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It makes buying even more of a gamble than it was before.
I said above that I bought a new product on Monday (I think) and today, that new product costs less money. I now regret buying it. As a result, I'm reluctant to buy other new things, because I have no idea what they will cost tomorrow. I'm even more definitely not buying that hair I want with a 20% discount because they might change the price on that too. And if they don't, I am very, very sure I can wait until a real sale comes along. But we don't appear to have had a real sale in March yet :(
There's another thread on here that I've not read closely, that I think suggests there is now zero goodwill in these situations too. If they change the price under you, too bad. And that's up to them. Maybe it only affects 1% of customers, and upsetting those people is a price they are willing to pay. It is a business after all, but it makes every purchase a risk, even new items.
In summary, Daz has lost the magic for me. I'd hoped that they might recapture that in MM, but they've actually made March the least enjoyable month to browse the site so far this year, and that, is mad.
Well, I'm glad to report that I picked up 10 x $2.99 items today.
All "completely nessessary" purchases - none of which were on my wishlist. Ha ha.
You did very well! I think I might manage two![laugh laugh](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png)
Ah, Gift Cards. Since Daz became less generous (both in the % discount and the adding of additional purchase hoops to get the discount) and my store credit hit zero; having to purchase using 'real money' so to speak has really helped slow my spending. When it appears on your credit card bill every day, you soon realise how much it mounts up, and find it easier to cut back.
I can't find LisaB here at DAZ, could you share a link, please? Btw, her weeping tree is awesome, so sad she passed away...
We're not allowed to provide links to Renderosity. So no link for Lisas_Botanicals can be given.
@AndrewJJP Thanks ... or maybe you have better will power than me.
In my case, I can resist everything but temptation. :D
I had reduce the textures for the Hacienda Kitchen (lovely product btw) as they all were 4k maps and didn't fit in the memory of my graphic card. So I just used Scene Optimizer to reduce them to 2048x2048 and saved the scene in the original directory with a "_reduced" in the filename... Scene Optimizer is easy to handle and probably one of the best buys I've made here. Might take a while to get it for a reduced price, though...
Thanks @maikdecker, maybe I misunderstood @kyoto kid but i thought he / she told us you could buy here at DAZ some plants of lisab, which weren't at sale over at rendo atm...
I have three in the cart right now, not sure if I will pull the trigger. But that's $12 for three, 10 for $30 starts to sound good. But I'm not sure if i really want the three. I could add two more and see if a Daz+ coupon applies. Do I really want to spend an hour deciding if I want to save $10?
That's another thing that gets me about these sales. Buy two, get this, buy three, get an extra %, do I need to wait for the planets to align, will a coupon work or not? I waste so much freaking time mixing and matching to see what discounts work (or doesn't) to where I'm fed up so I clear my cart and go make money with what I already own.
Come on Daz, can we just stop with the complicated scenarios? Reduce the price or don't. Playing Daz-Twister and trying to make impossible contortions work is another reason why your sales are dropping. Many of us don't have the time and CLICK cart is emptied, no sale.
Yes! I used to torture myself like that as well.So this is my strategy maybe it will work for you too...
1. I buy at the start of my day (the daily offers) and sometimes at the end (flash sales). The rest of the time I value my working time too much. (er.. apart from now when I'm on a forum, when I could be working .. but I have 2 days off to play on Daz so it's all good).
2. I add a load of stuff to the cart (especially if its $1.99 or $2.99 - otherwise no, unless I still have a monthly PC+ coupon left)
3. Then I look at it. Does it fit in with my projects? If no, does it really look cool enough to tug at my heart strings?, if still no it's gone, outa there!
4. I look at what is left. Do I really want to spend this today vs the budget I have left for the rest of the month? I cut a few more items.
5. I am left with the bargains that are useful or really cool and usually at very low prices.
It sounds like a drawn out process, but I'm under pressure to get working so I don't allow any agonising time. At the end of the day I'm too tired to care unless it's a stonkingly great offer.
It seems to work for me, although up until feb I was still spending too much. Ha ha.
Ah well, hope that was entertaining if not useful. :)
I agree. My eyes glaze over with all the ifs ands and buts. Part of the fun is perusing the sales noticing venders you haven't noticed before. No fun anymore. Just a mess of entanglements, and higher prices. They should put away their MBA slide rules and fancy algorithms and focus on the human element.
I am glad to see the MM new item discounts have improved, but it is a shame that the DAZ+ new releases are still only 20% off.
