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Comments
I like that character..who is she? Did you use the new skin shader? Once I finally got it loaded along with a G8 mat set then I had to turn several of the sliders on to have them affect the skin.
Thanks
You don't see a diffrerence because you are using a neutral lighting and setting. PBR should (in theory anyway) allow more natural adaptation to the environment. That or you didn't apply the new PBRSkin shader.
It is Gwendolyn by Isource textures. I applied the shader and turned on the off parameters
. Maybe the texture is not detailed enough. I will try another one
too much to read already, but in reality i dont need Victoria 8.1 to have the same functionality as we get with Genesis 8.1 ?
Have you tried using the shaping and materials presets, assuming you are currently using the character preset? I find, even before Genesis 8.1 Female, that those are much faster than using the Character preset.
I'm not ready to jump into a "point one" version. I don't want to spend a lot of money only to see Genesis 9 show up, and start all over again.
You won't (yet) have any materials that call the new PBR Skin sahder, though you can use it and apply your own settings, and you won't have textures that use the new UVs - but you can certainly apply the shader and edit it, use the new expression system, and have the new lashes (I think).
Yes, they will be overwritten - but that doesn't mean you can't mix-and-match new eyes with older shapes/materials.
you can get better eye quality already with G8F
thos eyes are way too dark and the reflections doesnt look right.
back to the drawing table
G8F with Albany HD eyes and some changes
https://www.daz3d.com/albany-hd-for-genesis-8-female
One tip. dont use mesh lights for realistic eye reflections use photometric lights
I will stand corrected - thanks for the clarification. So, I just need to get 4.15 working on my main computer...
Victoria 8.1 is the first numbered figure I've seen that doesn't come with 3Delight materials. Yes, I know all this PBR stuff doesn't work with 3Delight and it's fine for people with powerful computers, but my computer has always struggled with Iray and my last two attempts at Iray scenes just crashed Studio when I tried to render them.
I love how it turned out, and great to hear a bit more about the work and thought that went into creating the tatoos :) I am excited to see all the improvements and new direction for the genesis figures, can't wait to see what people do with it :D
...so if you don't have 4.15 there will be issues with 8.1 (still on the 4.12.0,47 Beta here). Also with the changes to skin mapping will this require an update of Skin Builder Pro8?
If there are some issues with backwards compatibility to G8, likely it will be worse for G3.
I have to admit, Victoria 8. 1 looks very good. However, I do not understand why the anatomical detail is still sold only with these, now almost always unusable bundles. At a full price one can expect a full figure.
I hope Michael 8.1 will follow soon (and not the usual 3 more female characters)
THANK YOU, DAZ!
This is a wonderful upgrade. The new Victoria is lovely and the skin is very realistic.
Next up please... Better hair!
Still no go but I think I may know why I'm still using DS 4.12. I may need to update to 4.15 I guess.
I can't seem to get this new shader working.
I've updated DS to 4.15 (twice now). I've downloaded, uninstalled, reinstalled, uninstalled, reinstalled the starter essentials and the default resources, as well as the male starter essentials just for kicks.
Everything seems to be there (8.1 Figure, new anatomical elements, FACS), but when I load Genesis 8.1 all I get is the regular old Iray Uber shader that Genesis 8 uses. Rendering 8 and 8.1 side-by-side has absolutely no difference in appearance, though 8.1 is using the new maps, but not shader.
I've tried running online and offline mode, restarting - I can't seem to get it to work. Any ideas? Would love to try this out, but all I really have right now is Genesis 8 with new eyelashes lol
The micro detail (from the colelction released today or from the Victoria 8.1 materials) is great in my opinion to improved skins transferred from G8 characters to tye new shader. Here is an example closeup of one of my characters (based on Emmeline from sangriart) in her 8.1 version after a little tweaking and adding one of the Skin Detail maps {click for full 2K*2K view).
Ciao
TD
Oh, and I love, love , love the eyes in this update. Just wonderful in my opinion.
Unfortunately, the forum compression smudges much of the detail... Boo
This is a really weird launch. But then again, it just wouldn't be a Daz event without massively confusing customers, would it?
When I first saw the email, I was pretty stoked. I was on the hype train, LOL. But as I looked into the details and the store page I became so much less excited. And the vellus hair...well that rather pissed me off. I am glad that Daz has listened to people and decided to place the vellus hair in the base model purchases. So I might actually buy Victoria 8.1 now, I was not going to because of this. The change seems fair to me, but I've always advocated the same for genitals as well, and it is silly that this still continues to 8.1. Now that we have no actual 'pro' bundles, this concept becomes extremely confusing. Just imagine a brand new Daz user who signs up today and then has to find out all these extremely bizarre quirks that the Daz store has. But anyway...
There are some nice improvements, but I am not sure why these required any form of update to 8.1. Nearly all the bullet points are for things that could be done on ANY existing model, and have nothing to do with the actual Genesis 8.1 itself.
The highly detailed teeth? They have the exact same number of polygons as Genesis 3 and 8 before it. So this detailed sculpt could have been done for those. The same applies to the textures, you can apply XYZ textures to any previous generation if you desired. The PBRskin shader can be applied to literally anything. I am happy Daz partnered with XYZ, because man they needed an upgrade on their textures.
The new tear looks nice, but this is ultimately just a mesh around the eyelids that could also be applied to any past generation. Since the tear is just an attachment, it can also be applied to any previous model. I autofit it to G8.0, and I'm sure it can be fitted to other generations, especially once we start making some clones for fitting. The same goes for the new lashes, since they are an attachment. Besides, we already have PA products with fibermesh lashes.
That really only leaves the face rigging as the only new true feature, and that is why G8.1 cannot use them while it can use everything else.
And thus why this is only a 0.1 revision, as the face rig is all that changed. Everything else here can be done on past models. Of course I appreciate the improvements, it is just weird how they are being handled as if they are new features of Genesis. The shader is a new Daz Studio feature.
The UVs were also redone. And they changed some of the facial morphs i think - the new FACS style controls also only work with 8.1
Something like new UVs + new facial rig + some (backwards compatible) add-ons is pretty much exactly what I would expect from a .1 release - iterative upgrade, not a complete do-over.
What is the difference between genesis 8 and genesis8.1?
the only benefits of g8.1 seem to be:
-better teeth shader (can extract to g8)
-eye tear (can be fitted to g8), and
-FACS (can buy for g8).
g8 already has thick eyelids (with eye rim refine HD morph) and eye sockets (with morphs) the SSS doesnt seem to have changed, just dialed down in amount. The micro tiling doesn't seem that big of a deal since you can get similar results with a single 8k texture.
good work towards realism but they can push further. what I'd like to see in a big genesis update are photogrammatry-based 8k HDR textures, and more realistic expressions (like the ones in Auto Face Enhancer) and body JCMs
2nd attempt don't really see much skin detail though
But HOW???? do they work. I havn't seen them yet in my DAZ program.
And BTW: Is Genesis 8.1 compatible with the Bridges to Blender or Maya?
If you have updated your G8F Starter Essentials, you can find it in "...\People\Genesis 8 Female\Developer Kit\Genesis 8.1 Female Face Controls.duf"
Yeah, no doubt about it. This Genesis is definitely headed in the right direction, especially when all kinks are worked out!
By default, G8.1 already has better expressions. And no, those things aren't (or wouldn't be) simple extractions to the previous figure or we wouldn't be on a .1 version. If you are doing that, I'm curious as to how.
Also, I get the vibe that some of you are only working with 8.1 and have yet to see Victoria. She is a step above the Base figure (particularly her feet and muscle definition).