still hasn't arrived after having been announced years ago. It feels now that what they're doing to DS 4.+ is just sticking bandaids on everything, trying to milk it for as long as possible. Seems like there's a new base every other day (I'm being facetious, but it's not far off of that...lol). I can't keep up. I'm losing interest.
Load time for the Gen Models is fantastic! My base figure loads twice as fast (originally 56 seconds, now only 23). I don't really use the new features (maybe I will with the ghost lights eventually), so I haven't noticed a bit of a difference other than the faster loading time.
I have to agree with some others, however. The advertisements are very annoying. My firewall freaked out when I was opening a new scene saying that DAZ wasn't a trusted site. I get it, it's a free program that anyone can use, and they want to maximize profits from everyone. I spend more time on DAZ3D.com then I do in DAZ Studio. So, I don't need pop-up advertising when I actually go to use what I all ready purchase. No joke, I hopped on DAZ3D.com about 10 times today hoping there was an flash sale for something I didn't know I needed during the good sales.
Black Friday is so far away...
Load time is significantly better. Loading a scene with an environment and two high-res g8 figures is very, very fast—matter of seconds. I am very impressed.
It's akin to the BBC taking a 5 minute break in the middle of a program to advertise other programs. Unwelcome in the extreme. I don't watch ITV because of the irritating and breaks. I have ad-free TV, ad-free radio, an ad-free computer and now I'm expected to welcome ads when I'm starting a new process? Yeah, that's going to be really well received, isn't it? Regards, Richard.
my eyes wish they could fix the fonts and enable every piece of text to be highlighted not blend in with the background regardless of which colour scheme you choose
yes I know these are empty deltas with V4 but I have similar issues with EVERYTHING
some highlight yellow on my colour scheme but mostly when I mouse over nothing happens
That's the typical 'default' color of hidden properties. You may change Mid Color in Customize Style, but that'll also colorize the background... seems there's no otherway...
believe me I have tried every garish GUI colour combination and obviously I want to see the hidden properties for quite a number of reasons
especially legacy Poser content where I can seach for and add my morph injections of choice
(Powerloader helps initially but often I need another one and don't want to add everything)
they should with my choices highlight as yellow text moused over but it picks and chooses if it works at all
Carrara I get a tree menu for Genesis 1+ and clear sliders for legacy BTW
I will admit hidden don't appear but everything that does is perfectly readable
I haven't customised it yet on my Win10 reinstall since my C drive replacement but the font is choosable and resizable too
The older I (and my eyes) get, the more desperately we're also hoping for a way to enlarge the GUI fonts, it's really most annoying.