For me today I can get https://www.daz3d.com/cyberpunk-outfit-for-genesis-8-and-81-females for (it starts in the cart at 30% alone, I think due to owning Aubrey Pro Bundle). If I add an item from the Mad Artist Store (83 cent and up ) it drops to 46% off.
There are plenty on my wishlist, so I'm just working on the best to add and use with 2 of the $3.99 items to redeem my $6 off $18 coupon today.
Daz sales are a full time job!
And this presumes that there are actually 10 items to buy, which in my case there aren't, as of the 94 items, there are only 8 that I don't already own. Once again, this is DAZ penalizing the better customers. And what in the hell is with this "You have to buy X number AND use a coupon" tear that DAZ has been on? It's been proven repeatedly that the system can track and apply discounts automatically, including one pass only offers.
On the positive side, I'm spending a lot less time at the DAZ store lately. It's getting to be as much fun as being trapped in a time share presentation.
When I follow that $2.99 Grabbag link the items are $3.99; & yes I have an active DAZ+ membership. And I have to laugh at Up to 5 $20 Interactive Licenses. And also a sigh of relief that I hoarded so many DAZ 3D products and interactive licenses earlier, in spite of my tiny budget.
You just gave me flashback nightmares!
Waiting for better is never a bad thing.
1) you get it at a better price.
or
2) You save cash.
... What's not to like?
I don't need to buy this stuff; I like to buy it, well Daz has managed to pretty much cure me of the habit, for which they have my thanks.
and you added ten or more grabbag items to your cart?
Bought 2 items for 3.99 today.
If it was 2.99 or less I'd have bought 3, and 2 more from the selection a couple of days ago.
In any case... I'm happy for those who are getting an excellent deal on Vlad. I already have him, he's great!
Unless we're talking something really spectacular, I'm done until my computer is replaced with a new one. Nothing more I can say or do there.
??? I'm only seeing him at full price.
No kidding. The thing is, given the current CEO's background with ProvoCraft nee Cricut, I've always wondered if a lot of the current DAZ marketing staff are being drawn from physical goods sales backrounds rather than digital. Of course I have no way of knowing if that's the case, and I want to state very clearly that everything I just wrote may be completely and totally incorrect, but a lot of these recent changes do feel more like the management pattern for seasonal inventory being cycled through a warehouse and then liquidated rather than that of a catalog with a high percentage of evergreen products, overlapping sales patterns measured in years, no warehousing, and minimal production, "restocking" and "shipping" costs. God knows, transitioning from an all physical to mostly digital inventory was a massive readjustment when my companies went through it.
I think they mean Vladimir 8, not Vlad. Different product.
Right. I was trying to be cazh and instead ended up confuzh.
It took me a while to start buying GC (I was dumb) and when I did it the condition was 20% off or higher. Even after that it took me another while to reprogram myself to buy assets only with the store credit. I bought this one because my store credit was at $6. But it really hurts to see the bank statements, my currency is much weaker than the US dollar. I only started investing heavily on DAZ since Sept. 2020, but I got hooked like I've never experienced before. But learning their tactics, the DAZ deals addon, and now with their new practices, helped me snap out of my self-destructive pattern. I see myself spending more on Rendo and RenderHub now.
So I got a cupon good for 70% off one Daz original today. It expires tonight. I just wasted the best part of 3 hours going through the 4,269 items I don't already own and found 3 items I might use. I put them into the cart, one by one - and the resulting price is close to twice the "recent best" as shown by the Daz Deals add-on. I pass.
Semantics. With all due respect, the sale price is the price of the good at a given time. Sure, there is a normal price (which BTW prices on new items have indeed increased,) but the sale price is a price, and those prices have gone up. If you are selling items for $4.99, then $4.99 IS THE PRICE, temporary or not. A number of these items were $1.99, or $2.99 in past sales. THAT WAS THE PRICE.
That is not spin. This is the website where a common catch phrase amung forum users is "There is always another sale". So much so that the sales report thread, which is regarded as an **official sales report thread** according to Daz own staff, has "There is always another sale" in the thread title with a cute little 'TM' in the name as well. Sales are so common that they put 'TM' in there as joke, as if the term is trade marked by Daz3D. That Daz3D staff openly participate in a thread with this title is in fact a form of approval by Daz3D and its staff that sales are so common that they can place a 'TM' sign on them. This is just one of several such threads which I am sure many of us here have seen at one point or another.
https://www.daz3d.com/forums/discussion/474281/new-2021-sales-thread-report-issues-here-there-s-always-another-sale/p1
I can also point at the screen shot I posted of the laundry pose set in my previous post. The point on the price chart moves CONSTANTLY, because the item is constantly on some kind of sale. That item is frequently on sale, and this is true for many items in the store. Saying the normal price for the laundry pose set has not gone up during this time...I would consider that to be spin, because the item is rarely sold at normal price. If an item is on sale all the time, the normal price is really not valid in this conversation, is it? If an item has a $100 price tage, but is on sale frequently for $25, is that really a $100 product? There are numerous debates that can be had around pricing structures like this, and I would think you would rather not wish to engage in them here.
It would be a massive understatement to say that sales are a massive part of this website's success. I think we can agree on this statement. Otherwise I rather doubt that Daz would have so many sales in the first place, as they have a new sale practically every day with few exceptions.
So with all of this in mind, when we the customers see the sales get progressively worse, we the customers take notice. Thus the large forum opinion of the March Madness sale in this thread as being shall we say, lackluster.
I also stated in multiple posts that ultimately the sales data would determine the success of this new strategy. If I may project a little bit, I would consider the new grab bag price of $3.99 as jusitification for the past 8 pages of posts including mine.
So far this year, March Madness has been just another name at the top of the page of the eternal cycling sale. Really easy to ignore this non-event.
Simple question, would you prefer to sell 5 units for $2.50 profit, or 20 units for $1 profit? Since these are digital items, it can be easily argued the individual prices are not as important as the overall revenue generated, especially on a product that has been out for several months and has exceeded its typical new product window.
While selling a product for a bit more sounds like a great boon for the seller, if people balk at purchasing that item, is it really such a great thing? I obviously want to support the PAs, too. But I cannot imagine that they are genuinely making more profit off the $5 grab bag items, for the reason we have discussed at this point.
Going back to Steam, there was a small indie game that got marked down to $1 for a weekend sale on the Steam front page. That was a 95% discount on a game normally priced $20. However, the game sold more during that weekend that it did in its entire existance previously, and the studio in turn made more money that weekend than they ever did as well. Additionally, this gave the small studio a lot of exposure, with more people getting to see their work, this in turn had more people interested in their next project. This $1 sale put the team on the map. I cannot locate one of the articles that covered this story, but it happened a couple years ago.
I did find this statement by Valve's President Gabe Newell, who founded the company in 1996. Valve owns Steam, and their success helped set a lot of standards in digital sales. Few people are as well versed as he is on this subject. This comes from a keynote in 2009, which I will also link here. https://www.ign.com/articles/2009/02/19/dice-2009-gabe-newell-keynote-transcript
"So let's talk about something else. One of the things that really sort of annoys me is the inefficiency of pricing that we have in our industry. And I'm always sort of arguing about whether or not we're pricing our products correctly. So it was nice to actually do an experiment last Christmas. So this is sales for the eight days before Christmas and the eight days after Christmas. After Christmas we implemented discounts. And so the minimum discount on Steam for all the products was 10 percent. We saw 35 percent increase in sales, not in units but in sales. In real dollars or euros or whatever. And the interesting thing is if you want to 25 percent off, you know, every publisher and developer got to make its own decisions about how it wanted to participate. If you go to 25 percent, you see this huge factor of 7 increase in the revenue you're generating. Clearly there was some function that was going on there. Then you go to 50 percent, still seeing increase. That's great. But you go to 75 percent off. And people are making almost 15 times as much money by getting to what apparently is a much more natural price point for our products and our content. This is something that you're going to find that's true of all of these emerging platforms. It gives you much better tools for thinking about experimenting with and managing your business." --Gabe Newell
I know that Daz3D is not Steam. But I think this gets the point across very well, and I have often compared Daz sales with Steam sales. As Gabe stated, the items that went to 75% off generated almost 1500% more revenue than they normally would. This drastically dwarfs the other discounts mentioned. Soon after this experiment Valve would become known for huge sales with crazy discounts, even 90% discounts on some software. So Steam quickly put this data to use and expanded on it. What this shows is the power of a sale price point that becomes an impulse purchase. The steep discount was not a slap to the face of those games, it made them 15 times more money than usual! Steam figured this stuff out way back in 2009. Steam is a little different than Daz in that they do not do big sales all the time. They have frequent small sales that are focused on a few games, often on weekends, but they only have 4 big sales each year, seasonally. So most games are at their full price for extended periods of time, and I mean months, not a few days, in contrast to the laundry pose set I screenshot earlier. The laundry pose set was never full price for more than a few days in row at any time the past year.